Sector Planner v1.5 - NOW RELEASED (1 October 2005)
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Sector Planner v1.5 - NOW RELEASED (1 October 2005)
Sector Planner v1.5 released
http://www.egosoft.com/x2/forum/viewtop ... 64#1139764
Sector Planner v1.4 released
http://www.egosoft.com/x2/forum/viewtop ... 566#887566
Sector Planner v1.3 (sp3) released
Full details are available here:
http://www.egosoft.com/x2/forum/viewtop ... 139#584139
Sector Planner v1.3 (sp2) released
Full details are available here:
http://www.egosoft.com/x2/forum/viewtop ... 266#579266
Sector Planner v1.3 (sp1) released
Full details are available here:
http://www.egosoft.com/x2/forum/viewtop ... 197#575197
Sector Planner v1.3 released
Full details are available here:
http://www.egosoft.com/x2/forum/viewtop ... 888#525888
Sector Planner v1.2 released
Full details are available here:
http://www.egosoft.com/x2/forum/viewtop ... 122#483122
Sector Planner v1.1 (sp1) released
You can find full details here:
http://www.egosoft.com/x2/forum/viewtop ... 324#478324
Sector Planner v1.1 released
You can find full details here:
http://www.egosoft.com/x2/forum/viewtop ... 8&start=70
---
Some of you may know that I have been working on a .NET application that can help you plan your empire in X2, known as SectorPlanner. For the old-timers this was originally spawned from the desire for something similar to the Utopia spreadsheet for X-T.
Basically SectorPlanner makes it easier to spot those lucrative areas in the X Universe for building factories and then helps you keep track of your factories, their effect on the surrounding economy and most importantly the profit they are making for you.
*WARNING* SectorPlanner does display the entire map, including all hidden sectors, if you haven't explored all the map, you may want to wait until you have before using it.
You can download SectorPlanner here.
OR
Old link removed - http://www.lagerchurch.com/lordsuch/
The major features are:
i) Full map with every NPC station and their in game requirements listed.
ii) A dynamic resource usage display that informs you of the overall production / consumption of all products in the sector and the surrounding areas.
iii) Ability to add your own (player) factories that are reflected in the resource usage displays.
iv) If you set the resource pricing for your factories, it will calculate your profit overall and by sector.
v) A factory pricing calculator useful for finding the minimum selling price given the current buy price(s) for your resources.
vi) A search facility that can locate places selling either a product or a station.
vii) XML based data file generated directly from the X2 data files, therefore the 1.4 version should be release very shortly after the release of X2 1.4
viii) You *could* install it on your work computer and then work out where your next bunch of factories are going to go instead of working - not that I would do such a thing
I would like any feedback that people have on SectorPlanner, whether good, bad or indifferent, please let me know either via this thread or via PM.
Cheers
LS
http://www.egosoft.com/x2/forum/viewtop ... 64#1139764
Sector Planner v1.4 released
http://www.egosoft.com/x2/forum/viewtop ... 566#887566
Sector Planner v1.3 (sp3) released
Full details are available here:
http://www.egosoft.com/x2/forum/viewtop ... 139#584139
Sector Planner v1.3 (sp2) released
Full details are available here:
http://www.egosoft.com/x2/forum/viewtop ... 266#579266
Sector Planner v1.3 (sp1) released
Full details are available here:
http://www.egosoft.com/x2/forum/viewtop ... 197#575197
Sector Planner v1.3 released
Full details are available here:
http://www.egosoft.com/x2/forum/viewtop ... 888#525888
Sector Planner v1.2 released
Full details are available here:
http://www.egosoft.com/x2/forum/viewtop ... 122#483122
Sector Planner v1.1 (sp1) released
You can find full details here:
http://www.egosoft.com/x2/forum/viewtop ... 324#478324
Sector Planner v1.1 released
You can find full details here:
http://www.egosoft.com/x2/forum/viewtop ... 8&start=70
---
Some of you may know that I have been working on a .NET application that can help you plan your empire in X2, known as SectorPlanner. For the old-timers this was originally spawned from the desire for something similar to the Utopia spreadsheet for X-T.
Basically SectorPlanner makes it easier to spot those lucrative areas in the X Universe for building factories and then helps you keep track of your factories, their effect on the surrounding economy and most importantly the profit they are making for you.
*WARNING* SectorPlanner does display the entire map, including all hidden sectors, if you haven't explored all the map, you may want to wait until you have before using it.
You can download SectorPlanner here.
OR
Old link removed - http://www.lagerchurch.com/lordsuch/
The major features are:
i) Full map with every NPC station and their in game requirements listed.
ii) A dynamic resource usage display that informs you of the overall production / consumption of all products in the sector and the surrounding areas.
iii) Ability to add your own (player) factories that are reflected in the resource usage displays.
iv) If you set the resource pricing for your factories, it will calculate your profit overall and by sector.
v) A factory pricing calculator useful for finding the minimum selling price given the current buy price(s) for your resources.
vi) A search facility that can locate places selling either a product or a station.
vii) XML based data file generated directly from the X2 data files, therefore the 1.4 version should be release very shortly after the release of X2 1.4
viii) You *could* install it on your work computer and then work out where your next bunch of factories are going to go instead of working - not that I would do such a thing
I would like any feedback that people have on SectorPlanner, whether good, bad or indifferent, please let me know either via this thread or via PM.
Cheers
LS
Last edited by LordSuch on Sun, 2. Oct 05, 13:50, edited 15 times in total.
dead link
start screaming
start screaming
LV's TC Scripts
Readme's For All My Scripts
I felt a great disturbance in the forum, Like millions of voices cried out in terror, then were silenced
si tacuisses, philosophus mansisses
Readme's For All My Scripts
I felt a great disturbance in the forum, Like millions of voices cried out in terror, then were silenced
si tacuisses, philosophus mansisses
-
- Posts: 302
- Joined: Sat, 13. Mar 04, 06:09
If the link doesn't work LV, try:LV wrote:dead link
start screaming
OLD link removed
If that still fails, I'll try and sort something else out...
Last edited by LordSuch on Sun, 2. Oct 05, 19:37, edited 2 times in total.
- Dgn Master
- Posts: 1311
- Joined: Fri, 27. Feb 04, 10:36
It shouldn't be a bandwidth thing....Grey Mark wrote:Dead Link for the download . The page is fine except none of the graphics are showing, just the little cross in the corner. The MS net link was fine.
Is it a bandwidth thing?
Mark
However if you don't have any joy within the next few hours, pm me and I'll sort out another hosting arrangement (or email you it if you prefer)
LS
LordSuch wrote:It shouldn't be a bandwidth thing....Grey Mark wrote:Dead Link for the download . The page is fine except none of the graphics are showing, just the little cross in the corner. The MS net link was fine.
Is it a bandwidth thing?
Mark
However if you don't have any joy within the next few hours, pm me and I'll sort out another hosting arrangement (or email you it if you prefer)
LS
Got a question, do you have another thing without having to install anything from microsoft ???
I don't really like downloading anything from them. Let's just say i got bad service from them in the past, and since then never downloaded anything from them anymore.
DZorro,
-
- Posts: 637
- Joined: Wed, 6. Nov 02, 20:31
I cant seem to get the file, says it doesn't exist? Is the link down or my computer going awol? Be very interested to see this wonderful piece of work.
Cyteen out
Cyteen out
“What is the meaning of it, Watson?” said Holmes solemnly as he laid down the paper. “What object is served by this circle of misery and violence and fear? It must tend to some end, or else our universe is ruled by chance, which is unthinkable. But what end?"
-
- Posts: 975
- Joined: Thu, 15. Jan 04, 09:52
Kudos! Nice work my friend. It looks like a very good tool that I have already put to work. You will probably get a lot of suggestions on how to improve and add a few nice features. I bet over time this is going to be one of the best X2 downloads. It already surpasses anything I've seen out there. Kudos again!
I sure do like biscuits
Sabo wrote:You will need the .NET frameworks otherwise it wont run. He would have to recode the entire thing to give you a version with no download.
How can you use windows and then not download anything from microsoft.
Yes, sorry bout that, i already downloaded, it's just microsoft, ait so good, but just because most games playes with it well, that's why i even decided to have it, if linux or other where better, then i would have never gotten wnXP in the first place.
DZorro,
Re: Want help managing your empire? - SectorPlanner released
LordSuch wrote:Some of you may know that I have been working on a .NET application that can help you plan your empire in X2, known as SectorPlanner. For the old-timers this was originally spawned from the desire for something similar to the Utopia spreadsheet for X-T.
Basically SectorPlanner makes it easier to spot those lucrative areas in the X Universe for building factories and then helps you keep track of your factories, their effect on the surrounding economy and most importantly the profit they are making for you.
*WARNING* SectorPlanner does display the entire map, including all hidden sectors, if you haven't explored all the map, you may want to wait until you have before using it.
You can download SectorPlanner here.
*EDIT*
If that link doesn't work try this:
http://www.megspace.com/internet/lordsuch/
If that still doesn't work, please leave a message here or PM me and I'll arrange other hosting.
It seems that the site works for some people, but not for others.... mmm.
*EDIT*
The major features are:
i) Full map with every NPC station and their in game requirements listed.
ii) A dynamic resource usage display that informs you of the overall production / consumption of all products in the sector and the surrounding areas.
iii) Ability to add your own (player) factories that are reflected in the resource usage displays.
iv) If you set the resource pricing for your factories, it will calculate your profit overall and by sector.
v) A factory pricing calculator useful for finding the minimum selling price given the current buy price(s) for your resources.
vi) A search facility that can locate places selling either a product or a station.
vii) XML based data file generated directly from the X2 data files, therefore the 1.4 version should be release very shortly after the release of X2 1.4
viii) You *could* install it on your work computer and then work out where your next bunch of factories are going to go instead of working - not that I would do such a thing
I would like any feedback that people have on SectorPlanner, whether good, bad or indifferent, please let me know either via this thread or via PM.
Cheers
LS
Looks like this could be a very handy tool indeed.
DZorro,
- FuzzyLightning
- Posts: 706
- Joined: Mon, 17. Nov 03, 12:53