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X3 - RESURRECTION MOD (New graphic mod)
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x3-AmModer





Joined: 16 Jun 2017
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PostPosted: Sun, 20. Aug 17, 16:04    Post subject: Reply with quote Print

Migou wrote:
X3 is like the good wine Wink


Exactly Very Happy !

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Sorkvild



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PostPosted: Sun, 20. Aug 17, 23:10    Post subject: Reply with quote Print

Maaan this looks great, like a refreshed X3, less gray with more vibrant colors. Can't wait to launch new adventures with this mod.

I'm currently installing XRM with Lost Colony expansion, is this mod going to work with LoCo (new sectors)?

Second question, is this mod for TC as well?


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x3-AmModer





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PostPosted: Mon, 21. Aug 17, 02:30    Post subject: Reply with quote Print

Sorkvild wrote:
Maaan this looks great, like a refreshed X3, less gray with more vibrant colors. Can't wait to launch new adventures with this mod.

I'm currently installing XRM with Lost Colony expansion, is this mod going to work with LoCo (new sectors)?

Second question, is this mod for TC as well?


1) Maybe yes, but I must check source files of LC exp. If LC doesn't change some textures, it could be fine.... Smile

2) Yes of course. TC or AP (99% same textures). But check instalation manual on my web. (scroll down) Wink For TC you'll add files of this mod to main folder of the game. For AP you'll add these files to addon folder...

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Sorkvild



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PostPosted: Mon, 21. Aug 17, 12:11    Post subject: Reply with quote Print

LC is very small in size, like a few megabytes overall and all sectors are a combination of existing backgrounds


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x3-AmModer





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PostPosted: Mon, 21. Aug 17, 22:32    Post subject: Reply with quote Print

Sorkvild wrote:
LC is very small in size, like a few megabytes overall and all sectors are a combination of existing backgrounds



Ok, that mean that there are no problems with compatibility. Wink

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x3-AmModer





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PostPosted: Mon, 21. Aug 17, 22:54    Post subject: Reply with quote Print

IMPORTANT MESSAGE


On the 30th of August I'll issue some patches:



1) For both existing versions (Original and LU)

2) New versions for XRM and IEX (with original nebulas / with nebulas from IEX - without change)


So five patches will be released.
(compatibility repairs, new main picture, new enhanced hazes of planets, new reworked texture for standard "terran" planets and maybe something else Very Happy )

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gilboa





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PostPosted: Tue, 22. Aug 17, 14:46    Post subject: Reply with quote Print

x3-AmModer wrote:
FriendlyFirePhoenix wrote:
This mod is great and makes it far less embarrassing to be playing an approximately 15 year old game (just kidding, I ain't embarrassed at all). Well done x3-AmModer! Look forward to IEX compatibility.


I know other great space simulators and with better graphic quality. But I don't know space simulator with so much possibilities, ships, etc... Egosoft could take this game, add absolutely new textures, rewrite game to support multicore CPUs, make exe 64bit, make some good story, repair problem with freezing, AND that's all! Perfect game would be done.... Wink


One can only hope that X4 will be an improved X3 and not somewhat-modified-VR-ready-version of X:R...


x3-AmModer wrote:
IMPORTANT MESSAGE

On the 30th of August I'll issue some patches:

1) For both existing versions (Original and LU)
2) New versions for XRM and IEX (with original nebulas / with nebulas from IEX - without change)


Thanks!

- Gilboa


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X2 Linux (LGP).
Heavily modified X3:R Linux w/ XTM (LGP).
Heavily modified X3:TC w/ XRM (under wine).
Heavily modified X3:AP Linux w/ XRM.
Machine: 2 x E5-2658V2, 32G, 8TB RAID10, 780GTX, Dell UP3216Q 4K LCD.
OS: Fedora 23/x86_64.
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Bishop Weyland





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PostPosted: Wed, 23. Aug 17, 18:51    Post subject: Reply with quote Print

I love your mod ... great job thx Very Happy


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x3-AmModer





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PostPosted: Wed, 30. Aug 17, 15:35    Post subject: Reply with quote Print

Evolution of planet in Argon Prime...

http://img24.cz/images/09248658991158194593.jpg

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x3-AmModer





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PostPosted: Wed, 30. Aug 17, 23:47    Post subject: Reply with quote Print

x3-AmModer wrote:
Evolution of planet in Argon Prime...

http://img24.cz/images/09248658991158194593.jpg



Link: http://new-x3-mods-nrgm.wgz.cz/





New patches was released:

1) Patch 1.4.9.
2) Patch 1.1.7. for X3 Rebalance Mod
3) Patch 1.1.8. for Immersive Environments
4) Patch 1.1.8. for Immersive Environments – With IEX Nebulas
5) Patch 1.4.10. for Litcube's Universe


All these patches are available for download on my web now!

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FriendlyFirePhoenix





Joined: 14 Feb 2017
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PostPosted: Thu, 31. Aug 17, 06:06    Post subject: Reply with quote Print

Thanks for the updates x3-AmModer! Your mod really breathes fresh life into this game.

I use XRM, IE and IEX. Thanks to the patching efforts of Mythrantar it is now possible to play a game with all these installed (check out his sig in https://forum.egosoft.com/viewtopic.php?t=353528&start=105). In that case which of your patches is the recommended one to use?

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x3-AmModer





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PostPosted: Fri, 1. Sep 17, 02:16    Post subject: Reply with quote Print

FriendlyFirePhoenix wrote:
Thanks for the updates x3-AmModer! Your mod really breathes fresh life into this game.

I use XRM, IE and IEX. Thanks to the patching efforts of Mythrantar it is now possible to play a game with all these installed (check out his sig in https://forum.egosoft.com/viewtopic.php?t=353528&start=105). In that case which of your patches is the recommended one to use?


Good question... Very Happy . You must use both patches (for XRM and for IE). But I must check priority of textures in XRM and IE.

For now try this:
1) Core of X3 Resurrection
2) IE patch
3) XRM patch

But I think it will not work because this is two different Mods and every this mod has different menu, hazes of planets and textures of some planets. It depends if fusion of XRM and IE prefer textures of XRM or IE.... I must extract source files of this "fusion mod" and check it...

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x3-AmModer





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PostPosted: Sun, 3. Sep 17, 22:45    Post subject: Reply with quote Print

I'm working on an add-on that would contain noticeable improvements to planets, moons and suns.

For now, everything is in the testing and development phase.

If everything will go well, I will let you know ... Wink

Thank you all for your support and for helping me find bugs.

With respect... Your X3-AmModer Wink





4.9.2017

Here is Picture with comparison of versions: Original - Patch 1.4.9. - Project

Please write me here or on my e-mail, if you like it or not.
I'm waiting for at least a few answers, that yes, then I'll continue. Otherwise I will not continue with the project, because it means remaking all hazes (it will take a lot of time and if you will not like it, it is unnecessary to do it) Smile . Thank you for understanding...

http://img24.cz/images/33056077216227270508.png

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Sorkvild



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PostPosted: Mon, 4. Sep 17, 14:25    Post subject: Reply with quote Print

Looking good so far, although I'd suggest not adding more saturation to backgrounds, planets and stars. Too much glow also looks so unnatural, especially in low orbit sectors - Seizewell for example.

Also found non aligned backgrounds, applies only to this multi colored nebula.
http://imgur.com/a/PRCi4


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x3-AmModer





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PostPosted: Wed, 6. Sep 17, 01:46    Post subject: Reply with quote Print

Sorkvild wrote:
Looking good so far, although I'd suggest not adding more saturation to backgrounds, planets and stars. Too much glow also looks so unnatural, especially in low orbit sectors - Seizewell for example.

Also found non aligned backgrounds, applies only to this multi colored nebula.
http://imgur.com/a/PRCi4


Yes, you have true. Good hunt of bugs. Wink Thank you!



Important message for all bug hunters:

This texture of haze is bug, not intention!!!
http://img24.cz/images/93352863398625189906.jpg



I will create next patches to 20.9.2017. Some patches will be fusioned... This two repairs (haze and background) will be added.

I checked the nebula and there is mistake in original files. Bad visible, but with enhance the nebula the mistake grow up...

________________________________________________________________________________________


New version 1.5.0. of X3 Resurrection was released:

Old version of X3 Resurrection was deleted. I reuploaded new updated on 1.5.0. So if you already have downloaded old version, you do not have to download the main big file of this mod again, I prepared separate patch 1.5.0. for you.

There is also a new way of sorting:

1) Main files of this mod, version 1.5.0.
2) Compatibility pack for your instaled mod (XRM, LU), *



If you already have main big files of old version and you don´t want download it again, use this way of sorting:

1) Main files of this mod, old version
2) Patch 1.5.0.
3) Compatibility pack for your instaled mod (XRM, LU), *



If you have IEX mod and you want have nebulae form IEX and not from original game, use this way of sorting:

1) Main files of this mod, version 1.5.0.
2) Compatibility pack for your instaled mod (XRM, LU), *
3) Pack for IEX - IEX Nebulae




* = if you have not XRM or LU mod, skip this step...





All is available for download on my web now!


Link: http://new-x3-mods-nrgm.wgz.cz/


...

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