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[Mod][X3R] Mod NH - "Nouveaux Horizons" - Fr
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Geek





Joined: 01 Oct 2005
Posts: 9221 on topic
Location: Lave station, Lave (-3,-6)
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PostPosted: Wed, 14. Sep 16, 19:59    Post subject: Reply with quote Print

Woah... Thinking

Les Spectre c'est dans NHR, pas dans HNTC.
Deux mods différents pour deux jeux différents.


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Last edited by Geek on Wed, 14. Sep 16, 22:53; edited 1 time in total
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bernardmerceron





Joined: 13 Nov 2010
Posts: 2 on topic

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PostPosted: Wed, 14. Sep 16, 20:47    Post subject: Reply with quote Print

Ahhhh
Voil pourquoi je trouvais pas alors Laughing

Note pour plus tard : Bien lire les titres des sujets Rolling Eyes

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Phlt





Joined: 31 Mar 2006
Posts: 2624 on topic
Location: NH TC Mod
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PostPosted: Wed, 14. Sep 16, 21:21    Post subject: Reply with quote Print

bernardmerceron wrote:

Note pour plus tard : Bien lire les titres des sujets Rolling Eyes


Je plussoie !... Very Happy Rolling Eyes


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Meiyo





Joined: 21 Nov 2013
Posts: 6 on topic

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PostPosted: Sun, 22. Jan 17, 02:34    Post subject: Reply with quote Print

Salut,

Je viens de me remettre a X3AP, et j'avais envie de passer un coup sur NHTC, j'ai installé le mod sans soucis mais j'ai pas mal de script en .spk (avec plugin manager), impossible de lancer NHTC avec le plugin manager il ne détecte pas le mod, auriez vous une idée de comment procéder ? Certains script en SPK je me vois pas m'en passer :'(


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Geek





Joined: 01 Oct 2005
Posts: 9221 on topic
Location: Lave station, Lave (-3,-6)
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PostPosted: Sun, 22. Jan 17, 09:30    Post subject: Reply with quote Print

NH ne fonctionne pas avec AP.
Attention c'et NHR ici...

Celoa dit, rien ne t'empêche d'utiliser le PM pour installer des scripts après NH.


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