Literally every X4 ship mod got issues with textures / shaders since Beta 3.0 ~ (RTX 2080) hereLucianDragos wrote: ↑Tue, 19. Nov 19, 05:46Pitch black... all custom ships are for me (GTX 980Ti)BrummBear02 wrote: ↑Fri, 15. Nov 19, 23:35it was brought to my attention that the 3.0 beta causes issues with the textures of modded ships.
I myself have no issues and it seems like the problem is caused by Nvidia cards.
Can we find someone with an AMD card to double check this? Please install
https://www.nexusmods.com/x4foundations/mods/299 and https://www.nexusmods.com/x4foundations/mods/354
and then tell me if my ship and the Red Knight is pitch black or work fine for you.
[MOD] BrummBears ship mods
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Re: [MOD] BrummBears ship mods
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Re: [MOD] BrummBears ship mods
Hey look at that! Is it me or did 3.0 beta 3 fix the issue?draugar77 wrote: ↑Thu, 28. Nov 19, 14:54Literally every X4 ship mod got issues with textures / shaders since Beta 3.0 ~ (RTX 2080) hereLucianDragos wrote: ↑Tue, 19. Nov 19, 05:46Pitch black... all custom ships are for me (GTX 980Ti)BrummBear02 wrote: ↑Fri, 15. Nov 19, 23:35it was brought to my attention that the 3.0 beta causes issues with the textures of modded ships.
I myself have no issues and it seems like the problem is caused by Nvidia cards.
Can we find someone with an AMD card to double check this? Please install
https://www.nexusmods.com/x4foundations/mods/299 and https://www.nexusmods.com/x4foundations/mods/354
and then tell me if my ship and the Red Knight is pitch black or work fine for you.
Re: [MOD] BrummBears ship mods
Yes, 3.0 fixed the issue with that, so modded ships and other things are fine.
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Re: [MOD] BrummBears ship mods
if someone is interested, this is the actualy state of the Titan
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Gebt mir einen Spiegel dann schlage ich ihn mit seinem eigenen Gesicht
Re: [MOD] BrummBears ship mods
For an X2 ship, it looks suprisingly good.
Looking forward to final version with turrets and docking bays.
Looking forward to final version with turrets and docking bays.
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Re: [MOD] BrummBears ship mods
finally added the X2 Titan remake.
Phew.
Argon Schreckfeuer M0 Battleship
https://www.nexusmods.com/x4foundations/mods/396
Phew.
Argon Schreckfeuer M0 Battleship
https://www.nexusmods.com/x4foundations/mods/396
Gebt mir einen Spiegel dann schlage ich ihn mit seinem eigenen Gesicht
Re: [MOD] BrummBears ship mods
Great to see new ship. What's next? X2 Collossus?
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Re: [MOD] BrummBears ship mods
Omg yes good will go try it soon, thank you BrummBears for your excellent work and devotion.BrummBear02 wrote: ↑Mon, 27. Jan 20, 02:29finally added the X2 Titan remake.
Phew.
Argon Schreckfeuer M0 Battleship
https://www.nexusmods.com/x4foundations/mods/396
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Re: [MOD] BrummBears ship mods
Thank you for your kind words mileniumman.
And no Mr.WHO. Im going to update all the ships i made so far, small improvements and getting rid of all those bugs people reported. its about time for that.
and the next ship ill make will be a Heavy Fighter for my Crucible Corp. It will also be the first one i modeled all on my own. Or at least most of it.
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Re: [MOD] BrummBears ship mods
VRO for 3.0 breaks some of the BrummBear ships (Medium and Small Ships Exlusively) making them unable to equip weapons. Large ships are unaffected as far as I have been able to see. Have yet to test with other mods that add Ships. Posting this here in case you can fix it on your end, but am including on his forum in-case he needs to do so on his end,
Re: [MOD] BrummBears ship mods
Its easy fixable on Brummbears side.
Weapon connections in component files should be updated to allow tags of VRo light and heavy guns, "lgun" and "hgun" respectively, it can be either of them or both, depending how much firepower is required. I suggest to not have all-heavy guns if there are more than 4 of them on ship. It has no impact on vanilla, it will just allow to fit VRO weapons.
e.g. teladi buzzard weapons, note lgun, hgun tags:
Weapon connections in component files should be updated to allow tags of VRo light and heavy guns, "lgun" and "hgun" respectively, it can be either of them or both, depending how much firepower is required. I suggest to not have all-heavy guns if there are more than 4 of them on ship. It has no impact on vanilla, it will just allow to fit VRO weapons.
e.g. teladi buzzard weapons, note lgun, hgun tags:
Code: Select all
<connection name="con_weapon_01" tags="weapon small standard missile platformcollision symmetry lgun">
...
<connection name="con_weapon_02" tags="weapon small standard missile platformcollision symmetry_1 symmetry_left lgun hgun">
...
<connection name="con_weapon_03" tags="weapon small standard missile platformcollision symmetry_1 symmetry_right lgun hgun">
...
Re: [MOD] BrummBears ship mods
Id love to see either the m6 teladi ospray or m6 split dragon from x2 in x4 and act like they did in those games. If poss and theres time in ur schedule of course.
Oh the x2 titan looks amazing btw. Nice job on it.
Oh the x2 titan looks amazing btw. Nice job on it.
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Re: [MOD] BrummBears ship mods
Possible Bug: The New Titan Shows up twice as Titan and Schreckfeuer with identical stats.
Possible Ship: XL ship that ALL SHIPS can dock with.
(MOBILE SPACE TRADE STATION CITY!!!!!!!)
Would be awesome if you could use the Teladi's Trade Station design with inner docking/services for S and M ships then have the L and XL ports be like the Maintenance Bays as to allow Side docking for In-Line Travel with the station/ship.
You would be a true X4 Hero if you can make this dream come true.
Possible Ship: XL ship that ALL SHIPS can dock with.
(MOBILE SPACE TRADE STATION CITY!!!!!!!)
Would be awesome if you could use the Teladi's Trade Station design with inner docking/services for S and M ships then have the L and XL ports be like the Maintenance Bays as to allow Side docking for In-Line Travel with the station/ship.
You would be a true X4 Hero if you can make this dream come true.
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Re: [MOD] BrummBears ship mods
make a X2 split dragon pls would be so nice
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Re: [MOD] BrummBears ship mods
thats not a bug. thats because u use VRO and VRO has my titan in it. the Schreckfeuer is the standalone ship and the titan is part of VRO.The6atekeeper wrote: ↑Tue, 17. Mar 20, 18:25Possible Bug: The New Titan Shows up twice as Titan and Schreckfeuer with identical stats.
Possible Ship: XL ship that ALL SHIPS can dock with.
(MOBILE SPACE TRADE STATION CITY!!!!!!!)
Would be awesome if you could use the Teladi's Trade Station design with inner docking/services for S and M ships then have the L and XL ports be like the Maintenance Bays as to allow Side docking for In-Line Travel with the station/ship.
You would be a true X4 Hero if you can make this dream come true.
im pretty busy with all my own projects so i dont think i can make your dream come true
that also goes for the other requests. i have my hands pretty much full ^^
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Re: [MOD] BrummBears ship mods
I started with updating old ships since there are some construction sites left and i also got a lot better with blender.
Starting with the Koha:
Version 1.3
- Put weapons into some kind of order
- Made the mesh damaged to fit the "pirate lore" of the ship
- Argons will now sometimes build and use this ship as heavy fighter. This is a temporary thing till i figure out how to only make pirates use this ship.
Starting with the Koha:
Version 1.3
- Put weapons into some kind of order
- Made the mesh damaged to fit the "pirate lore" of the ship
- Argons will now sometimes build and use this ship as heavy fighter. This is a temporary thing till i figure out how to only make pirates use this ship.
Gebt mir einen Spiegel dann schlage ich ihn mit seinem eigenen Gesicht
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Re: [MOD] BrummBears ship mods
Personally I would love to see you make a fighter version of the Nostalgia. Love that ship.
Re: [MOD] BrummBears ship mods
Hey brummbear,
do you have an opinion about a crashes that occur to me with your tension troop transport mod? After I open the encyclopedia, the game crashes.
I've also installed VRO and the xr ship mod. Maybe there's the problem?
Best regards
jah
Edit: maybe because I used Vortex (shame on me). I will try out installing it manually
do you have an opinion about a crashes that occur to me with your tension troop transport mod? After I open the encyclopedia, the game crashes.
I've also installed VRO and the xr ship mod. Maybe there's the problem?
Best regards
jah
Edit: maybe because I used Vortex (shame on me). I will try out installing it manually
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Re: [MOD] BrummBears ship mods
i had this issue with the titan/schreckfeuer and shes part of VRO. but i never figured out what exactly it was. its just gone after some time... so i cant replicate that issue and thus cant fix it. if i run into it again ill tell you.jah wrote: ↑Wed, 15. Apr 20, 18:45Hey brummbear,
do you have an opinion about a crashes that occur to me with your tension troop transport mod? After I open the encyclopedia, the game crashes.
I've also installed VRO and the xr ship mod. Maybe there's the problem?
Best regards
jah
Edit: maybe because I used Vortex (shame on me). I will try out installing it manually
Gebt mir einen Spiegel dann schlage ich ihn mit seinem eigenen Gesicht
Re: [MOD] BrummBears ship mods
Thanks for the fast reply. I'll try not to use the encyclopedia for some time.
Btw: your mod doesn't break the save when it's deinstalled, right?
Btw: your mod doesn't break the save when it's deinstalled, right?