Time for an update before the X4 frenzy starts:
Version 0.123
- The timer that handles level ups of black legion now resets properly when they lose a shipyard
- The timer that handles shipyard rebuilding of black legion now resets properly when they lose a shipyard
- The "Destroy Pirate Shipyard mission" is now available to all factions hostile to black legion, not just the major 3
- The "Destroy Pirate Shipyard mission" now also succesfully finishes when boarding the station playing with a mod that allows to board stations
- Fixed the warning for a BL level up to actually trigger before they level up, not after
- Black Legion can now also be successfully wiped out when the boss capital ship is captured instead destroyed
- Improved removal of empty pirate zones, after pirate station and their ships might get destroyed
- Ensured the possibility to reactivate the mod by using the $cleanUpUninstall variable in the config file. Saving the game after setting this to true and setting it back to false after saving allows the player to restart the mod without losing any of his stations or ships, which might happend if the modfiles were to be removed
- Small adjustments to the config settings in the config file
- Formatted black legion messages more clearly in the log
- Disabled debug messages of mission generation
Have fun.