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jlehtone



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Joined: 23 Apr 2005
Posts: 17064 on topic
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PostPosted: Wed, 12. Sep 18, 23:00    Post subject: Reply with quote Print

Timsup2nothin wrote:
I got angry. I slaughtered some Xenon.

-------------------------------------------------------------

So, reload. Still angry. Slaughter more Xenon...or maybe the same Xenon...hard to tell.

Laughing
Memo to Xenon Mainframe: profitss savess chipss.

Memo to Pilot Union: if you go to strike, then the Ancient Ones will break your Gates.


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Goner Pancake Protector X
Insanity included at no extra charge.
There is no Box. I am the sand.
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Timsup2nothin





Joined: 22 Jan 2009



PostPosted: Thu, 13. Sep 18, 07:20    Post subject: Reply with quote Print

I always appreciate it when someone notices the humor buried deep in my walls of text. Thanks jlehtone!


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Trapper Tim's Guide to CLS 2

On Her Majesty's Secret Service-Dead is Dead, and he is DEAD

Not a DiD, so I guess it's a DiDn't, the story of my first try at AP
Part One, in progress

HEY! AP!! That's new!!!
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Timsup2nothin





Joined: 22 Jan 2009



PostPosted: Mon, 17. Sep 18, 19:48    Post subject: Reply with quote Print

Okay, progress report.

From the standpoint of the mineral distribution company, somewhere between none and minimal. I have a Mercury Hauler set to buy at minimum prices from all the mines in Montelaar and shlep the goods to my headquarters east of Legend's Home. He doesn't have a jump drive, so it will be an extended shlep, but since I haven't got anyone to sell the goods anyway I'm in no hurry.

From the standpoint of getting the infrastructure in place things have gone great and there is a sense of completion around Military Fuels Supply Company headquarters. The distribution side is in completely in place, and the supply side is functional for the currently low throughput.

Every Military Outpost in the commonwealth is on the distribution list of a CLS seller who will jump out promptly when they are down to about half their inventory with enough cells to top them up to capacity, even if they sell out while they are waiting. Each race has their own dedicated distributor, so if I get in a scrap with someone it will idle their deliveries without affecting anyone else.

Supply is still being provided by lame CAGs without jump drives, who use the HUB connection to draw from Akheela's as well as Power Circle to Queen's Space and Queen's Harbor to that Teladi sector with the SPPs over there. They aren't very efficient since a lot of their runs to buy at minimum end at a supplier that has already sold to an NPC, but they are okay for current loading. A couple are ready for jump drives and the rest will be pretty soon. Again, there is one CAG for each race, and once the jump drives are installed they will get assigned an appropriate buying region so that a scrap will idle the appropriate one and not impact the others.

-------------------------------------------------------

I'm pretty pleased with this fuel system. The entire operation will be totally autonomous when it is fully operational.* Having every Military Outpost restocked automatically will provide reliable jump fuel anywhere I need it for anything I want to set up, and the more I use it the more profitable MilFuels will be. That's "fire and forget."




*I think. I'm not sure yet what kind of throughput limit it will have. As long as I restrain myself to using it for jump fuel I wouldn't expect to exceed capacity. Of course the temptation to set up an e-cell supplier for critical fabs using the local Military Outpost as a supplier has to be fended off regularly. I might set something up temporarily just to test the limits of the system once it is completely functional though.


_________________
Trapper Tim's Guide to CLS 2

On Her Majesty's Secret Service-Dead is Dead, and he is DEAD

Not a DiD, so I guess it's a DiDn't, the story of my first try at AP
Part One, in progress

HEY! AP!! That's new!!!
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