[MOD] Hiigaran Crossroads v2.2 (GV 4.30+ : TO/HoL/CWIR Optional)

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alexalsp
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Post by alexalsp » Thu, 26. Jul 18, 17:18

Exavier724

And we're still waiting ...

:D

Exavier724
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Post by Exavier724 » Fri, 27. Jul 18, 04:44

Ugh, knew I been forgetting something recently. Should be clear to look at things again this weekend... and hopefully this time someone I know won't break their computer. I really need to start charging more so people leave me alone :P

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alexalsp
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Post by alexalsp » Fri, 27. Jul 18, 12:28

Exavier724 wrote:Ugh, knew I been forgetting something recently. Should be clear to look at things again this weekend... and hopefully this time someone I know won't break their computer. I really need to start charging more so people leave me alone :P
This is the fate of modders)))

:)

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alexalsp
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Post by alexalsp » Fri, 24. Aug 18, 22:57

We waited a long time, hoping for a wonderful future, but we were just tired of waiting))

:D

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alexalsp
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Re: [MOD] Hiigaran Crossroads v2.2 (GV 4.30+ : TO/HoL/CWIR Optional)

Post by alexalsp » Sat, 29. Sep 18, 02:12

v. 2.02 hot fix

- added engineers at the station
- fixed: shiptrader.

https://drive.google.com/file/d/11C2WNx ... sp=sharing

:roll:

Exavier724

Check and update to Steam.

Noticed yet another bug. But I do not know how to fix this.

I think this is a bug 4.30 version of the game but not mod Hiigaran Crossroads.

https://imgur.com/a/MkneJwG

infohata
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Re: [MOD] Hiigaran Crossroads v2.2 (GV 4.30+ : TO/HoL/CWIR Optional)

Post by infohata » Thu, 8. Nov 18, 19:51

All shipyards are stuck due to lack of resources (0 of everything on all), and they do not accept the missing wares. I have a ship loaded with the missing stuff required to build me another ship... without an option to sell them to the yard - it just does not accept anything. No active docking ports.
Pick the Best, kick the rest...
Travel more! :)
CodeMaster

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