Can we have production/consumption in station logical overview for 3.0?
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Can we have production/consumption in station logical overview for 3.0?
Current station logical overview lack basic information about how much resources and products the station consume/produce.
It is really hard to build big complex without external station calculator or excel spreadsheet.
Let say I have 2 solar panels that produce 10'000 Energy cells per hour so we have +20'000
The I have modules that consume 19'000 Energy cells per hour, so we have -19'000.
Therefore net status would be +1000 Energy cells per hour.
It's a simple math to put on station logical overview!
It is really hard to build big complex without external station calculator or excel spreadsheet.
Let say I have 2 solar panels that produce 10'000 Energy cells per hour so we have +20'000
The I have modules that consume 19'000 Energy cells per hour, so we have -19'000.
Therefore net status would be +1000 Energy cells per hour.
It's a simple math to put on station logical overview!
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Re: Can we have production/consumption in station logical overview for 3.0?
...and encyclopedia entries show production per cycle, while logical overview - per hour >.<
Re: Can we have production/consumption in station logical overview for 3.0?
If cycles can vary in lenght then it would be better to stick with per hour amounts for everything.radcapricorn wrote: ↑Wed, 17. Jul 19, 19:56...and encyclopedia entries show production per cycle, while logical overview - per hour >.<
Re: Can we have production/consumption in station logical overview for 3.0?
I endorse this idea. +1
Re: Can we have production/consumption in station logical overview for 3.0?
I’m using an Excel spreadsheet to plan and manage my stations, but the problem here is workforce, it’s not constant and the bonus is different for every module, which makes it a bit of a pain to manage sometimes... So yeah, I’d like to see some station-wide stats in the logical overview as well.
Re: Can we have production/consumption in station logical overview for 3.0?
Last i used this it worked well, all data was spot on. Was before 2.0, don't know if it's maintained still.
X4 Foundations - Station Calculator
Re: Can we have production/consumption in station logical overview for 3.0?
But you still have to get out of the game or minimize it to use it.pref wrote: ↑Thu, 18. Jul 19, 20:49Last i used this it worked well, all data was spot on. Was before 2.0, don't know if it's maintained still.
X4 Foundations - Station Calculator
I used it some time ago, but they my browser lost all my station saves.
Re: Can we have production/consumption in station logical overview for 3.0?
Yeah, I used that, excellent tool, but sadly not an in-game feature to be able to see resources and products produced per hour and resources consumed per hour in the logical overview, as I would expect there to be.mr.WHO wrote: ↑Thu, 18. Jul 19, 21:06But you still have to get out of the game or minimize it to use it.pref wrote: ↑Thu, 18. Jul 19, 20:49Last i used this it worked well, all data was spot on. Was before 2.0, don't know if it's maintained still.
X4 Foundations - Station Calculator
I used it some time ago, but they my browser lost all my station saves.
Re: Can we have production/consumption in station logical overview for 3.0?
Yeah, but much better then an excel sheet.
I made the same suggestion a couple months ago for an ingame tool - every X game i played needed an external complex calculator...
You can export the plex from the tool now btw, no need to have the browser remember any more.
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Re: Can we have production/consumption in station logical overview for 3.0?
In theory one should not need such a calculator since one could "eyeball it" and add more modules as shortages become apparent. Calculators are only really needed for min-maxers or people who want to build beautiful stations so need to know how many of each module has to be placed in advance.
I do agree it would be a nice feature to have, but I would list it as a low priority over general economic improvements and features.
I do agree it would be a nice feature to have, but I would list it as a low priority over general economic improvements and features.
Re: Can we have production/consumption in station logical overview for 3.0?
Seriously the only thing I was changed in the station logical overview is a drop down selection list to allow me to select between all my stations. I'm tired of having to go out of there and finding my next station then going back in.
Please for 3.0 give me a drop down to select stations overview within this menu
Please for 3.0 give me a drop down to select stations overview within this menu
they have had almost 1000 years to terraform Aldrin, why are they all still sitting around a giant rock?
Catra wrote:
because you cant terraform a rock.
Catra wrote:
because you cant terraform a rock.
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Re: Can we have production/consumption in station logical overview for 3.0?
They seems to prepare some big thingy in 3.0 but yeah, i hope it will come with Quality of Life improvements. A lot to do in this area.
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Re: Can we have production/consumption in station logical overview for 3.0?
Just any kind of useful feedback from stations and traders would be amazing. Like, a log of what's bought and sold for each ship/station maybe?
I haven't played in months because I'm hoping 3.0 improves stuff like that.
I haven't played in months because I'm hoping 3.0 improves stuff like that.
Re: Can we have production/consumption in station logical overview for 3.0?
yes please
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(ASUS Sabertooth X99S; i7 5930@3.5; 24GB RAM; RX 580; playing latest vanilla steam version with Split Vendetta on Win10/64, "the young gun''; mogul/captain)
{playing since X-BTF}
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Re: Can we have production/consumption in station logical overview for 3.0?
Would it be ok, to add this information per storage?
Currently the storage node only displays "stoarge type" and "amount".
I would suggest adding a "fill/depletion rate".
That way you could always see the current rate, but not the theoretical best/worst case.
Currently the storage node only displays "stoarge type" and "amount".
I would suggest adding a "fill/depletion rate".
That way you could always see the current rate, but not the theoretical best/worst case.
01001100 01101001 01101110 01100101 01110011 00100000 01101111 01100110 00100000 01110100 01101001 01101101 01100101 01110011 00101110 00101110 00101110
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Re: Can we have production/consumption in station logical overview for 3.0?
Yea, that’ll do. As long as it’s all grouped on one screen and doesn’t require maneuvering through different menus, it’ll do the job.linolafett wrote: ↑Tue, 10. Sep 19, 11:16Would it be ok, to add this information per storage?
Currently the storage node only displays "stoarge type" and "amount".
I would suggest adding a "fill/depletion rate".
That way you could always see the current rate, but not the theoretical best/worst case.
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Re: Can we have production/consumption in station logical overview for 3.0?
Thanks for the feedback!
I just could not find a way to add a small table somewhere (fitting in the flowchart) where all products/resources are listed.
I just could not find a way to add a small table somewhere (fitting in the flowchart) where all products/resources are listed.
01001100 01101001 01101110 01100101 01110011 00100000 01101111 01100110 00100000 01110100 01101001 01101101 01100101 01110011 00101110 00101110 00101110
My art stuff
My art stuff
Re: Can we have production/consumption in station logical overview for 3.0?
Does this mean we will get some new information in the interface? Any guess on when we might see it in a beta?linolafett wrote: ↑Tue, 10. Sep 19, 14:21Thanks for the feedback!
I just could not find a way to add a small table somewhere (fitting in the flowchart) where all products/resources are listed.
Care to see what I've been creating? https://www.youtube.com/user/ytubrute
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Re: Can we have production/consumption in station logical overview for 3.0?
There is an update for the logical station overview coming in 2.6 i think. Please dont nail me, if this is coming in 3.0.
We added some more control options for strage levels and also condensed the flowchart (multiple of the same production will be listed in one node).
Also some animations to see without clicking on nodes, how far a production cycle is.
We added some more control options for strage levels and also condensed the flowchart (multiple of the same production will be listed in one node).
Also some animations to see without clicking on nodes, how far a production cycle is.
01001100 01101001 01101110 01100101 01110011 00100000 01101111 01100110 00100000 01110100 01101001 01101101 01100101 01110011 00101110 00101110 00101110
My art stuff
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Re: Can we have production/consumption in station logical overview for 3.0?
I certainly won't blame you and I hope nobody does, either! Regardless of whether it's 2.6 or 3.0, these are even better improvements in this area than expected (especially the condensing--great idea). Thanks!linolafett wrote: ↑Tue, 10. Sep 19, 16:56There is an update for the logical station overview coming in 2.6 i think. Please dont nail me, if this is coming in 3.0.
We added some more control options for strage levels and also condensed the flowchart (multiple of the same production will be listed in one node).
Also some animations to see without clicking on nodes, how far a production cycle is.
Care to see what I've been creating? https://www.youtube.com/user/ytubrute