[MOD] BrummBears ship mods

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L or XL sized transporter for the Crucible Corp
24
10%
XL sized carrier for the Crucible Corp
25
10%
M sized drone carrier for the Crucible Corp
12
5%
M sized transporter for the Crucible Corp
12
5%
X2 Mammoth remake
12
5%
X2 Titan remake
38
16%
Ebon Hawk
26
11%
Cowboy Bebop - The Bebop (Ship)
15
6%
Try a Boron ship!
34
14%
Try a Boron ship!
35
14%
Start with Stations already...
10
4%
 
Total votes: 243

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mr.WHO
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Re: [MOD] BrummBears ship mods

Post by mr.WHO » Mon, 1. Apr 19, 17:39

Do you plan to make remakes of other X2 ships? Like Titan and Colossus?

BrummBear02
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Re: [MOD] BrummBears ship mods

Post by BrummBear02 » Mon, 1. Apr 19, 20:19

x2 ships are very repetitiv but i also really like most of them and there are some other x2 ships on my hard drive im working on. the mammoth, the titan, theosprey and the mamba, the nova, the hawk, the python and the perseus.
also i personally liked xenon ships from X3 a lot so i maybe have a go at them since the X:R and X4 ones look way too organic. they dont give off the "im am skynet" feeling
Gebt mir einen Spiegel dann schlage ich ihn mit seinem eigenen Gesicht

Tomonor
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Re: [MOD] BrummBears ship mods

Post by Tomonor » Mon, 1. Apr 19, 21:04

BrummBear02 wrote:
Mon, 1. Apr 19, 20:19
also i personally liked xenon ships from X3 a lot so i maybe have a go at them since the X:R and X4 ones look way too organic. they dont give off the "im am skynet" feeling
It is explained in Rebirth that the Xenon look like bugs now because of two main reasons:
1. These are the Branch9 Xenon (out of approximately 24 branches afaik), so we can see them as separate factions lore-wise
2. A sort of evolvement process has kicked in for the Xenon that resulted in their coding mimicking biological life (and guess they found insects to be the most effective).

But yeah, I too think that they should have left their capital ships in the X3 design style. That look made sense, because when we were first introduced to Xenon in X-BtF we could see that the Terraformer ships were these long carriers that supported humans onboard. However, in X3 we could see that their designs somewhat remained the same, they just stripped their assets down from life support to maximize their effectivity.
Image

LucianDragos
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Re: [MOD] BrummBears ship mods

Post by LucianDragos » Mon, 1. Apr 19, 23:47

Love the work but I see one small flaw with the Envy... When using a 3rd person view you can look in the cockpit window and see right though the ship..

Perkel
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Re: [MOD] BrummBears ship mods

Post by Perkel » Tue, 2. Apr 19, 21:35

Amazing work !

ZeroBoogie
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Re: [MOD] BrummBears ship mods

Post by ZeroBoogie » Thu, 4. Apr 19, 21:15

Ah man your ships are awesome, thank you for an amazing work :wink: :mrgreen:

ZeroBoogie
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Re: [MOD] BrummBears ship mods

Post by ZeroBoogie » Thu, 4. Apr 19, 21:20

I wish I can understand and makes mods like you, but it seems like I can get the hang of it. I guess I'll rely on guys like you to get mods ;)

BrummBear02
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Re: [MOD] BrummBears ship mods

Post by BrummBear02 » Thu, 4. Apr 19, 22:55

thanks :)

and well, i wrote this so anyone can do it.

viewtopic.php?f=181&t=414274
Gebt mir einen Spiegel dann schlage ich ihn mit seinem eigenen Gesicht

ZeroBoogie
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Re: [MOD] BrummBears ship mods

Post by ZeroBoogie » Fri, 5. Apr 19, 03:48

BrummBear02 wrote:
Thu, 4. Apr 19, 22:55
thanks :)

and well, i wrote this so anyone can do it.

viewtopic.php?f=181&t=414274
Oh so cool thanks, I will go and look at it right now. I hope it will help me better then the other I tried ;)

BrummBear02
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Re: [MOD] BrummBears ship mods

Post by BrummBear02 » Sun, 14. Apr 19, 04:38

added the wrath. its not finished and i wanna try something different here. the idea is that you guys give feedback on balancing and optics and influence the final ship this way.
Gebt mir einen Spiegel dann schlage ich ihn mit seinem eigenen Gesicht

ZeroBoogie
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Re: [MOD] BrummBears ship mods

Post by ZeroBoogie » Sun, 14. Apr 19, 08:01

BrummBear02 wrote:
Sun, 14. Apr 19, 04:38
added the wrath. its not finished and i wanna try something different here. the idea is that you guys give feedback on balancing and optics and influence the final ship this way.
Cool I will give it a try and let you know my feedback on it ;) ( by the way I'm into your tutorial for dummies and so far it's awesome :mrgreen: )

BrummBear02
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Re: [MOD] BrummBears ship mods

Post by BrummBear02 » Mon, 22. Apr 19, 23:39

added the Crucible Corp Tension M6 Troop Transporter.

as always feedback is appreachiated.
Gebt mir einen Spiegel dann schlage ich ihn mit seinem eigenen Gesicht

ZeroBoogie
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Re: [MOD] BrummBears ship mods

Post by ZeroBoogie » Tue, 23. Apr 19, 01:21

BrummBear02 wrote:
Mon, 22. Apr 19, 23:39
added the Crucible Corp Tension M6 Troop Transporter.

as always feedback is appreachiated.
I don't know what happen but ever since the last update and the download of the Wrath, my game keeps crashing :gruebel:

BrummBear02
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Re: [MOD] BrummBears ship mods

Post by BrummBear02 » Tue, 23. Apr 19, 02:24

ill look into that. for now just dont use the wrath, its unfinished anyway. since there was barely any feedback ill try to implement that little feedback i got and finish her soon.
Gebt mir einen Spiegel dann schlage ich ihn mit seinem eigenen Gesicht

ZeroBoogie
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Re: [MOD] BrummBears ship mods

Post by ZeroBoogie » Tue, 23. Apr 19, 07:44

BrummBear02 wrote:
Tue, 23. Apr 19, 02:24
ill look into that. for now just dont use the wrath, its unfinished anyway. since there was barely any feedback ill try to implement that little feedback i got and finish her soon.
Ok uninstalling it right now and I'll wait when it's ready, thanks.
Last edited by ZeroBoogie on Tue, 23. Apr 19, 23:46, edited 1 time in total.

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mr.WHO
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Re: [MOD] BrummBears ship mods

Post by mr.WHO » Tue, 23. Apr 19, 10:03

Those are damn good quality ships here. Once I decide to go from vanilla to mods this mod will be first on my list to check.

P.S. Does these ships work with ingame paint mods, or they only have one paint?
P.P.S. Does your destroeyr has a landing pads? I can't see them on screeenshots.

BrummBear02
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Re: [MOD] BrummBears ship mods

Post by BrummBear02 » Wed, 24. Apr 19, 00:34

the destroyer has 4 S landing pads. i plan to fit another 4 or an M sized one. depending on whats possible. paint mods dont work atm since i havent bothered much with vertex paints but i plan to bring them for all ships in the future. its actually pretty high priority on what i wanna do.

another thing is the AI does not use this ships yet. i gave it a quick try a couple of weeks ago but failed and didnt bother since then. thats also something that will come soon for all ships.
Gebt mir einen Spiegel dann schlage ich ihn mit seinem eigenen Gesicht

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Général Grievous
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Re: [MOD] BrummBears ship mods

Post by Général Grievous » Wed, 24. Apr 19, 17:31

Man,

I really want to thank you for your amasing work. Your ships, and especially the last one are f***ing beautifull.
Thank you to improve this game. I will follow your work with a lot of attention. :wink:
Il vaut mieux mobiliser son intelligence sur des conneries plutot que de mobiliser sa connerie sur des choses intelligentes...

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mr.WHO
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Re: [MOD] BrummBears ship mods

Post by mr.WHO » Wed, 24. Apr 19, 17:56

Do you plan to make more Crucible ships? Like Carrier, Fighter and Bomber? Maybe Freighter?

As it is right now, this looks like a start of excelent quality ship set.

BrummBear02
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Re: [MOD] BrummBears ship mods

Post by BrummBear02 » Wed, 24. Apr 19, 19:05

Général Grievous wrote:
Wed, 24. Apr 19, 17:31
Man,

I really want to thank you for your amasing work. Your ships, and especially the last one are f***ing beautifull.
Thank you to improve this game. I will follow your work with a lot of attention. :wink:
thank you. i really appreachiate that.

and to answer mr.who: i plan to do a full blown faction with ships, station, reputation, some story and missions. but since im not a professional artist or something i take a very long time per ship and i cant keep sinking in that much time forever it will take very long till its finished. the tension for example took me about 120h to make and i didnt even do it from scratch but used an existing 3d model as base. so expect more ships in the future but dont get hyped for more ;)

also the ship i wanna do the most right now is my vision of the X2 Argon Titan for X4, which wont be part of the crucible corp.
Gebt mir einen Spiegel dann schlage ich ihn mit seinem eigenen Gesicht

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