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[Mod] ShipMod für X Rebirth ( Version 1.09 )
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ewigsuchender





Joined: 14 Oct 2014

Location: Hamburg zweitsitz: Wanderer

PostPosted: Fri, 8. Dec 17, 18:08    Post subject: Reply with quote Print

Hallo

Ich hätte mal einen Vorschlag für eine Station, die es noch nicht gibt und zwar eine Tuning Werkstatt für Raumschiffe gemeint ist Optisches Tuning. Als Muster schaue mal hier:

https://www.google.de/search?dcr=0&biw=1376&bih=924&tbm=isch&sa=1&ei=s7UqWt2zNonbwQKS17LYDQ&q=japan+lkw+tuning&oq=LKW+japan&gs_l=psy-ab.1.1.0j0i8i30k1l2.156614.157486.0.160641.6.6.0.0.0.0.102.473.5j1.6.0....0...1c.1.64.psy-ab..0.1.93....0.xCDVECFn2jk

Das ist eine Bildersuche. Die Japaner sind da echt verrückt. Aber es sieht toll aus besonders im Dunkeln.
Das würde Farbe ins Spiel bringen und wahrscheinlich viele Fans in Japan.

Die Art nennt sich "Dekotora"

Ansonsten läuft jetzt alles sehr gut. Very Happy


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alexalsp





Joined: 18 Jul 2014
Posts: 726 on topic

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PostPosted: Mon, 11. Dec 17, 17:33    Post subject: Reply with quote Print

Russian lng fix for yor mod ShipMod 1.07

https://drive.google.com/file/d/1GD-NzMnNYckh5O8qvXg2WTNNj_LWSw1Z/view?usp=sharing

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UniTrader
Moderator (Script&Mod)
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Joined: 20 Nov 2005
Posts: 13721 on topic

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PostPosted: Mon, 11. Dec 17, 17:57    Post subject: Reply with quote Print

ewigsuchender wrote:
Hallo

Ich hätte mal einen Vorschlag für eine Station, die es noch nicht gibt und zwar eine Tuning Werkstatt für Raumschiffe gemeint ist Optisches Tuning. Als Muster schaue mal hier:

....


Ist afaik nicht umsetzbar in XR, da es keine Dynamischen Texturen kennt. Ausser man erstellt jede Texturvariante als eigenes Schiff...


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if not stated otherwise everything i post is licensed under WTFPL

Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter Wink

I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help Wink
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alexalsp





Joined: 18 Jul 2014
Posts: 726 on topic

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modified
PostPosted: Wed, 13. Dec 17, 15:16    Post subject: Reply with quote Print

XR 4.30


Ships fly but do not attack. (Onil / Ha'tak)

If you take 3-5 ships and give a general command, attack, they do not shoot.


Code:


Fixed





Last edited by alexalsp on Fri, 29. Dec 17, 11:41; edited 1 time in total
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J.L.





Joined: 27 Nov 2005
Posts: 1768 on topic
Location: Nürnberg
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PostPosted: Fri, 22. Dec 17, 21:02    Post subject: Reply with quote Print

alexalsp wrote:
Russian lng fix for yor mod ShipMod 1.07

https://drive.google.com/file/d/1GD-NzMnNYckh5O8qvXg2WTNNj_LWSw1Z/view?usp=sharing


danke


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J.L.





Joined: 27 Nov 2005
Posts: 1768 on topic
Location: Nürnberg
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PostPosted: Tue, 26. Dec 17, 21:02    Post subject: Reply with quote Print

Weitere kleine Fehler behoben, bei Steam kann ich wieder einmal nix hochladen.
Der zweite Link ist auf den neusten Stand, bei Steam werde ich Morgen noch einmal versuchen.

MfG

J.L.


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alexalsp





Joined: 18 Jul 2014
Posts: 726 on topic

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modified
PostPosted: Wed, 27. Dec 17, 09:22    Post subject: Reply with quote Print

1.08

Code:



FIXED





Last edited by alexalsp on Fri, 29. Dec 17, 11:41; edited 1 time in total
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J.L.





Joined: 27 Nov 2005
Posts: 1768 on topic
Location: Nürnberg
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PostPosted: Wed, 27. Dec 17, 10:57    Post subject: Reply with quote Print

Hi alexalsp

J.L. wrote:

Die beiden Mod´s von Marvin Martian ( Carriers & MoreCarriers ) müssen verwendet werden, wegen den Andocken der Jäger auf die Träger ( der M2 ist ebenfalls ein "Träger" )!!!!!

http://forum.egosoft.com/viewtopic.php?t=377011



Daher die Fehlermeldung z.B. 'props_surf_ar_docks_size_m_inv_2_macro' ,
du haste die beiden Mod´s nicht installiert.

Mein Logfile zeigt nur noch das an, wo ich gepatcht habe ( und die gehen noch Very Happy )

MfG

J.L.


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alexalsp





Joined: 18 Jul 2014
Posts: 726 on topic

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modified
PostPosted: Wed, 27. Dec 17, 18:20    Post subject: Reply with quote Print

I checked: your mod and two mods MM. I read the description. Wink

Damn. One mod missed. ))

Now 3 mods +.

Code:


DEL





Last edited by alexalsp on Fri, 29. Dec 17, 11:42; edited 1 time in total
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UniTrader
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Joined: 20 Nov 2005
Posts: 13721 on topic

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PostPosted: Wed, 27. Dec 17, 19:37    Post subject: Reply with quote Print

alexalsp wrote:
Code:


[=ERROR=] 0.00 Error in default context: ShipGenerator: <defence> node missing. Ship units_size_xl_cargo_hauler_3_macro (using group/ref/macro units_size_xl_cargo_hauler_3_macro).
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 Error in default context: ShipGenerator: <engineer> node missing. Ship units_size_xl_cargo_hauler_3_macro (using group/ref/macro units_size_xl_cargo_hauler_3_macro).
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 Error in default context: ShipGenerator: <defence> node missing. Ship units_size_xl_cargo_hauler_3_macro (using group/ref/macro units_size_xl_cargo_hauler_3_macro).
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 Error in default context: ShipGenerator: <engineer> node missing. Ship units_size_xl_cargo_hauler_3_macro (using group/ref/macro units_size_xl_cargo_hauler_3_macro).
[General] 0.00 ======================================
[General] 0.00 ======================================


Wenn du Schiffe ohne DO/Engi erstellen willst (oder diesen seperat einfügst) ist der trick hilfreich um das Log sauber zu halten:
Code:
                  <create_ship ……>
                    <pilot actor="null" />
                    <defence actor="null" />
                    <engineer actor="null" />
                    ……

Wink

und falls du dich fragst was hier nicht stimmt:
Code:
[=ERROR=] 1.00 Error in MD cue md.new_station_sm.init_new1_shipyards: Property lookup failed: struct_bt_split_shipyard_macro
* Expression: struct_bt_split_shipyard_macro
[General] 1.00 ======================================
[General] 1.00 ======================================
[=ERROR=] 1.00 Error in MD cue md.new_station_sm.init_new1_shipyards: Evaluated value 'null' is not of type macro
* Expression: struct_bt_split_shipyard_macro
[General] 1.00 ======================================

das müsste
macro.struct_bt_split_shipyard_macro
heissen Wink (passiert mir aber auch öfters Very Happy )[/code]


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if not stated otherwise everything i post is licensed under WTFPL

Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter Wink

I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help Wink
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alexalsp





Joined: 18 Jul 2014
Posts: 726 on topic

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PostPosted: Thu, 28. Dec 17, 00:55    Post subject: Reply with quote Print

I'm not sure, but maybe the coordinates should be:

point x="******" y="******"

Code:

  <pointlist macro="units_size_xl_split_m1_vsm_macro" stage="0" tags="ship_xs launchpath">
    <point y="-135.144028" y="99.894196" z="49.640961" r="100"/>
    <point y="-135.144028" y="99.894196" z="603.533203" r="100"/>
    <point y="-135.144028" y="99.894196" z="1930.829102" r="100"/>
    <point y="-135.144028" y="99.894196" z="2253.533203" r="100"/>
    <point y="-135.144028" y="99.894196" z="3730.829102" r="100"/>
  </pointlist>
  <pointlist macro="units_size_xl_split_m1_vsm_macro" stage="0" tags="ship_xs dockpath">
    <point y="-135.144028" y="99.894196" z="3730.829102" r="100"/>
    <point y="-135.144028" y="99.894196" z="2253.533203" r="100"/>
    <point y="-135.144028" y="99.894196" z="1930.829102" r="100"/>
    <point y="-135.144028" y="99.894196" z="603.533203" r="100"/>
    <point y="-135.144028" y="99.894196" z="49.640961" r="100"/>
  </pointlist>
  <pointlist macro="units_size_xl_split_m1_vsm_macro" stage="1" tags="ship_xs launchpath">
    <point y="135.144028" y="99.894196" z="49.640961" r="100"/>
    <point y="135.144028" y="99.894196" z="603.533203" r="100"/>
    <point y="135.144028" y="99.894196" z="1930.829102" r="100"/>
    <point y="135.144028" y="99.894196" z="2253.533203" r="100"/>
    <point y="135.144028" y="99.894196" z="3730.829102" r="100"/>
  </pointlist>
  <pointlist macro="units_size_xl_split_m1_vsm_macro" stage="1" tags="ship_xs dockpath">
    <point y="135.144028" y="99.894196" z="3730.829102" r="100"/>
    <point y="135.144028" y="99.894196" z="2253.533203" r="100"/>
    <point y="135.144028" y="99.894196" z="1930.829102" r="100"/>
    <point y="135.144028" y="99.894196" z="603.533203" r="100"/>
    <point y="135.144028" y="99.894196" z="49.640961" r="100"/>
  </pointlist>





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J.L.





Joined: 27 Nov 2005
Posts: 1768 on topic
Location: Nürnberg
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PostPosted: Thu, 28. Dec 17, 08:01    Post subject: Reply with quote Print

alexalsp wrote:
I'm not sure, but maybe the coordinates should be:

point x="******" y="******"

Code:

  <pointlist macro="units_size_xl_split_m1_vsm_macro" stage="0" tags="ship_xs launchpath">
    <point y="-135.144028" y="99.894196" z="49.640961" r="100"/>
    <point y="-135.144028" y="99.894196" z="603.533203" r="100"/>
    <point y="-135.144028" y="99.894196" z="1930.829102" r="100"/>
    <point y="-135.144028" y="99.894196" z="2253.533203" r="100"/>
    <point y="-135.144028" y="99.894196" z="3730.829102" r="100"/>
  </pointlist>
  <pointlist macro="units_size_xl_split_m1_vsm_macro" stage="0" tags="ship_xs dockpath">
    <point y="-135.144028" y="99.894196" z="3730.829102" r="100"/>
    <point y="-135.144028" y="99.894196" z="2253.533203" r="100"/>
    <point y="-135.144028" y="99.894196" z="1930.829102" r="100"/>
    <point y="-135.144028" y="99.894196" z="603.533203" r="100"/>
    <point y="-135.144028" y="99.894196" z="49.640961" r="100"/>
  </pointlist>
  <pointlist macro="units_size_xl_split_m1_vsm_macro" stage="1" tags="ship_xs launchpath">
    <point y="135.144028" y="99.894196" z="49.640961" r="100"/>
    <point y="135.144028" y="99.894196" z="603.533203" r="100"/>
    <point y="135.144028" y="99.894196" z="1930.829102" r="100"/>
    <point y="135.144028" y="99.894196" z="2253.533203" r="100"/>
    <point y="135.144028" y="99.894196" z="3730.829102" r="100"/>
  </pointlist>
  <pointlist macro="units_size_xl_split_m1_vsm_macro" stage="1" tags="ship_xs dockpath">
    <point y="135.144028" y="99.894196" z="3730.829102" r="100"/>
    <point y="135.144028" y="99.894196" z="2253.533203" r="100"/>
    <point y="135.144028" y="99.894196" z="1930.829102" r="100"/>
    <point y="135.144028" y="99.894196" z="603.533203" r="100"/>
    <point y="135.144028" y="99.894196" z="49.640961" r="100"/>
  </pointlist>





Embarassed wird geändert


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J.L.





Joined: 27 Nov 2005
Posts: 1768 on topic
Location: Nürnberg
Thank you for registering your game
PostPosted: Sun, 22. Apr 18, 06:00    Post subject: Reply with quote Print

Hi Leute

So nun auch hier was neues, bald ist der ShipMod mit den Fraktionslogos von UniTrader kompatibel.

Link zum Mod




kommt doch gut rüber Smile

Edit: Neue Version mit Logos an den Schiffen ist raus, lest bitte Seite 1.

MfG

J.L.


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alexalsp





Joined: 18 Jul 2014
Posts: 726 on topic

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PostPosted: Thu, 3. May 18, 10:11    Post subject: Reply with quote Print

1.09

All necessary mods are installed.

Code:

[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 Error in default context: ShipGenerator: <defence> node missing. Ship units_size_xl_cargo_hauler_3_macro (using group/ref/macro units_size_xl_cargo_hauler_3_macro).
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 Error in default context: ShipGenerator: <engineer> node missing. Ship units_size_xl_cargo_hauler_3_macro (using group/ref/macro units_size_xl_cargo_hauler_3_macro).
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 Error in default context: ShipGenerator: <defence> node missing. Ship units_size_xl_cargo_hauler_3_macro (using group/ref/macro units_size_xl_cargo_hauler_3_macro).
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 Error in default context: ShipGenerator: <engineer> node missing. Ship units_size_xl_cargo_hauler_3_macro (using group/ref/macro units_size_xl_cargo_hauler_3_macro).
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 722, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 723, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 724, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 725, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 726, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 729, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 730, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 731, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 732, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 733, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 736, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 737, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 738, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 739, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 740, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 743, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 744, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 745, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 746, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 747, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 Error loading from XML merge/patch file 'libraries\targetpoints.xml'. Check the log for further information. Skipping file.
[General] 0.00 ======================================

[General] 30.29 ======================================
[=ERROR=] 30.29 Cannot find macro XML file from index 'radar_ship_m_freighter_05_macro' in file 'index\macros'
[General] 30.29 ======================================
[General] 30.29 ======================================
[=ERROR=] 30.29 Macro::ImportConnection(): Macro 'radar_ship_m_freighter_05_macro' referenced in macro 'units_size_m_firefly_transporter_macro' does not exist. Macro connection 'connection_radar01' not created.
[

[General] 319.45 ======================================
[=ERROR=] 319.45 GetText(pageid=20104, textid=1103) TextID not found!
[General] 319.45 ======================================
[General] 319.45 ======================================
[=ERROR=] 319.45 GetText(pageid=20104, textid=1103) TextID not found!
[General] 319.45 ======================================
[General] 319.45 ======================================
[=ERROR=] 319.45 GetText(pageid=20104, textid=1103) TextID not found!
[General] 319.45 ======================================
[General] 319.45 ======================================
[=ERROR=] 319.45 GetText(pageid=20104, textid=1103) TextID not found!
[General] 319.45 ======================================
[General] 319.45 ======================================
[=ERROR=] 319.45 GetText(pageid=20104, textid=1103) TextID not found!
[General] 319.45 ======================================
[General] 319.45 ======================================
[=ERROR=] 319.45 GetText(pageid=20104, textid=1103) TextID not found!
[General] 319.45 ======================================
[G



sm\libraries\jobs
Code:

<?xml version="1.0" encoding="utf-8"?>
<diff>
<add sel="/jobs">
,
  <!-- Canteran Patrol -->



Code:

  </job>
,
  <!-- Devries -->
  <job id="devries_ranged_special_refined_trader" name="{20001,901} {20204,501}">



sm\libraries\targetpoints.xml
Code:

line 709 - 790

<point y="


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alexalsp





Joined: 18 Jul 2014
Posts: 726 on topic

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PostPosted: Wed, 9. May 18, 21:00    Post subject: Reply with quote Print

Code:

[General] 155.87 ======================================
[=ERROR=] 155.87 Cannot find macro XML file from index 'radar_ship_m_freighter_05_macro' in file 'index\macros'
[General] 155.87 ======================================
[General] 155.87 ======================================
[=ERROR=] 155.87 Macro::ImportConnection(): Macro 'radar_ship_m_freighter_05_macro' referenced in macro 'units_size_m_firefly_transporter_macro' does not exist. Macro connection 'connection_radar01' not created.
[General] 155.87 ======================================
[General] 271.10 ======================================
[=ERROR=] 271.10 GetText(pageid=20104, textid=1103) TextID not found!
[General] 271.10 ======================================
[General] 271.10 ======================================
[=ERROR=] 271.10 GetText(pageid=20104, textid=1103) TextID not found!
[General] 271.10 ======================================
[General] 271.10 ======================================
[=ERROR=] 271.10 Cannot find macro XML file from index 'radar_ship_m_freighter_05_macro' in file 'index\macros'
[General] 271.10 ======================================
[General] 271.10 ======================================
[=ERROR=] 271.10 Macro::ImportConnection(): Macro 'radar_ship_m_freighter_05_macro' referenced in macro 'units_size_m_pirat_ts_macro' does not exist. Macro connection 'connection_radar01' not created.
[General] 271.10 ======================================



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