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[script] Complex manager, add or remove products from intermediate products
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Naffarin





Joined: 03 Dec 2005
Posts: 465 on topic

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PostPosted: Sun, 11. Dec 05, 11:36    Post subject: [script] Complex manager, add or remove products from intermediate products Reply with quote Print

The script in the link installs two new commands into the station command console, that allow to add or remove intermediate products to the sellable product list.

Download: http://home.arcor.de/naffarin/complexmanager.zip
Mirror: http://www.player-vs-player.com/X3/Naffarin/complexmanager.zip, big thanks to ericbab

Installation: Unpack the zip file in your x3 installation directory or unpack the contents of the directories in the zip file into the corresponding directories in the x3 directory.

Uninstallation: remove all files in the zip file from your x3 installation

Usage: Enter station menu and open the command console of the station, two new commands "Add product" and "Remove product" will be available.
After selecting one of the two, a selection list containing ALL wares of the station will appear (sorry, didn't find a better solution, if anyone knows if there is a menu for VAR/Resource of SHIP/STation and VAR/Product of SHIP/STation, please let me know Smile ), so you have to select one of the intermediate products on your own. The script should be tolerant enough to do nothing if a resource or product is chosen, so it shouldn't cause any trouble.

Although having tested the script, i don't know if there are any longterm effects, so be cautious when using it.

*Updated the script package to use station command numbers 1148 and 1149, no change in functionality, download only needed if using the remote property manager, changed download url because yahoo doesn't like me anymore Smile*



Last edited by Naffarin on Mon, 12. Dec 05, 17:05; edited 2 times in total
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bendyspex





Joined: 13 Apr 2004
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PostPosted: Sun, 11. Dec 05, 12:57    Post subject: Reply with quote Print

Very Happy Thanks. Thats exactly what I have been needing. Finally my power complexes can be useful. Thanks a lot. I'm sure this will help everybody

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elzar760





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PostPosted: Sun, 11. Dec 05, 19:25    Post subject: Reply with quote Print

Grovels

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Tritous





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PostPosted: Mon, 12. Dec 05, 09:31    Post subject: yey Reply with quote Print

Get this signed mate. It's beautifully simple, and works fantastically. True genius insight into the problem.


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Naffarin





Joined: 03 Dec 2005
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PostPosted: Mon, 12. Dec 05, 10:02    Post subject: Reply with quote Print

Thanks, that's good to hear that it works for someone else, too Smile

I accidentally made a confilict with the command ids of the x3 remote property manager which needs to be fixed first, but that's no change in functionality.

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DemaeRamen





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PostPosted: Mon, 12. Dec 05, 10:17    Post subject: Reply with quote Print

What Tritouws said!


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Tritous





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PostPosted: Mon, 12. Dec 05, 10:31    Post subject: lol Reply with quote Print

well fix it, get it signed, and lets see if we can get the complexes' complexity fixed for everyone Very Happy


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Blueman





Joined: 24 Apr 2004
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PostPosted: Mon, 12. Dec 05, 14:43    Post subject: Reply with quote Print

it doesn't work? i can't find the new options in command console

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Naffarin





Joined: 03 Dec 2005
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PostPosted: Mon, 12. Dec 05, 15:03    Post subject: Reply with quote Print

You need to use the station command console, maybe this is the problem.
Another possibility would be that you didn't install correctly, please look if you have the following files:

<x3 installation directory>\scripts\setup.plugin.complexManager.xml
<x3 installation directory>\scripts\plugin.complexManager.add.xml
<x3 installation directory>\scripts\plugin.complexManager.remove.xml
<x3 installation directory>\scripts\plugin.complexManager.show.xml

<x3 installation directory>\t\448103.xml
<x3 installation directory>\t\498103.xml

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Blueman





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PostPosted: Mon, 12. Dec 05, 15:20    Post subject: Reply with quote Print

i got all those files but i can't find a option. This is my first script installed so don't i need to activate something or what?

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Dgn Master





Joined: 27 Feb 2004
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PostPosted: Mon, 12. Dec 05, 15:29    Post subject: Reply with quote Print

Did you activate the script editor?

Change your name (rename) to Thereshallbewings (won't change your name permanently) then it should work for you.


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Blueman





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PostPosted: Mon, 12. Dec 05, 15:34    Post subject: Reply with quote Print

thnx,i am gonna try

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Red Spot





Joined: 04 Feb 2005
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PostPosted: Mon, 12. Dec 05, 17:05    Post subject: Re: [script] Complex manager, add or remove products from intermediate products Reply with quote Print

Naffarin wrote:
(sorry, didn't find a better solution, if anyone knows if there is a menu for VAR/Resource of SHIP/STation and VAR/Product of SHIP/STation, please let me know Smile


must first off al say .. havent really checked them out yet ..

but there are 3 usable arguments in a row there ..

1 for getting fab and ware
1 for fab and product
1 for fab and resource


G


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Last edited by Red Spot on Sat, 2. Jul 05, 20:05; edited 34 times in total
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Naffarin





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PostPosted: Mon, 12. Dec 05, 17:09    Post subject: Reply with quote Print

Yes, i tried those, too, but then you have to select a station first before you can select a trade ware. My solution works only on the station there the command console is used but misses the selection for resource, product or all wares since i use Var/Ware of Ship (luckily this one works for stations, too)
I would need something like Var/Resource of Ship or something like Var/Resource of Station to make a fully satisfactory solution.

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Toowizard





Joined: 22 Feb 2004
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PostPosted: Wed, 14. Dec 05, 22:05    Post subject: Reply with quote Print

I think this question is related to this script:


I have a complex that contains a cahoona bakery and a cattle ranch -- the idea was buy e-cells, sell cahoonas.

But my UT's (and even NPC traders) are selling beef to the factory. Originally beef was listed as a resource, but I used this script to change that. Now in the station details menu, beef is listed as an intermediate product, but in the adjust station parameters window, beef is listed as a resource and i can set a buying price.

If i set the buying price very low, the UT's seem to stay away, so i guess that's a fix (i just hope they're not buying the beef when i'm not looking).

Is this an expected behavior? Can this be added to your script to stop it somehow? I kind of expected the beef to be completely internal and it wouldn't buy/sell with anyone.


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