Lc4Hunter wrote: ↑
Wed, 12. Dec 18, 22:55
R_Romach_R wrote: ↑
Wed, 12. Dec 18, 21:43
Well, I want to replace paranid destroyer, but I'm stuck after unpacking cat\dat: how do you guys convert .xml.sig to just .xml?
The sig-files are usless. Or i haven´t found the use of them...
Do you already have the XRConverter?
If yes, the syntax is really easy:
XRConvertersMain.exe -importxmf "<EXTRACTEDGAME>" "<PATHTOMODEL>"
For exampe (pathnames are german
XRConvertersMain.exe -importxmf "D:\Proggis\X4_Modding\X4_Entpackt" "D:\Proggis\X4_Modding\X4_Entpackt\assets\units\size_s\ship_arg_s_fighter_01.xml"
That command will take a few seconds and create a file with the name "ship_arg_s_fighter_01.dae" in the same directory like the specified xml.
And don´t take a look at the parnid destroyer... i started crying when i saw the model
Better take a look at the paranid carrier. It´s a modiefied version of the X3s model. Looks great to me
Well. I did it. With win 7.
1) To unpack cat\dat I moved XRCatTool's files in game folder (All\Games\SteamLibrary\steamapps\common\X4 Foundations for me) and then created there .bat file with:
cd "All\Games\SteamLibrary\steamapps\common\X4 Foundations"
XRCatTool.exe -in 01.cat -in 02.cat -in 03.cat -in 04.cat -in 05.cat -in 06.cat -in 07.cat -in 08.cat -in 09.cat -out "E:\All\Games\SteamLibrary\steamapps\common\X4 Foundations"
It worked for me. Just forget to add some folder in the end to unpack all files into it and they unpacked in game directory.
2) To convert .xml into .dae I moved XRConverters's files to folder "E:\All\Games\SteamLibrary\steamapps\common\X4 Foundations\assets\units\size_l\" (I don't know if it will work with this files in main game folder) and created .bat file with:
XRConvertersMain.exe importxmf "E:\All\Games\SteamLibrary\steamapps\common\X4 Foundations" "E:\All\Games\SteamLibrary\steamapps\common\X4 Foundations\assets\units\size_l\ship_arg_l_destroyer_01.xml"
It worked for me too.
Every mistake in sintaxis will start the .bat file, but it will do nothing. In my attempts I made mistake with "-importxmf". When I checked forums I saw this command as such. But then it did nothing. Right sintaxis is "importxmf" (look up, there right sintaxis for working .bat files).
P.S.: my converter is in "E:\All\Games\SteamLibrary\steamapps\common\X4 Foundations\assets\units\size_l\", but in my .bat file I typed the path to converter as "E:\All\Games\SteamLibrary\steamapps\common\X4 Foundations". Well for some reason it's working