X3AP: Solar Plants Cost more money than the goods they produce - modded, resolved

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DuckSoup
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Joined: Fri, 20. Jan 12, 18:08

X3AP: Solar Plants Cost more money than the goods they produce - modded, resolved

Post by DuckSoup » Sat, 6. Jan 18, 03:28

So I have me an Argon Solar Plant M built. But something doesn't seem right because the cost of Crystals means that the cells I produce are not profitable.

Here is an image showing what I mean
https://imgur.com/a/O1DU4

Let's say I buy Crystals at their lowest price of 1,432

1 Crystal produces 36 Cells at my power plant.

36 Cells sold at 20 cr will result in 720 cr....

So I'm taking a massive loss by producing Cells.

What am I doing wrong?

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ubuntufreakdragon
Posts: 3985
Joined: Thu, 23. Jun 11, 14:57

Post by ubuntufreakdragon » Sat, 6. Jan 18, 03:51

An argon M SPP takes 8Cryst and outputs about 1100 E any mods installed(or other third party "tools")?
My X3 Mods

XRebirth, things left to patch:
In General; On Firing NPC's; In De Vries; Out Of Zone; And the Antiwishlist

DuckSoup
Posts: 29
Joined: Fri, 20. Jan 12, 18:08

Post by DuckSoup » Sat, 6. Jan 18, 04:10

Yeah I'm running XRM...But I think I fixed it. I restarted the game and all of a sudden it's producing the correct amount....Sorry bout that. :D

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ubuntufreakdragon
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Joined: Thu, 23. Jun 11, 14:57

Post by ubuntufreakdragon » Sat, 6. Jan 18, 05:12

Than please ask such questions in the topic of biggest mod you are using in future.
My X3 Mods

XRebirth, things left to patch:
In General; On Firing NPC's; In De Vries; Out Of Zone; And the Antiwishlist

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