Special thanks to all those who posted guides, tips or even asked AL questions in here recently. You helped me brush the cobwebs of my X scripting skills. Much appricated guys
You know who you are:)
Version 1 Readme.
Download from = removed for now. Not happy with the scripts.
Feedback = http://www.respawn.co.uk/IVBoard/index. ... wtopic=171
Please be aware that Hostile Universe is a script pack that will grow in time and not a one off script. It will eventually add a lot to the AI side of the game and possibly other areas too. So check the Version number for updateds. I may add the version number to the AL menu later, so you can always see what version is installed.
Also please note that unlike the Freelancer version, you can turn off parts of Hostile universe from the AL menu found under gameplay in the options menu. One of X3s little perks
I have started making a hostile universe mod for X3. It will not be the same as X3 Hostile Universe V1.
Tested on X3 Version 1.2.01
Author = giskard
Before going any further, backup your saved games.
Go to My Documents/Egosoft/X3/Save and backup the saves you have in there. If you have winzip installed, you need only right click with your mouse and select winzip/add to and it will make a zipped up copy of your save.
Once you start HU, your game becomes modified and any and all scripts you install after that will run automatically when you load your saved games in the future. If a script breaks, then your save game could break too. You can usually recover your save but its better to have backups just in case.
All sorted now I hope ?
To install, simply extract the zip directly in to your X3 folder. It will automatically install all files to the correct location. All Hostile Universe scripts have HU in the name, so its easy to go in to the scripts folder later and remove them if you want too.
The only file that does not say HU somehere in the name is the script used to launch Hostile universe. It is called al.plugin.hostile.universe.xml and deleted that will prevent the HU AL scripts from running Eg It will only stop the HU Artifical life (AL) scripts from running. But in version 1 there is only AL scripts so it should stop the entire script pack.
Running Hostile Universe.
Press P in the game and go to rename, then change your name to "Thereshallbewings" and the script editor will activate. You do not need to use it so relax. Just save your game and reload it and Hostile universe will run.
About Hostile Universe.
The X3 version of Hostile Universe will focus on AL scripts, that is scripts that bring life to the universe and in some way interact with the player. Over time the Hostile Universe Script pack will grow and add more to the game in key areas. But all this takes time so do not expect everything to happen in one release.
Compatible with the Egosogft X3 Default Universe and any custom universe that uses the same universe as a baseline for modifications. Currently only Sector Cho's Defeat is used from the default universe.
This mod uses 7044 for the language file and Page IDs.
Hostile Universe Features.
These convoys appear in various sectors, traveling towards their destination. As they get close to their final destination they jump the last few sectors in order to throw off any persuers. These convoys are often attacked by pirates, yaki and Xenon and this has forced the VIP Escort Guild to offer a standing reward for all kills made against ships that plan to attack their convoys.
VIP Pirate Convoys:
The Bosses of various Pirate Clans have business in the universe too. They are often Assassinated by underlings and other wannabes as well as Business men that have lost money due to pirate attacks. So they travel in armed convoys around the universe.
Background Story for current features.
The VIP Guild was setup by various Business men from all races who got sick of seeing their company Executives killed during pirate raids and reprisal attacks by Assassins and Xenon. These convoys often transport important people around the universe but the Guild also has contracts with the law enforcement community who sometimes ask them to transport High Risk Prisoners between prisons from time to time. The convoys are always at risk of attack so the VIP Guild have developed a large spy network that helps them stay informed of impending attacks. This allows them to offer rewards for all would be attackers killed in the act of attacking one of their convoys or killed enroute to a VIP convoy.
It is rumoured that all contracts taken out against anybody in the Universe go through the Assassins Guild which is primarily made up of Yaki business Men. The rumour goes they pay out a Standard fees for all Hits on their books that their members or anybody else makes. Because the Mark can be killed by anybody under Guild Rules, the members consider it a point of honour not to hit another Assassins Mark. The members have their own rules on this which are pretty simple. If you kill an Assassins mark, you become that Assassins mark, even if you your self are the Mark of second Assassin. The members own rules in that case are ignore in favour of the Rule of Vengence which overrides everything else.
Pirate Bosses control the flow of illegal goods around the Universe. They have spies in every level of Goverment of all races and often pay off officials so they look the other way during important transactions. For this reason all goverments have standarding orders to kill them on sight but do not actually officially condone Assassination as law enforcement tool. Dispite this, they choose to look the other way should any other pilot Assassinate a Pirate Boss.
Several Pirate Clans exist in the Universe, the most Blood Thirsty is the Red Hand Brigade. These have a reputation for shooting first, even if it means losing profit. Fear usually makes victims pay up without a fight. Other clans are more business like and tend to show their victims how dangerous the Universe is without lossing out them selves. Thus their victims at least have a chance to change their minds.