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[GAMESTARTS] Transcend - Lost Colony (updated March 20, 2017)
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Observe





Joined: 30 Dec 2005
Posts: 2552 on topic
Location: Oregon, USA
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PostPosted: Tue, 21. Mar 17, 02:34    Post subject: Reply with quote Print

Update: Added Russian translation (thanks alexalsp) and fixed zone name bug.

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alexalsp





Joined: 18 Jul 2014
Posts: 552 on topic

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PostPosted: Tue, 21. Mar 17, 08:06    Post subject: Reply with quote Print

Very good. Thank you.

Smile Wink

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Observe





Joined: 30 Dec 2005
Posts: 2552 on topic
Location: Oregon, USA
Thank you for registering your game
PostPosted: Tue, 21. Mar 17, 08:07    Post subject: Reply with quote Print

alexalsp wrote:
Very good. Thank you.

Thank you for all your help alexalsp!

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SirFrancisDrake





Joined: 23 Dec 2013
Posts: 27 on topic

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PostPosted: Mon, 3. Apr 17, 20:57    Post subject: Reply with quote Print

Hello Observe,

i've created german voice files and text files for your mod.
It was a little disturbing for me when i reached a zone and Betty said nothing. So i have made for every zone and cluster voice files.

I also changed the location on the galaxy map for the Trancend system in the galaxy.xml. To fit it better on the galaxy map in capital ship bridge mod.

And the last one. I've created for the Litauen_Capital_Ship_Bridge mod english and german maps of the Transcend system. So, the Transcend System is now included. Maybe alexalsp could add them to the capital ship bridge mod.
For the german maps, i used my translation of the zones and clusters i've used in your mod.

I have two questions. In two sectors (Pioneer's Paradise and Far Reach) there are no jump beacons. Is this intended? Because it is not possible to jump to this sectors with the Skunk.

And the second question. In the sector Tree of Life, there are two zones with the same number. Hungry Ghosts and Voice of the Silence. Is this intended?

Greetings

Sir Francis Drake

Edit: I forgot the downloadlink
https://1drv.ms/u/s%21Al2rkHPxxl13gQLoORBVJC5h0llH

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