[MOD] BrummBears ship mods
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
-
- Posts: 308
- Joined: Fri, 3. Oct 08, 20:43
Re: [MOD] BrummBears ship mods
Maus
Gebt mir einen Spiegel dann schlage ich ihn mit seinem eigenen Gesicht
-
- Posts: 222
- Joined: Tue, 4. Sep 07, 22:32
Re: [MOD] BrummBears ship mods
Tried out the Wrath. Found a bug. My character got stuck coming out of the elevator at the door to bridge. Also couldn't get Ai pilots to dock but manual docking worked fine.
Also I would add some storage space. I don.t know what the mechanics are of rearming fighters on carrier docks are in game but I suspect something will need to be implemented at some point.
Also I would add some storage space. I don.t know what the mechanics are of rearming fighters on carrier docks are in game but I suspect something will need to be implemented at some point.
Re: [MOD] BrummBears ship mods
Space nazi in SPAAACEEEE!
-
- Posts: 308
- Joined: Fri, 3. Oct 08, 20:43
Re: [MOD] BrummBears ship mods
added Assets for Ship creation
https://www.nexusmods.com/x4foundations/mods/319/
if someone has his own assets and wants to add them to the collection so others can make use of them, that would be great.
https://www.nexusmods.com/x4foundations/mods/319/
if someone has his own assets and wants to add them to the collection so others can make use of them, that would be great.
Gebt mir einen Spiegel dann schlage ich ihn mit seinem eigenen Gesicht
-
- EGOSOFT
- Posts: 3366
- Joined: Mon, 26. Mar 12, 14:57
Re: [MOD] BrummBears ship mods
I dont know if sharing game data files outside of the game environment is allowed.
Like now people could use the cockpit without ever having bought the game. My gut feeling tells me, that this is not the right thing to do.
Like now people could use the cockpit without ever having bought the game. My gut feeling tells me, that this is not the right thing to do.
01001100 01101001 01101110 01100101 01110011 00100000 01101111 01100110 00100000 01110100 01101001 01101101 01100101 01110011 00101110 00101110 00101110
My art stuff
My art stuff
-
- Posts: 52
- Joined: Tue, 22. Nov 05, 02:44
Re: [MOD] BrummBears ship mods
I found out that the Wrath was not the one making my game crashed, it was another mod that as not been updated to the recent game version, well since version 1.5 in fact. So your mod is not the one, I'm going to install it again and give it a tryMileniumman wrote: ↑Tue, 23. Apr 19, 07:44Ok uninstalling it right now and I'll wait when it's ready, thanks.BrummBear02 wrote: ↑Tue, 23. Apr 19, 02:24ill look into that. for now just dont use the wrath, its unfinished anyway. since there was barely any feedback ill try to implement that little feedback i got and finish her soon.
-
- Posts: 308
- Joined: Fri, 3. Oct 08, 20:43
Re: [MOD] BrummBears ship mods
got it, deleted it.linolafett wrote: ↑Fri, 3. May 19, 17:39I dont know if sharing game data files outside of the game environment is allowed.
Like now people could use the cockpit without ever having bought the game. My gut feeling tells me, that this is not the right thing to do.
but arent my ship mods the exactly same? i am using the assets you created in them. the koha is basically a almost full discoverer with only minimal changes, the envy and jealousy use some smaller assets and a full cerberus cockpit,. the tension uses a full paranid M miner cockpit. and all of that is part of the mod file in xmf format. so anyone can make it into blend. sure, the textures are missing but they were also missing in the cockpit mod.
i dont complain but i fear thats my ships are not ok and i cant share them with others anymore because of that. that would really suck since they took me houndreds of hours to make. could you check that or tell me who to ask if they are still ok?
btw the decals of the M sized rocket launchers are wrong in Z offset. u can see that in the converted dae file or in the building menue ingame when u hover over the weapon.
Gebt mir einen Spiegel dann schlage ich ihn mit seinem eigenen Gesicht
Re: [MOD] BrummBears ship mods
Use it for what, and what would buying the game have to do with it? Any use I can think of that you'd want to crack down on, you'd want to do so regardless of whether there's a purchased copy of the game involved or not.linolafett wrote: ↑Fri, 3. May 19, 17:39I dont know if sharing game data files outside of the game environment is allowed.
Like now people could use the cockpit without ever having bought the game. My gut feeling tells me, that this is not the right thing to do.
Re: [MOD] BrummBears ship mods
That's exactly what I had in mind before you've made your reply, but I didn't want to sound stupid in case I guessed the process of modelling wrong.BrummBear02 wrote: ↑Fri, 3. May 19, 20:04got it, deleted it.linolafett wrote: ↑Fri, 3. May 19, 17:39I dont know if sharing game data files outside of the game environment is allowed.
Like now people could use the cockpit without ever having bought the game. My gut feeling tells me, that this is not the right thing to do.
but arent my ship mods the exactly same? i am using the assets you created in them. the koha is basically a almost full discoverer with only minimal changes, the envy and jealousy use some smaller assets and a full cerberus cockpit,. the tension uses a full paranid M miner cockpit. and all of that is part of the mod file in xmf format. so anyone can make it into blend. sure, the textures are missing but they were also missing in the cockpit mod.
In my opinion, Egosoft should decide on official guidelines of what is wrong legally regarding vanilla content reuse/-re-release (including porting Rebirth ships, since they only made a vague statement to not to "overdo" it. I mean, what does that even mean? I could only port 5 ships? Or maybe 7? Where is that thin border situated exactly?)
-
- EGOSOFT
- Posts: 3366
- Joined: Mon, 26. Mar 12, 14:57
Re: [MOD] BrummBears ship mods
My gut feeling is, that sharing asset files, which are usable outside of our game environment (e.g. .blend files) are not cool.
Compiling assets into new things which can be not be easily opened outside of our games is tolerated (excemptions may still apply- for example grabbing dlc content and making it usable in the base game is not ok).
If you want to share presets, its best to not use any of our art. Create a "simple" blockout cockpit with all the neccesary setup to work in game.
Modders can then replace the geometry with their meshes.
Compiling assets into new things which can be not be easily opened outside of our games is tolerated (excemptions may still apply- for example grabbing dlc content and making it usable in the base game is not ok).
If you want to share presets, its best to not use any of our art. Create a "simple" blockout cockpit with all the neccesary setup to work in game.
Modders can then replace the geometry with their meshes.
01001100 01101001 01101110 01100101 01110011 00100000 01101111 01100110 00100000 01110100 01101001 01101101 01100101 01110011 00101110 00101110 00101110
My art stuff
My art stuff
-
- Posts: 308
- Joined: Fri, 3. Oct 08, 20:43
Re: [MOD] BrummBears ship mods
fair enough. sadly im not really good at 3d modeling and im not confident in developing a good and as universal usable as possible cockpit that still looks somewhat nice.
if someone wants to take on this task i would appreachiate it.
if someone wants to take on this task i would appreachiate it.
Gebt mir einen Spiegel dann schlage ich ihn mit seinem eigenen Gesicht
-
- Posts: 10
- Joined: Mon, 30. Nov 09, 16:41
Re: [MOD] BrummBears ship mods
I have downloaded the tension troop transport. My game loads fine but am unable to build the ship. it doesn't show up in the wharf. the blueprint showed up on the rep but even after buying the blueprint i am still unable to build it even at my own wharfs.
Nvm got it to work by installing it manually instead of using vortex from nexus
Nvm got it to work by installing it manually instead of using vortex from nexus
-
- Posts: 308
- Joined: Fri, 3. Oct 08, 20:43
Re: [MOD] BrummBears ship mods
another ship is finished. proudly presenting the nostalgia.
Gebt mir einen Spiegel dann schlage ich ihn mit seinem eigenen Gesicht
Re: [MOD] BrummBears ship mods
That really makes me want to see UNSC Infinity in the game
-
- Posts: 222
- Joined: Tue, 4. Sep 07, 22:32
Re: [MOD] BrummBears ship mods
Got the new ship! Love it! I have an idea for you on cockpits. Is there a way to make a ship with a tandem set of control seats? Like a forward seat that's like co-pilot/gunner and one behind that slightly above for pilot that give you access to both seats?
Re: [MOD] BrummBears ship mods
You are getting really good at this.BrummBear02 wrote: ↑Wed, 29. May 19, 22:10another ship is finished. proudly presenting the nostalgia.
Re: [MOD] BrummBears ship mods
Any more ships in the work?
-
- Posts: 308
- Joined: Fri, 3. Oct 08, 20:43
Re: [MOD] BrummBears ship mods
a few. the ebon hawk, the x2 titan, the x2 discoverer, the x2 mammoth (this one will be a proof of concept. want to know how much i can do with the builder ships) some x3 xenon ships and a bunch of others. also im nearly finished with the wrath. but keep in mind i do this for a hobby and basically dont know shit about 3d modelling and programming. so everything takes longer for me.
Gebt mir einen Spiegel dann schlage ich ihn mit seinem eigenen Gesicht
Re: [MOD] BrummBears ship mods
Any screenshots, or are they not yet in showroom state?
-
- Posts: 308
- Joined: Fri, 3. Oct 08, 20:43
Re: [MOD] BrummBears ship mods
they are all in very different states. some i have barely touched and the joy (x2 discoverer) and wrath are almost finished.
but here are some pictures so you know what to expect over the next few months. keep in mind that not every ship will make it. they consume a lot of time so i have to pick a few. i have more than 100 models id like to do but ill never have enouigh time for that ^^
[ external image ]
[ external image ]
[ external image ]
[ external image ]
[ external image ]
[ external image ]
[ external image ]
[ external image ]
[ external image ]
[ external image ]
[ external image ]
[ external image ]
[ external image ]
[ external image ]
[ external image ]
but here are some pictures so you know what to expect over the next few months. keep in mind that not every ship will make it. they consume a lot of time so i have to pick a few. i have more than 100 models id like to do but ill never have enouigh time for that ^^
[ external image ]
[ external image ]
[ external image ]
[ external image ]
[ external image ]
[ external image ]
[ external image ]
[ external image ]
[ external image ]
[ external image ]
[ external image ]
[ external image ]
[ external image ]
[ external image ]
[ external image ]
Gebt mir einen Spiegel dann schlage ich ihn mit seinem eigenen Gesicht