To All New X2 Players - Starting Out * SPOILER ? * UPDATED
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great advice! I've got a maxed out mako now and it makes dealing with pirates so much easier. I set my mercury up to autotrade (trade extension mk3 is cool if you're lazy like me ) and so I leave that in a nice safe sector whilst I kill pirates in boron space. I found a pirate base that provides a regular supply and now the credits are mounting up. I'm currently saving up to fit out a captured bayomon, cos 4 guns seems like a good idea. Then I'll start an SPP empire and soon I will RULE THE GALAXY WITH AN IRON FIST
Well I will once I can afford some M1s, M2s, M6s and BIG GUNS
Well I will once I can afford some M1s, M2s, M6s and BIG GUNS
Ahh, Priv 2, now that was a Brilliant game........ shame it just wont run under anything after win 98admjones wrote:I've been looking for a game like this since Privateer II - The Darkening
Great Tips Nanook, it has help me get started, i was dying a slow death trading in that bloody merc (mine had 88 top speed)
now already made 500k within an hour after getting that manta so im happy
Try setting up a wheat farm in The Wall. You can set the sell price to maximum (46Cr) and the local stations still buy from you. All you need to do is supply the e.cells from the five SPPs in the sector. You can always get them for 9Cr.
I make the costs 135Cr per cycle (15 e.cells) and gross profit 460Cr (10 Wheat). The really nice thing is you can use you discovery to supply your station.
Just don't try leaving SETA running until you have some defence. Flaming Khaak!!!
I make the costs 135Cr per cycle (15 e.cells) and gross profit 460Cr (10 Wheat). The really nice thing is you can use you discovery to supply your station.
Just don't try leaving SETA running until you have some defence. Flaming Khaak!!!
Don't know if anyone's mentioned this before now, but:
Spoiler
Show
In the mission where you have to transport the Boron scientists, when you come under attack from the pirates, you can stop the pirate attack by opening your cargo bay doors. This drops your shields and triggers the friendly ship to come to your aid. Great if you're an experienced player and you're starting a new game.
I found this out by accident by pressing the wrong button.
I found this out by accident by pressing the wrong button.
Actually, I think most experienced players set up their TP with an APSG to try and capture some of the super pirate ships during this mission.Leman wrote:Don't know if anyone's mentioned this before now, but:
SpoilerShowIn the mission where you have to transport the Boron scientists, when you come under attack from the pirates, you can stop the pirate attack by opening your cargo bay doors. This drops your shields and triggers the friendly ship to come to your aid. Great if you're an experienced player and you're starting a new game.
I found this out by accident by pressing the wrong button.
Have a great idea for the current or a future game? You can post it in the [L3+] Ideas forum.
X4 is a journey, not a destination. Have fun on your travels.
X4 is a journey, not a destination. Have fun on your travels.
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mwahaha, I repaired the beat up old mercury, and had ejected all the crap from the Express, near the docking entrance, and picked most of it up with the mercury, damn bloody vultures, nicked all my ocmmand software! luckily all the important stuff waz there, so I now get it to do trading from Solar Power Plant Alpha in Argon Prime to Ore Mine Alpha in Ringo Moon, man that place is really short on energy cells.. Hey that trading in Boron Space sounds good, mebbe Ill send it there along with my Bayamon
HAR HAR HAR, It be here!!!!
"There shall be wings! If the accomplishment be not for me, 'tis for some other. The spirit cannot die; and man, who shall know all and shall have wings..." - Leonardo da Vinci
"There shall be wings! If the accomplishment be not for me, 'tis for some other. The spirit cannot die; and man, who shall know all and shall have wings..." - Leonardo da Vinci
I know how u feel..... Im new[ish] to the game, and i was told by a mate to leave seta on over night and my SPP would gain money like theres no tomorrow.... I recived the video link, and then another message, next thing i knew i had about 20 Khaak on my SPP and no defensives... All i had was a Boron Octopus and the Disco that had weapons. Good job i saved it before the attack...Azriphale wrote:Just don't try leaving SETA running until you have some defence. Flaming Khaak!!!
AngryAnt
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Total noob here having way to much trouble with the learning curve on this game.
I'm ready to complete mission 2 and I want to strip the Express and sell it's hardware. How is this done? Does the 1.3 patch make this impossible? I have a felling like everything else so far I'm just missing something.
I tried ejecting the gear but it disappears, and I can't just sell it... It has to be something obvious.
This game seems to have huge potetial if I ever figure it out! lol
Thanks for any response, and great tips btw!
Draugdin
I'm ready to complete mission 2 and I want to strip the Express and sell it's hardware. How is this done? Does the 1.3 patch make this impossible? I have a felling like everything else so far I'm just missing something.
I tried ejecting the gear but it disappears, and I can't just sell it... It has to be something obvious.
This game seems to have huge potetial if I ever figure it out! lol
Thanks for any response, and great tips btw!
Draugdin
You can only sell the gear above the dividing line in the equipment menu. Things such as shields, missiles and weapons. The other equipments, such as the various softwares, extensions, etc., cannot be sold but you can transfer them to one of your ships. Hope that helps.Draugdin wrote:Wow! Thanks for the fast response!
Yep I knew it it was just something dumb!
Draugdin
Have a great idea for the current or a future game? You can post it in the [L3+] Ideas forum.
X4 is a journey, not a destination. Have fun on your travels.
X4 is a journey, not a destination. Have fun on your travels.
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Help us all - here's another noob with a dumbass question
Have finished the second mission, when trading from my in my mercury I can get my disco to trade with stations BUT when in my disco all i get from the Mercury is something along the lines of 'cant trade with station, trade extention not installed'. Have tried with differing versions of trade upgrade thingies but no joy.
I've obviously missed something somewhere pleez help
Have finished the second mission, when trading from my in my mercury I can get my disco to trade with stations BUT when in my disco all i get from the Mercury is something along the lines of 'cant trade with station, trade extention not installed'. Have tried with differing versions of trade upgrade thingies but no joy.
I've obviously missed something somewhere pleez help