Slaves anyone

This forum is the ideal place for all discussion relating to X4. You will also find additional information from developers here.

Moderator: Moderators for English X Forum

LordJorge
Posts: 30
Joined: Tue, 20. Nov 12, 11:04
x4

Post by LordJorge » Mon, 4. Jun 18, 18:56

Alan Phipps wrote:Well if not outright slavery, then how about bringing captured offenders to a military station for summary justice and them *perhaps* being sentenced to do indentured community service as allied ship or station crew (as a relatively attractive alternative to hard labour and incarceration)?
Hmmm... And maybe a smart entrepeneur could deal with indenturing contracts and "indentured personel" transport between stations.

Of course high profile contracts could prove to be more valuable

nemesis1982
Posts: 812
Joined: Wed, 29. Oct 08, 12:10
x4

Post by nemesis1982 » Mon, 4. Jun 18, 19:46

Well to get around the politically loaded definition "slave" we could just call them freedom impaired ;)
Save game editor XR and CAT/DAT Extractor
Keep in mind that it's still a work in progress although it's taking shape nicely.

If anyone is interested in a new save game editor for X4 and would like to contribute to the creation of one let me know. I do not have sufficient time to create it alone, but if there are enough people who want it and want to contribute we might be able to set something up.

adeine
Posts: 1110
Joined: Thu, 31. Aug 17, 17:34
x4

Post by adeine » Tue, 5. Jun 18, 00:04

Teladi saysss liberated asssssetssss.

ajime
Posts: 337
Joined: Mon, 15. May 17, 09:00
x4

Post by ajime » Tue, 5. Jun 18, 05:02

ah. it was fun to grab ejected pilots and sell them to Marine Training facilities after turning them into freedom impaired. I had 500 hundred of them still in a TP prison ship in X3. I really gotta boot that up sometime.

Post Reply

Return to “X4: Foundations”