[X3TC] IS vs OOS boarding. Does it make a difference?

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lyonhaert
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Joined: Tue, 26. Dec 17, 16:46

[X3TC] IS vs OOS boarding. Does it make a difference?

Post by lyonhaert » Tue, 30. Jan 18, 21:53

Tried to do some searching and didn't really find anything on this, specifically.

Finally filled a Cobra with 20 marines well-trained in Engineering and decently trained in everything else and took a sitting duck last night from a Return Ship mission. Looking forward to more of that. But I've seen some videos where, once all the marines had cut through the hull (or as soon as they made contact?), the player jumped to a different sector for the remainder of the op. Is this just to avoid any additional combat with the target ship, or does the boarding behave differently when OOS?

Bill Huntington
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boarding

Post by Bill Huntington » Wed, 31. Jan 18, 01:42

I use the Unfocused Jump to the great Unknown, mostly to avoid the return fire of the target. But there's a nice thing that happens. Most of the time the escort turns blue during the coarse of the boarding. If you make the jump after the marines are launched but before contact with the hull, they never turn red. In either case, you come back after a successful boarding and there's no one shooting at you.
Bill in S.F., enjoying the game

lyonhaert
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Joined: Tue, 26. Dec 17, 16:46

Post by lyonhaert » Wed, 31. Jan 18, 03:53

Ah, I see. Sounds akin to the forgetfulness of the "to whom do these missiles belong?" exploit.

fireanddream
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Post by fireanddream » Wed, 31. Jan 18, 04:36

In addition, marines will not do any hull damage to the ship regardless of their engineering skill. Hostile escorts will not attack your new ship and will turn blue after a while.

Nanook
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Post by Nanook » Wed, 31. Jan 18, 20:52

So yes, it's basically an exploit.
Having an Acronym Attack? See the Ego FAQ. Also now for Terran Conflict and Albion Prelude.
NOT an Egosoft employee.

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