RainerPrem wrote:
Sounds like a real experience ...
That's the reason why I do most things with exactly one ship and nothing more.
Real?
The official term is:
Simulation.
Lieutenant Gorman can testify how beneficial sufficient simulated drops are ...
I did conduct
five simulations of the same mission. On
one the Carrier was impaled by the Tomahawks of its own Bombers.
On
another the Carrier did withdraw, half-dead, when a Skirnir did sneak into the sector. Some of the fighters had to be sacrificed, for there was no way to dock them before the jump. One of the Nova Raiders kept of fighting valiantly against 20:1 odds long after all its comerades had left/fallen.
My personal ship sustained substantial damage as well. (Leaving the battlefield before your troops is a big no-no in this War.)
Three simulations did end when my ship was shot down. I tend to place my observation site up front and due to my rather hands-on control of the fleet, I end up a sitting duck and the preferred target.
Nevertheless, I had the chance to observe that the "Fleet Command" doctrine prefers to attack a Yokohama with Bombers ... in
melee.
Personally, I prefer 40 klicks distance to point blank, when distributing those Tomahawks. (Symmetrically, I prefer the distance when the Claymores barrage my ship.)
I have also concluded that Dolphin Superfreighter XL, while spacious and lacking any distracting armament of its own, is not optimal supply barge type for the Bombers. It slows down the Bomber formation whent the battery transfers to next firing position.
I have seen plenty of "one ship and nothing more" action. It is time for
different challenges.