I just bought X4, and I've encountered exactly the same annoying (and personally game-breaking) bug I had in Rebirth - when using a controller the ship sometimes keeps rotating after letting go of the analog stick. I've previously reported this in
https://www.egosoft.com:8443/jira/brows ... 3D%20XRNIX, but apparently one game later it still isn't fixed.
(Apparently the engine is the same, so it would make sense that a bug from XR is still here in X4.)
This happens on a fresh installation of the game immediately after jumping into a ship in the flight tutorial start. Steps to reproduce:
1. In Settings -> Controls -> Manage Controllers -> Set it up so that only Steam Virtual Gamepad is used.
2. Load the "Default - Controller" profile.
3. Try rotating the ship with the right analog stick, and suddenly let go of the stick. Sometimes the rotation will stop, sometimes it will keep going indefinitely. As far as I can see this is totally random. It especially likes to trigger if you quickly flick the stick to one side and let go.
I haven't thoroughly investigated it, but I'm pretty sure the root cause of this is the same as in XRNIX-67 where the game is simply randomly ignoring SDL events it's sent.
I'm really surprised no one has noticed this though; am I the only one having this issue? It can't be a hardware or an exotic software issue because I'm using an entirely different controller (a Switch Pro Controller, and I was using a PS3 controller previously), an entirely different computer (new CPU, new motherbord, new disks - everything new) and a fresh, cleanly reinstalled operating system compared with when I was playing Rebirth, and yet I'm still seeing this issue. Surely someone else is playing this game on Linux with a controller, right? Either no one is, or I'm simply cursed or something.
So, could anyone who plays this game on Linux with a controller please confirm whenever this issue happens on their system?