X3:R - Questions about Pirate Missions and Pirate Bases turning hostile
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Can the bomb actually be removed before it blows up? I tried looking in my ship's freight when I got the "Anomalous Cargo Detected" warning and couldn't find the bomb.DrSuperEvil wrote:The protection racket if not payed adds an item to your freight which is a bomb. Unless you eject it fast it will cause major damage to your ship.
Anyway, a little bit of playtime later, and I found out you can actually get Pirate missions even if you have any police licenses. Guess that theory was a bust. However, I still can't take on the specific Pirate mission with the yellow font highlights in the BBS message. All it says is that my character "smells like an informant" no matter what I do. What exactly are the requirements that one needs to get accepted for that specific pirate mission?
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I'll have to see if I can spot the disguised bomb in the future then.
It doesn't help that X3:R doesn't show your reputation with the Pirates or Yaki without cheats or mods. I guess I'll just have to keep selling them merchandise and searching for Pirate quests to get the one I haven't been able to undertake.
It doesn't help that X3:R doesn't show your reputation with the Pirates or Yaki without cheats or mods. I guess I'll just have to keep selling them merchandise and searching for Pirate quests to get the one I haven't been able to undertake.
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"No honour among thieves," or pirates either? That's not fun. Guess I have no choice right now but to build my reputation with them by selling them factory-produced wares they want (SQUASH mines, Sunrise Flowers, Space Weed, etc.).DrSuperEvil wrote: ↑Fri, 21. Sep 18, 03:38The bomb is a random event even if you are friends with them.
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Re: X3:R - Questions about Pirate Missions and Pirate Bases turning hostile
That or cap ships belonging to the major races in their sectors.