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X3TC / X3AP Patch 2015
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Silverbox





Joined: 12 Jan 2005
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PostPosted: Thu, 20. Apr 17, 00:27    Post subject: Reply with quote Print

I have well over 200 hours in my current X3AP game and am running various scripts like dockts and enhanced briefings along with a number of scripts installed by the plugin manager. I am scared to run the game in Steam as i'm afraid the update will remove these scripts or screw them up. Is this likely to happen?

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Sirrobert





Joined: 21 Aug 2013
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PostPosted: Thu, 20. Apr 17, 00:31    Post subject: Reply with quote Print

Silverbox wrote:
I have well over 200 hours in my current X3AP game and am running various scripts like dockts and enhanced briefings along with a number of scripts installed by the plugin manager. I am scared to run the game in Steam as i'm afraid the update will remove these scripts or screw them up. Is this likely to happen?


Why don't you copy the game out of steam and play it without updating then?
You can even update after that and test to see if it still works


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Silverbox





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PostPosted: Thu, 20. Apr 17, 00:36    Post subject: Reply with quote Print

So I can just copy the entire game from my Steam installation to somewhere else and it will run without Steam? Do I need to run the nosteam exe or something? Would that work instead?

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Ovni





Joined: 06 May 2012
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PostPosted: Thu, 20. Apr 17, 04:56    Post subject: Reply with quote Print

Nanook wrote:
Seriously? Expecting Egosoft to know exactly what changes you've made and cater to your specific changes? Unbelievable! Rolling Eyes

To be fair, if Egosoft were really serious about modding support they'd provide a well-documented upgrade path for mods between versions.

There's also the issue of Steam auto-upgrading and wrecking your saves unless you copy the game and use the no-steam .exe... that's a lot of modding pitfalls for a game that's nearly unplayable without mods.

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Sparky Sparkycorp
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Joined: 30 Mar 2004
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PostPosted: Thu, 20. Apr 17, 07:39    Post subject: Reply with quote Print

Ovni wrote:
Nanook wrote:
Seriously? Expecting Egosoft to know exactly what changes you've made and cater to your specific changes? Unbelievable! Rolling Eyes

To be fair, if Egosoft were really serious about modding support they'd provide a well-documented upgrade path for mods between versions.

There's also the issue of Steam auto-upgrading and wrecking your saves unless you copy the game and use the no-steam .exe... that's a lot of modding pitfalls for a game that's nearly unplayable without mods.

Needing to use the no-Steam exe isn't the problem, it's the solution.


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Graaf



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Joined: 09 Jan 2004
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PostPosted: Thu, 20. Apr 17, 07:46    Post subject: Reply with quote Print

Ovni wrote:
Nanook wrote:
Seriously? Expecting Egosoft to know exactly what changes you've made and cater to your specific changes? Unbelievable! Rolling Eyes

To be fair, if Egosoft were really serious about modding support they'd provide a well-documented upgrade path for mods between versions.

There's also the issue of Steam auto-upgrading and wrecking your saves unless you copy the game and use the no-steam .exe... that's a lot of modding pitfalls for a game that's nearly unplayable without mods.

TBH the game is perfectly playable without mods.

But since most of the X3 players are using mods, why wasn't the NoSteam.exe updated simultaneously?


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Nanook
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PostPosted: Thu, 20. Apr 17, 19:25    Post subject: Reply with quote Print

Ovni wrote:
Nanook wrote:
Seriously? Expecting Egosoft to know exactly what changes you've made and cater to your specific changes? Unbelievable! Rolling Eyes

To be fair, if Egosoft were really serious about modding support they'd provide a well-documented upgrade path for mods between versions.


"well-documented upgrade path"? What does that even mean? Do you really expect Egosoft to sort through all the hundreds (or even thousands) of available mods and figure out upgrade paths? That's impossible! And especially considering that most of those mods are not even supported by their authors any more. Rolling Eyes

Technically, the "upgrade paths" are well documented, if the modders are proactive enough to play the beta versions and make sure their mods are compatible. Many of them actualy do this. However, that's simply not Egosoft's responsibility.


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X2-Illuminatus
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PostPosted: Thu, 20. Apr 17, 19:32    Post subject: Reply with quote Print

Graaf wrote:
But since most of the X3 players are using mods, why wasn't the NoSteam.exe updated simultaneously?


The new NoSteam.exe for X3AP 3.2 is available for download now.


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siddham



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Joined: 25 Nov 2004
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PostPosted: Sun, 14. May 17, 22:58    Post subject: Reply with quote Print

Are the new patches for TC & AP out of beta?
Thanks

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jlehtone



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PostPosted: Sun, 14. May 17, 23:01    Post subject: Reply with quote Print

The sticky https://forum.egosoft.com/viewtopic.php?t=394686

says: "Been out since 2017-04-21."


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siddham



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PostPosted: Mon, 15. May 17, 15:07    Post subject: Reply with quote Print

Thanks
I asked for clarification because the sticky does not make it clear the update is out of beta

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CBJ
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PostPosted: Mon, 15. May 17, 15:19    Post subject: Reply with quote Print

If it were in Beta, the sticky thread would have said so, and would have linked people to the information in the Public Beta forum to explain how to download it. If an update announcement is in this forum and doesn't do that, the update is not in Beta. Smile

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siddham



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PostPosted: Mon, 15. May 17, 19:54    Post subject: Reply with quote Print

Ok
Thanks guys
Smile

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BugMeister



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PostPosted: Tue, 16. May 17, 00:38    Post subject: Reply with quote Print

- I only recently installed the Bonus Pack for AP
- it was quite hard to track down via Steam..

- luckily, I'm still early in my current game..
- just reached Seizewell in my Disco..

- taking it easy, as usual..

Laughing


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