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[Mod] Litcube's Saturn Complex Hub V0.99b
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Zanzubaa





Joined: 04 Feb 2005
Posts: 166 on topic
Location: W-Sussex, England
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PostPosted: Wed, 1. Jun 16, 18:32    Post subject: Reply with quote Print

Ahh dang, alright then thanks. I will do a fresh install again. I did not realise SCH was already included in X3LU, I should have read over the documentation more thoroughly.

Edit: Yes, all seems fine now. No lockups. Learn from my mistake, do not install SCH twice.

X3LU also has an in-build ship browser as well, another addon I did not need apparently.

I was not aware the player-console was so useful. I only just came across it after going through more documentation.



Last edited by Zanzubaa on Wed, 1. Jun 16, 19:30; edited 1 time in total
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Sirrobert





Joined: 21 Aug 2013
Posts: 947 on topic

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PostPosted: Wed, 1. Jun 16, 18:55    Post subject: Reply with quote Print

When looking at mods to add to LU, the ones build for LU all mention it in the title.
And they are listed here: http://forum.egosoft.com/viewtopic.php?t=380168


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shulthz





Joined: 05 Sep 2016
Posts: 7 on topic

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PostPosted: Tue, 11. Oct 16, 09:31    Post subject: Reply with quote Print

NO X3AP_Bonus_Pack_5.1.0.0

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Litcube





Joined: 20 Oct 2006
Posts: 4159 on topic
Location: Canada
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PostPosted: Tue, 11. Oct 16, 15:28    Post subject: Reply with quote Print

shulthz wrote:
NO X3AP_Bonus_Pack_5.1.0.0


wut


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LordSekmeth





Joined: 21 Nov 2013
Posts: 13 on topic

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PostPosted: Sun, 30. Oct 16, 16:46    Post subject: Reply with quote Print

Would it be possible to tinker a bit with this, and say let me add a few extra factories to it?

Lets say I want to create a Bliss Complex in Weaver's Tempest, but I would also like a surplus of secondary wares, like Nostrop Oil, Silicon Wafers, Sunrise Flowers and Swamp Plants?


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Aranov





Joined: 03 Jun 2013
Posts: 26 on topic

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PostPosted: Sat, 11. Mar 17, 20:26    Post subject: Reply with quote Print

Is there an alternative download link? The one in the first post isn't working ,at least for for me.


EDIT: So it turns out that http://archive.org/web/ has an archived version of the download link that works, In case anyone else was looking.

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normntaz





Joined: 21 Nov 2005
Posts: 40 on topic

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PostPosted: Sat, 25. Mar 17, 23:25    Post subject: Reply with quote Print

Aranov wrote:
Is there an alternative download link? The one in the first post isn't working ,at least for for me.


EDIT: So it turns out that http://archive.org/web/ has an archived version of the download link that works, In case anyone else was looking.


I tried that. I get: "Page cannot be displayed due to robots.txt."

Any other places we can get this file?

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icefire817





Joined: 07 Apr 2017
Posts: 5 on topic

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PostPosted: Thu, 13. Apr 17, 21:10    Post subject: Reply with quote Print

Could someone re-upload the mod? It'd be great to get this working in AP. Thanks!

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BinarySecond





Joined: 19 Jun 2013



PostPosted: Tue, 6. Jun 17, 13:41    Post subject: Reply with quote Print

Yeah it's a real shame because this mod seems really great, I love the automation that's built in.

Only way to get it is with LitCube's universe, which I don't want to play yet because I've not finished the AP plot yet.

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BinarySecond





Joined: 19 Jun 2013



PostPosted: Thu, 8. Jun 17, 12:38    Post subject: Reply with quote Print

A nice person on the XTC reddit has hosted the file on their google drive, if you search for Saturn Complex Hub you should be able to find it.

As of posting it's still on the front page.

Edit: Really struggling to figure out how to edit the files together, if anyone has experience of this that could help that would be great.

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alphanerd4





Joined: 22 May 2017
Posts: 4 on topic

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PostPosted: Thu, 15. Jun 17, 00:46    Post subject: Reply with quote Print

Hey guys,

Sorry to necro the thread, but I have a quick question regarding setting silicon, crystals, or ore as the output.

So, I set up one SCH set up for Ore Mine M, and I decided to do one for Silicon (Hub Plot, for stashing tons of it away), and I keep getting an error code that shows up on the bottom, it says "5" when I select a large silicon mine, and a "2" when I select the M mine. Same deal for the crystal fabs, and now for the Ore mines.

Vanilla other than this mod, added the scripts in the scripts folder, tfiles in the tfile folder, and renamed the cat and dat files to 14.

Able to buy them just fine, and had one SCH set up and rocking. Will let me calculate other wares just fine.

Lictube, you are fantastic with your mods! I'm playing through x3tc, and once I get done with this and x3ap, I'm planning on rocking your overhaul mod. Thanks so much!

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Mythrantar





Joined: 17 Jun 2005
Posts: 170 on topic

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PostPosted: Fri, 16. Jun 17, 16:30    Post subject: Reply with quote Print

In case anyone is interested, I made an XRM compatibility patch for the Saturn Complexes, in AP. One has the station in Saturn 3 and one moves the station to Teladi Space (PTNI Headquarters), for your non-Terran/enemy Terran playthroughs; those pesky Teladi are able to get all the good outsourcing deals! Smile

- Saturn Complexes Compatibility patch for XRM (Saturn 3)

- Saturn Complexes Compatibility patch for XRM (PTNI Headquarters)

Litcube, I hope you don't mind!


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TCAP patch for AP3.2
XRM-TCAP patch for AP3.2
LoCo patch for XRM-TCAP AP3.2
IEX patch for XRM-TCAP AP3.2
IEX patch for XRM-TCAP with LoCo AP3.2
Saturn Complex patch: XRM AP
Saturn Complex patch: XRM AP (PTNI HQ)
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alphanerd4





Joined: 22 May 2017
Posts: 4 on topic

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PostPosted: Sun, 18. Jun 17, 00:00    Post subject: Reply with quote Print

So, just in case someone else has the same issue, I figured it out. Look up how many products what the factory you're trying to use produces a turn, and then use a Saturn complex hub that is divisible by that number. I felt really stupid when I figured that out, so just wanted to share. Yay for producing tons of ore, silicon and crystals for the hub, and then for my missle plexes to get a fleet of bombers Twisted Evil

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BinarySecond





Joined: 19 Jun 2013



PostPosted: Mon, 19. Jun 17, 11:59    Post subject: Reply with quote Print

Mythrantar wrote:
In case anyone is interested, I made an XRM compatibility patch for the Saturn Complexes, in AP. One has the station in Saturn 3 and one moves the station to Teladi Space (PTNI Headquarters), for your non-Terran/enemy Terran playthroughs; those pesky Teladi are able to get all the good outsourcing deals! Smile


Hey! That's pretty legendary of you to do this for people less capable Smile

Mad props!

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Mythrantar





Joined: 17 Jun 2005
Posts: 170 on topic

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PostPosted: Tue, 20. Jun 17, 12:29    Post subject: Reply with quote Print

I am glad you can use them, but all I did was take the advice of people far more knowledgeable that me and just implement it. The true kudos go to people like Litcube, Seraph Kaoru, and Megaburn! Smile


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TCAP patch for AP3.2
XRM-TCAP patch for AP3.2
LoCo patch for XRM-TCAP AP3.2
IEX patch for XRM-TCAP AP3.2
IEX patch for XRM-TCAP with LoCo AP3.2
Saturn Complex patch: XRM AP
Saturn Complex patch: XRM AP (PTNI HQ)
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