[X3LU] + [Mayhem] Faster game pace/balance
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- Posts: 377
- Joined: Mon, 15. Mar 04, 08:07
I was just looking for something like this thank you!!
Decided I would get back into X3 again since I exhausted it way back with X3 Reunion but I wanted to give myself a reason to play and it needed a reason to build all of this stuff and Mayhem was just the thing, plus all the new stuff in TC and AP.
Then I was using SETA undocked just to pass time for freight because everything moved tediously slowly zzzz.
While watching the X4 live stream, noticed they had this alternative ship boost which I think is great, seeing a ship just shoot off like that is something I wish the AI did in X3 ages ago and I wonder if it is actually possible who knows. Anyway, then I found this so again thank you!
Decided I would get back into X3 again since I exhausted it way back with X3 Reunion but I wanted to give myself a reason to play and it needed a reason to build all of this stuff and Mayhem was just the thing, plus all the new stuff in TC and AP.
Then I was using SETA undocked just to pass time for freight because everything moved tediously slowly zzzz.
While watching the X4 live stream, noticed they had this alternative ship boost which I think is great, seeing a ship just shoot off like that is something I wish the AI did in X3 ages ago and I wonder if it is actually possible who knows. Anyway, then I found this so again thank you!
Spoiler
Show
(I am not sold on X4 yet it look too much like a 'here guys we fixed Rebirth for X3 Fans' deal from what I have seen so far)
*modified*
*X3 LiteCube User*
MOD GemFX Real Space Shaders
MOD Variety and Rebalance Overhaul Icon Pack
I lost my Hans and should not be flying Solo.
*X3 LiteCube User*
MOD GemFX Real Space Shaders
MOD Variety and Rebalance Overhaul Icon Pack
I lost my Hans and should not be flying Solo.
it works actually, there were no changes to files I edit with this mod. Ill update cover page
Same here, but it was a motivation to make combat more active and epic, now it looks much better IMO.ledhead900 wrote:Then I was using SETA undocked just to pass time for freight because everything moved tediously slowly zzzz.
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- Posts: 1
- Joined: Sun, 3. Jun 18, 13:49
oct spawning station in normal start
I start on normal and less then 5 mins the oct station appears
Re: oct spawning station in normal start
did you mean OCV?timeslayer13 wrote:I start on normal and less then 5 mins the oct station appears
btw, this version is not updated to Mayhem 2.4, the balance in it has changed. I currently test new iteration and will upload new version as soon as Ill see if it works fine.