EnglishGermanFrenchRussianItalianSpanish
Log inRegister
 
X3TC; I went back to the beginning.. ACK!!!
Post new topic This topic is locked: you cannot edit posts or make replies. Goto page Previous  1, 2
View previous topic :: View next topic
Author Message
Morkonan





Joined: 25 Sep 2011
Posts: 1614 on topic

Thank you for registering your game
modified
PostPosted: Tue, 6. Dec 11, 00:00    Post subject: Reply with quote Print

Taxi missions are the easiest of the large paying missions. The best ones are usually either "Military" where you must transfer several troops to a station or "Workers" where you transfer a several workers. In other words, the ones with several passengers at once end up paying the most. And, they only get better as your Rep climbs... I made over 7 million in one trip transferring a group of workers from Heretic's End to Omicron Lyrae last night. But, my Reputation is maxed with the Argon and that means, supposedly, I received the maximum payout for that mission. *

*Edit-Correction - It's Trade Rank, not Reputation, that determines the amount awarded from missions.



Last edited by Morkonan on Tue, 6. Dec 11, 01:11; edited 1 time in total
Back to top
View user's profile Send private message
Kirlack



MEDAL

Joined: 25 Jun 2004
Posts: 1905 on topic
Location: Archemedes Trading Corp. HQ, Spires of Elusion
Thank you for registering your game
PostPosted: Tue, 6. Dec 11, 00:14    Post subject: Reply with quote Print

I think Trade rank is also taken into account when determining those mission payouts, if anyone knows better feel free to correct me. As for top dollar, my best has been 12 million credits for 15 passengers, from Elysium of Light to Black Hole Sun (super easy with a Jumpdrive equipped TP) Smile


_________________
Madder than a bastard on Fathers Day
My DiD Stories: Peace(s) of Eight (Inactive) - Way of the Gun [KIA] - Status: Online (Active)
An Illustrated Idiots Guide to CLS
Back to top
View user's profile Send private message MSN Messenger
Morkonan





Joined: 25 Sep 2011
Posts: 1614 on topic

Thank you for registering your game
PostPosted: Tue, 6. Dec 11, 01:10    Post subject: Reply with quote Print

Kirlack wrote:
I think Trade rank is also taken into account when determining those mission payouts, if anyone knows better feel free to correct me. As for top dollar, my best has been 12 million credits for 15 passengers, from Elysium of Light to Black Hole Sun (super easy with a Jumpdrive equipped TP) Smile


Ah, that's right. It's Trade Rank, not Reputation Rank, that determines the payout. Thanks for the reminder! (Correcting)

Back to top
View user's profile Send private message
lionheart_001





Joined: 12 Oct 2009

Location: Phoenix

PostPosted: Tue, 6. Dec 11, 03:36    Post subject: Reply with quote Print

Thanks guys. Some great advice.

I had totally forgotten about the free ships. I went and found the Iguana Vanguard which is one of my faves. If you 'turbo' the thing with the Cycrow cheat, its incredibly fast. But.... I have a good hauler now and last night, I got to nearly 1/2 Million credits from finding jobs hauling people around. I purchased the engine updates and boost, got her to nearly 200 m/s, found she already had a docking computer, and I was off! Purchased the jump drive at Terra HQ, and did some test jumps to see how much they cost per length of jump. Kind of pricey, but I need to know.


I want to get the Mercury armed with full trading equipment and start it on a trade run, probably in a ore sector up near Ceo's Buckzoid, just south.

Nice.......! Definately a challenge for the business oriented.

Back to top
View user's profile Send private message Visit poster's website Yahoo Messenger
Morkonan





Joined: 25 Sep 2011
Posts: 1614 on topic

Thank you for registering your game
PostPosted: Tue, 6. Dec 11, 06:27    Post subject: Reply with quote Print

lionheart_001 wrote:
...
I want to get the Mercury armed with full trading equipment and start it on a trade run, probably in a ore sector up near Ceo's Buckzoid, just south.

Nice.......! Definately a challenge for the business oriented.


Ore isn't a good trade item unless you can find a few areas where there is really a scarce supply before various race's economies heat up. After that, it's hit and miss. But, trading Energy to ore mines, especially if there are a lot in a sector, can be decent business. Silicon can be lucrative, though, if you can find a good run. But, the best profits of the two are made by your own miners, if you don't mind dedicating a few ships to it.

Food and food components are always good starters. When you can't find good deals on those, load up on energy at a good price to pay for the lost time.

Back to top
View user's profile Send private message
TTD





Joined: 06 Jul 2008
Posts: 10912 on topic
Location: Wiltshire,UK
Thank you for registering your game
PostPosted: Tue, 6. Dec 11, 10:50    Post subject: Reply with quote Print

In Reunion,Silicon was the money spinner,regularly buying at under 300 and selling at over 700 !

TC changed that a bit. The prices seem the same ,but the frequency is somewhat diminished,making Ore a better choice for regular income and trader training. Buy at 50 sell for over 200 !


_________________
Not My Sites...
TCplots-AP
Customize your start
XDownloads (a Mod Library)
Xadrian'sComplexCalc
REBIRTH HELP
Back to top
View user's profile Send private message Send e-mail
David Howland



MEDALMEDALMEDAL

Joined: 10 Mar 2007
Posts: 1236 on topic
Location: YORKSHIRE, ENGLAND.
Thank you for registering your game
PostPosted: Tue, 6. Dec 11, 10:54    Post subject: First Steps! Reply with quote Print

Forgotten the free ships hey!
Now that is the sign of a player used to the high life.
With my first trading I went; Energy, Silicon, Crystals, Tech. goods and weapons. If I saw scarcity demand, I would trade food and Ore, bearing in mind all this was manually controlled trading, doing market research for placing my first factories and before the release of bonus pack for enhanced auto-trading. Not having sold my disco, I was able to manually control my first freighters while doing missions and be available to jump in and protect my traders if necessary, as jump drives were bought and used as soon as affordable.
Good Luck and have an interesting time climbing out of that awful initial poverty!


_________________
The BANISHED RETURNS.
HEALTH WARNING! Steam Damages Freedom Of Speech!
Congratulations Egosoft on increasing memory usage from 2 to 3 Gb.
Bin playing X too long when Egosoft refuses to sell you their latest game?
The only steam I want is in my kettle! STEAM=GAME OVER.
Back to top
View user's profile Send private message
Snafu_X3





Joined: 28 Jan 2009
Posts: 3886 on topic
Location: London, UK
Thank you for registering your game
PostPosted: Tue, 6. Dec 11, 16:50    Post subject: Reply with quote Print

Lionheart, take a look at my 'Guide to generic missions' here, & feel free to comment

http://forum.egosoft.com/viewtopic.php?t=310668&sid=9e787dc0b7accad7bfe79228e5ea671e

See if that helps!


_________________
Wiki X:R 1st Tit capping
Wiki X3:TC vanilla: Guide to generic missions, Guide to finding & capping Aran
Never played AP; all X3 advice is based on vanilla+bonus pack TC or before: AP has not changed much WRT general advice.

I know how to spell teladiuminumiumium, I just don't know when to stop!

Dom (Wiki Moderator) Cool DxDiag
Back to top
View user's profile Send private message
Bobucles





Joined: 25 Dec 2009
Posts: 2252 on topic

Thank you for registering your game
PostPosted: Tue, 6. Dec 11, 20:38    Post subject: Reply with quote Print

Quote:
It does, but a lot of players automatically sell the disco for trading capital right at the start.
Is that so?

On my very first game, I didn't even know what a Disco was. It was green, it had numbers, and that was nice. After half a day I had it escort me around until it mysteriously vanished. It was one of my first lessons on the autopilock. Very Happy

Quote:
I think Trade rank is also taken into account when determining those mission payouts, if anyone knows better feel free to correct me.
Trade and fight rank are the PRIMARY multipliers on mission rewards. You want to get these values up ASAP. It doesn't take long for mission rewards to get up to half a mil, and when you get the hang of it they'll shoot up.

MK3 traders will give a steady supply of trade rank. Buy low, sell high. There are a few exploits related to this, which I won't discuss here. Seek them out at your own peril.

It's a good idea to build ammo/missile factories to work on fight rank. These weapons will dominate many missions early on. I don't recall if drone/wingmen kills count towards fight rank. I'm inclined to say they don't.


_________________
Core Shields (Rebirth)
Back to top
View user's profile Send private message
AgamemnonArgon



MEDALMEDALMEDAL

Joined: 19 Nov 2009
Posts: 2447 on topic
Location: Earth
Thank you for registering your game
PostPosted: Tue, 6. Dec 11, 23:01    Post subject: Reply with quote Print

There is a free ship - Blastclaw Prototype - that is out there, that would make an ideal Trade ship.


_________________
Argon Patriot and Battlemaster
Peace - Through Superior Firepower
Back to top
View user's profile Send private message
Snafu_X3





Joined: 28 Jan 2009
Posts: 3886 on topic
Location: London, UK
Thank you for registering your game
PostPosted: Wed, 7. Dec 11, 02:26    Post subject: Reply with quote Print

AgamemnonArgon wrote:
There is a free ship - Blastclaw Prototype - that is out there, that would make an ideal Trade ship.
Up to 650 L cargo & 159 speed, 100MJ shield total. IMO it's good in the trade role purely because it's free. Personally I prefer to use it as a defence/supply ship for my TL when I get one..

IMO; the best automated (CAG, CLS or Mk3) trade ship you should aspire to is the Chokaro TM: 154 speed, 400MJ shields & 2000 XL cargo; plus it can retrieve its fight drones if it stays IS, as it has 3 docking bays (being automated it'll pick up fight drones for use as defence automatically if you give it Fight Mk2 s/w). Yaki rep isn't difficult to gain enough to trade with their shipyard, even if you remain KoS in their core sector. Its defence weapons aren't technically as good as the BCP, but the shielding should hold off up to a Q long enough to jump away.. & if it's a Q, any trade ship is dead meat anyway.

There are better ships for more specialised jobs, but the Chokaro wins hands down as an all-round trader IMO


_________________
Wiki X:R 1st Tit capping
Wiki X3:TC vanilla: Guide to generic missions, Guide to finding & capping Aran
Never played AP; all X3 advice is based on vanilla+bonus pack TC or before: AP has not changed much WRT general advice.

I know how to spell teladiuminumiumium, I just don't know when to stop!

Dom (Wiki Moderator) Cool DxDiag
Back to top
View user's profile Send private message
TTD





Joined: 06 Jul 2008
Posts: 10912 on topic
Location: Wiltshire,UK
Thank you for registering your game
PostPosted: Wed, 7. Dec 11, 13:00    Post subject: Reply with quote Print

The Chokaro is my favorite ship of choice for multi-purpose tasking,including trade.

Next up is the Ryu.

There are of course advantages to the Mistrel or other ships.

The Elephant could be used instead of the Ryu.

But each pilot has their own favorite ships for specific tasks.

It's just that I favour Yaki ships in general,because they are seemingly more versatile.
I head to Yaki space asap when I start a new game,just to curry favour with them.

There are other ships I like for specific tasks though.


_________________
Not My Sites...
TCplots-AP
Customize your start
XDownloads (a Mod Library)
Xadrian'sComplexCalc
REBIRTH HELP
Back to top
View user's profile Send private message Send e-mail
cmpatterson7660





Joined: 11 Sep 2018



PostPosted: Tue, 11. Sep 18, 11:10    Post subject: Reply with quote Print

Been playing X3TC for a few years now, off and on. Got quite the empire going to, and did it all via vanilla. I started with one of the terran starts, and turned the various storyline missions into cash. Things were slow until I was awarded the Argon Griffon light carrier/frigate, but once I had that, I could do the more lucrative combat missions, some paying as much as 17 million a pop. I now have two large complexes, one building commonwealth goods, the other building terran goods, I have one terran carrier, the Tokyo, one argon destroyer, the Boreas, my Griffon, several fighters of all sizes including the xperimental shuttle, several freighters from various races, and I even managed to find and board an Aran. No modding or scripting even though I know the one that allows you to get anything you want including the Valhalla


_________________
When you reach for the stars, some poor slob will try to shoot you down. Blow him away, pick up his cargo and continue on your merry way
Back to top
View user's profile Send private message
CBJ
EGOSOFT
EGOSOFT



Joined: 29 Apr 2003
Posts: 35899 on topic

Thank you for registering your game
PostPosted: Tue, 11. Sep 18, 12:14    Post subject: Reply with quote Print

That's all fine and interesting, but not really worth digging up a 7 year old thread for. Feel free to start a new thread if you want to discuss your experiences. Smile

Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic This topic is locked: you cannot edit posts or make replies. Goto page Previous  1, 2
 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You cannot download files in this forum
Control Panel
Login Data
The time now is Thu, 20. Sep 18, 06:53

All times are GMT + 2 Hours

[ Disclaimer / Impressum ] | [ Privacy Policy / Datenschutz ]

Board Security

Copyright © EGOSOFT 1989-2018
Powered by phpBB © 2001, 2005 phpBB Group
Template created by Avatar & BurnIt!
Debug: page generation = 0.81836 seconds, sql queries = 28