NEWS: Stream? Did somebody say.... stream? (X3AP)
Moderator: Moderators for English X Forum
X4 Bug Report - Public #00001
@Egosoft
I noticed one of your basic equations is incorrect, derived from the third Newtonian law it should be:
Battle Royale * (Memes + Hats + Skins) = Profitsssssss
Trust me I am an engineer - literally.
I noticed one of your basic equations is incorrect, derived from the third Newtonian law it should be:
Battle Royale * (Memes + Hats + Skins) = Profitsssssss
Trust me I am an engineer - literally.
Code: Select all
Und wenn ein Forenbösewicht, was Ungezogenes spricht, dann hol' ich meinen Kaktus und der sticht sticht sticht.
/l、
゙(゚、 。 7
l、゙ ~ヽ /
じしf_, )ノ
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- EGOSOFT
- Posts: 13093
- Joined: Sat, 9. Nov 02, 11:45
You could also have written that the Boron Assets are finished.Xenon_Slayer wrote:It was not legible at all, but "Battle Royale!" was on the board, as well as "X4 = Esports ready?"
Will hopefully improve the camera for next time, but we aren't the focus anyway.
Last edited by TVCD on Sat, 17. Mar 18, 21:25, edited 1 time in total.
"Manche Menschen können den Regen spüren, andere werden nur nass"
- Killjaeden
- Posts: 5366
- Joined: Sun, 3. Sep 06, 18:19
You say you wouldnt want to bore people with talking about little details on X4 development -> I think many people would actually be interested in that, and to me it seems like most people that are currently following X4 development are long time fans who would dig that.
Maybe a shorter format - 5-10min or so just "random details from X4 development" voice recording. It doesn't have to be good or relevant visual footage, it can be just a concept art piece - the information is what is the most interesting thing currently anyway.
Maybe a shorter format - 5-10min or so just "random details from X4 development" voice recording. It doesn't have to be good or relevant visual footage, it can be just a concept art piece - the information is what is the most interesting thing currently anyway.
You forgot Squareroot of (TCG² + MOBA²) factorBattle Royale * (Memes + Hats + Skins)
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X-Tended TC Mod Team Veteran.
Modeller of X3AP Split Acinonyx, Split Drake, Argon Lotan, Teladi Tern. My current work:
X-Tended TC Mod Team Veteran.
Modeller of X3AP Split Acinonyx, Split Drake, Argon Lotan, Teladi Tern. My current work:
- ubuntufreakdragon
- Posts: 5195
- Joined: Thu, 23. Jun 11, 14:57
That's quite easy, I once even capped a N one the way, called it breakfast, all you need to do is strafe to be faster than M's and set your turrets to attack my target and only target N's when they are closer than 400m, so your limited weapon energy gets close to 100% hit efficiency. ProofAxeface wrote:Survive the Lost Lar start.... that will take up at least a few hours (and you wont succeed ).
Afterwards you have a good freighter filled with some PBE's which sell for your first million.
@Ego you seriously managed to buy IRE's onto your freighter and sold it
In the next stream about AP I want to see some more Player property involved.
My X3 Mods
XRebirth, things left to patch:
In General; On Firing NPC's; In De Vries; Out Of Zone; And the Antiwishlist
XRebirth, things left to patch:
In General; On Firing NPC's; In De Vries; Out Of Zone; And the Antiwishlist
Totally agree. Lots would love to be, at some point you decide, "part of the decision" of some détails. Everything in X Games is in details! XR could be a GREAT X but miss a bit of details... you see what I mean?!Killjaeden wrote:You say you wouldnt want to bore people with talking about little details on X4 development -> I think many people would actually be interested in that, and to me it seems like most people that are currently following X4 development are long time fans who would dig that.
Maybe a shorter format - 5-10min or so just "random details from X4 development" voice recording. It doesn't have to be good or relevant visual footage, it can be just a concept art piece - the information is what is the most interesting thing currently anyway.
Miniding
X3 Reunion - X3 Terran Conflict - X3 Albion Prelude - X Rebirth - X4 CE...
X3 Reunion - X3 Terran Conflict - X3 Albion Prelude - X Rebirth - X4 CE...
Great stream guys... awesome bail out reaction time!
Completely agree with Killjaeden, we could never be bored with little bits of information on X4. Any information is better than no information.
Completely agree with Killjaeden, we could never be bored with little bits of information on X4. Any information is better than no information.
WOOOOOW! Thanks for reminding me of the adventures of NS, they were great!Ketraar wrote:It reminded me of the Story from Nuclear-Slug Wanton use of nukes and the path to galactic conquest where he starts of in the Space Suit.
agreed. My tinfoil hat tingled when they mentioned about Publishing X4 on their own. Too bad i wasn't around at the time of stream.Tycow wrote:Great stream guys... awesome bail out reaction time!
Completely agree with Killjaeden, we could never be bored with little bits of information on X4. Any information is better than no information.
WOOOOOW! Thanks for reminding me of the adventures of NS, they were great!Ketraar wrote:It reminded me of the Story from Nuclear-Slug Wanton use of nukes and the path to galactic conquest where he starts of in the Space Suit.
- Vandragorax
- Posts: 1183
- Joined: Fri, 13. Feb 04, 04:25
The main thing is them finding time, like you say They don't have any employees dedicated to online media/social announcements so they rely on things like this stream which was done by a couple of their employees on their own time after-hours (most probably unpaid).
Most of us don't like doing unpaid work even if we do love the company we work for, so cut them some slack and let them get on with actually making the game lol
Most of us don't like doing unpaid work even if we do love the company we work for, so cut them some slack and let them get on with actually making the game lol
Admiral of the Fleet.
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- Moderator (English)
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"... in which they update us on the news, the problems they encounter during development, the technical details, and all these things?"
That seems to cover just about everything that the dev team collectively would have been doing (apart from eating pizza) ...
Remember that many of the devs are specialists in their own particular field and so one dev finding the time to make a news release does not mean that all the others can simultaneously find the time to update that one to give a comprehensive picture of overall progress. I think it's probably best to let the management team decide when and how to make a concerted team effort to give a 'more polished' progress update. Just my opinion though.
That seems to cover just about everything that the dev team collectively would have been doing (apart from eating pizza) ...
Remember that many of the devs are specialists in their own particular field and so one dev finding the time to make a news release does not mean that all the others can simultaneously find the time to update that one to give a comprehensive picture of overall progress. I think it's probably best to let the management team decide when and how to make a concerted team effort to give a 'more polished' progress update. Just my opinion though.
A dog has a master; a cat has domestic staff.
I know, but now they are indie dev, they need to create regular content for the community, it's sort of marketing. If you look at successful indie game, they all do regular content (like tweet thing every days, made streams, blog news ...).Vandragorax wrote:The main thing is them finding time, like you say
You can find some GDC video who explain the benefits of doing regular content, and why you don't sold a lot of games if you don't do it.
- Vandragorax
- Posts: 1183
- Joined: Fri, 13. Feb 04, 04:25
Yeah it's about creating some excitement and "hype" for your game, but they got burned pretty bad on Rebirth with that last time. I think they are just being very careful, while they are still in the late stages of development, not to say or show anything that might not make it into the final build at release. Which is a wise move honestly.thesus1 wrote:I know, but now they are indie dev, they need to create regular content for the community, it's sort of marketing. If you look at successful indie game, they all do regular content (like tweet thing every days, made streams, blog news ...).Vandragorax wrote:The main thing is them finding time, like you say
You can find some GDC video who explain the benefits of doing regular content, and why you don't sold a lot of games if you don't do it.
I'm sure they will start ramping up the hype machine as we near whatever release date they have planned, maybe the last 6 months when they are adding polish etc. then we'll start to get some real steady stream of news
Admiral of the Fleet.