Actually I disagree with this. I'd rather see upgrades like that not be ship-specific but player-faction specific. With the addition of the research coming in X4 I feel a prime use case for this would be letting us research things like docking computer, trade extensions etc. and have that apply to our entire faction from there on. Doesn't matter what ship we fly in then, we've got that upgrade for our faction. And this is irrelevant now for jump drives, but could also be applied to the new super-fast travel impulse engine thingy, as well as the teleportation.PowerPC603 wrote:About equipping ships automatically:
They could make it so that your shipyard and the storage modules can store ANYTHING, even equipment like a docking computer, trading extension, fight software and such things.
They simply need to make those things as tradeable items so your ships could go out and get some from the NPC stations and bring them to your shipyard so it's always fully stocked on them.
Or even some station module so you can make them yourself.
Then you can simply attach that module to your shipyard and it keeps itself stocked at all times.
I absolutely hated the fact that in earlier games, you always had to buy them from npc's but you cannot make them yourself, or even stockpile them.
For every ship you wanted to outfit with a jumpdrive, every ship had to fly through countless sectors to go and buy a jumpdrive at the Goner Temple or the HQ below Argon Prime IIRC.
Because some stuff was only sold at a few places in the entire universe.
And for limited stuff at npc stations, you had to wait until they magically reappear in stock (they don't get produced somewhere but just spawn) so you can buy more of them.
Let us produce them ourselves and make them as a ware so they can be transported to another station to stockpile them for later use.
Get rid of these things as "wares" all together please Egosoft, and add them to the research tree