West gate in Maelstrom.

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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A_Sebastian
Posts: 350
Joined: Sat, 5. Mar 05, 09:25

West gate in Maelstrom.

Post by A_Sebastian » Wed, 23. Nov 05, 17:50

Does anyone have the coordinates on this yet? I have been looking for over an hour. I am sure that I probably just blew right by it at like 1km or so out of my range but I am just sick of looking.

Thanks.
Veni
Vidi
Vici

Dunners
Posts: 1823
Joined: Thu, 1. Jul 04, 09:43

Post by Dunners » Wed, 23. Nov 05, 17:55

Its way off the beaten track to the West about -100Km off the ecliptic....

Dunners
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tpsabre
Posts: 22
Joined: Sat, 14. May 05, 20:46

Post by tpsabre » Wed, 23. Nov 05, 17:57

If I remember correctly. Been about a month since I've messed w/ X3.

After warping in , set your map to 16.0km ( ie: one zoom out iirc ).

Now set your course for the "W" (West grid line marker). You should find it.

--

For the next gate it was around the SW quad. About in the middle of that quarter area of the map. FYI , there's a load (10ish , I stopped counting) Squash Mines. After I located the Gate or the 1st Squash mine I carefully moved to 1.5km and blasted the mine. Any closer and I took damage in my Mamba Raider ( one 25mw shield ).



Cheers

Thomas


edit: oh, one more thing. the Nova out there only moves at like a speed of 60ish ( maybe it was 70ish ) with a speed cap at 170-175ish. Even with the engine upgrades maxed out I found it a bit too slow. your mileage may vary :)

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