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Bill Huntington



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Joined: 02 Feb 2009
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PostPosted: Wed, 1. Nov 17, 08:25    Post subject: About Gates Reply with quote Print

How can a ship that you're attacking fly through the gate and come out behind it if it turns red? And go to next sector if it stays blue?

How is it that the pirates are custodians of the gates, when some of your shots hit the gate? "Pirates will hunt you down."


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Timsup2nothin





Joined: 22 Jan 2009



PostPosted: Wed, 1. Nov 17, 08:37    Post subject: Reply with quote Print

If you shoot a gate the warning message that you are given is keyed to the sector "owner" as shown on the map. So if you hit a gate in a pirate sector you get the pirate warning message. (Note to self, next time I have my own sector shoot a gate and see what it says.)

As to the odd passage through the gate...I'd guess the transition to "enemy" status is happening at just the moment when the "collision" with the gate surface is happening and confuses the gate trigger. I've seen some other things trip up that gate trigger and lead to a ship passing through, though I can't think right now of exactly what those things were. It's a rare confluence of events, for sure.


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ajime





Joined: 15 May 2017
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PostPosted: Wed, 1. Nov 17, 08:46    Post subject: Reply with quote Print

Timsup2nothin wrote:
If you shoot a gate the warning message that you are given is keyed to the sector "owner" as shown on the map. So if you hit a gate in a pirate sector you get the pirate warning message. (Note to self, next time I have my own sector shoot a gate and see what it says.)

As to the odd passage through the gate...I'd guess the transition to "enemy" status is happening at just the moment when the "collision" with the gate surface is happening and confuses the gate trigger. I've seen some other things trip up that gate trigger and lead to a ship passing through, though I can't think right now of exactly what those things were. It's a rare confluence of events, for sure.
i think aside from owners, any race that has trading stations will be warn of the attack in the sector. My own trading station got attack warning when those numbskull pirates threw a stray PPC on the gate.

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Nanook
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Joined: 15 May 2003
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PostPosted: Wed, 1. Nov 17, 20:53    Post subject: Reply with quote Print

Timsup2nothin wrote:
If you shoot a gate the warning message that you are given is keyed to the sector "owner" as shown on the map. So if you hit a gate in a pirate sector you get the pirate warning message. (Note to self, next time I have my own sector shoot a gate and see what it says.)

As to the odd passage through the gate...I'd guess the transition to "enemy" status is happening at just the moment when the "collision" with the gate surface is happening and confuses the gate trigger. I've seen some other things trip up that gate trigger and lead to a ship passing through, though I can't think right now of exactly what those things were. It's a rare confluence of events, for sure.


If you use the Turbo Booster from the Split when passing through a gate, you won't trigger it, either, but just pass on through. In other words, traveliing too fast through the gate doesn't give it enough time to trigger.


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