Mix CFA and FAA in missile/fighter defense turret

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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Mix CFA and FAA in missile/fighter defense turret

Post by fireanddream » Sun, 4. Feb 18, 06:58

They fire at different rate so you essentially have 55+61 -> 136 shots per minutes. Provided that each shot destroys a missile that's twice as effective as sole FAA/CFA loadout. The Xenon I with rear and up/down turret set at missile defense repelled multiple rounds of wraith without getting hit once, which is something I didn't think possible without the use of PSG.

Next gonna test against some phantoms. Earthlings here I come. :xenon:

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