Right, title sums my problem pretty well.
I use cobra for my boarding ops, and have designated CLS2 (mistral super freighter) that I planned in using in rearming process.
However, I noticed that it could well jump in during actual boarding op, filled with pricey boarding pods, hammers and flails.
So I added "wait for request signal"=yes, which in my understanding should wait until I give the call for rearmig process.
It still jumps in when sees fit.
Such simpe task, but yet, I can't find reason why It doesn't work as intended
Rearmer is configured as follows;
CLS2 level=logistican
waypoint 1 (mammoth that I use as storage)
1.refuel jump energy
2.loading upt to 20 boarding pod
3.loading up to 500 flail
4.loading up to 100 hammer
waypoint 2 (cobra, as me)
1.unloading up to 10 boarding pods
2.unloading up to 400 flail
3.unloading up to 50 hammer
waypoint 3 (Hub, where mammoth storage is located)
1.fly to station (so it doesn't stay in random possibly hostile sector)
supply conditions;
min transfer amount on collection 0%
min transfer amount on delivery 0%
dock with same ship in sector: no
wait for request signal: yes
quit working: no
I applied key - to act as reguest signal, and I get sound when I press it.
Both ships have transporter device (or what is needed to transfer cargo in space)
But, whether or not I have reguest signal set or not, rearmer comes when sees fit.
Any ideas? That' pretty much all info I can think of giving.
X3:TC CLS2 wait for reguest signal problem - Understood now
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Re: X3:TC CLS2 wait for reguest signal problem
CLS2 Wait for Request Signal only works for supplying target TLs and not other types of ship. It is so described in the BP CLS2 notes,
A dog has a master; a cat has domestic staff.
Re: X3:TC CLS2 wait for reguest signal problem
Ah, so it seems, saw that line in manual but wasn't sure if It's the case. Pity! Still, thanks!
edit: thanks also for editing header!
edit: thanks also for editing header!