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Would an in-game option to disable stardust be desirable for X4?
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Is an in-game option to disable stardust desirable?
Yes, I'd like it.
26%
 26%  [ 22 ]
No, I'm fine with using a mod for it.
25%
 25%  [ 21 ]
No, I don't want it.
14%
 14%  [ 12 ]
I don't care.
32%
 32%  [ 27 ]
Total Votes : 82

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Skeeter





Joined: 09 Jan 2003
Posts: 2600 on topic
Location: North East of England
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PostPosted: Tue, 12. Jun 18, 19:36    Post subject: Reply with quote Print

Stardust is ok imo it's the lens flare on things like engines I don't like it's too much and ruins the gfx just like no one likes it when JJ Abrams did it in startrek 09. It's just unneeded and you can't actually see them unless you wear glasses.


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Falcrack





Joined: 29 Jul 2009
Posts: 1048 on topic

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PostPosted: Wed, 13. Jun 18, 02:05    Post subject: Reply with quote Print

I disable stardust in every space game where it is an option. Unfortunately, not every space game offers that. It would be a shame if X4 were one of those that did not. But, if not, then modding it out will be one of my first priorities.

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Veeshan





Joined: 10 Feb 2013
Posts: 21 on topic

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PostPosted: Thu, 14. Jun 18, 00:35    Post subject: Reply with quote Print

I'm fine with it being left for the modders, but only if it would cost development time. I can't imagine it'd be that tough, though.

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spankahontis





Joined: 02 Nov 2010
Posts: 2093 on topic

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PostPosted: Fri, 15. Jun 18, 19:56    Post subject: Reply with quote Print

Honved wrote:
I couldn't care less about the "dust" particles, but PLEASE don't include the dense "fog" that pervaded about a third of the sectors in X3:TC. It simply makes no sense to have "fog" in large sections of space, and if there is a local anomaly that holds that much dust in some kind of "orbit" around a gravitational object, it should be problematic for the ship in other respects: like sandpaper grinding down the hull surface.



It's not just that, the Frames Per Second in the likes of the Kha'ak Station, (Despite Optimization) Is still pretty laggy.


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