[X3AP - LU] Cockpit Mod for Litcube's Universe
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A little bump.Dragonis Gardia wrote:I would like to ask the sameExidrial wrote:Can somebody reupload the mod with window tints?
Is it possible to enable the GUI elements that the mod has disabed?
If someone could help me how to enable the gui elements manually i would try to do it and upload it, too
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In your game's "addon" directory there are a number of files with cat/dat extension and their name is a number, like this:
01.cat
01.dat
02.cat
02.dat
....
14.cat
14.dat
The installation instructions are telling you to take the cat/dat files from the archive of this mod and rename them to the next available cat/dat file number. So if your biggest number is "14" in the "addon" directory (like in my example above) then rename the cat/dat files from this mod to be "15.cat" and "15.dat".
01.cat
01.dat
02.cat
02.dat
....
14.cat
14.dat
The installation instructions are telling you to take the cat/dat files from the archive of this mod and rename them to the next available cat/dat file number. So if your biggest number is "14" in the "addon" directory (like in my example above) then rename the cat/dat files from this mod to be "15.cat" and "15.dat".
X3LU 1.5.2/1.7.0 Youtube series with: IEX 1.5b + LUVi, SIaF r7 (previously also used Phanon Plus 4.02, Revelation Plus 1.04, Diverse Game Starts - LU Edition)
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Weird graphic gltich
Hey all,
Has anyone else been getting some weird graphics glitching where the cockpits flicker between the right texture and one that looks like the UV texture mapping is stretched weird on the model?
It seems to come and go randomly, not sure whats causing it.. I'll try grab a screenshot if I can.
EDIT: Screenshot link https://imgur.com/a/M3PQIJr
The same texture cockpit pack is included with the StarWars total conversion (probably modified to suit its paths etc. though) as well and it doesn't do this so not sure why the LU one would O.o
Has anyone else been getting some weird graphics glitching where the cockpits flicker between the right texture and one that looks like the UV texture mapping is stretched weird on the model?
It seems to come and go randomly, not sure whats causing it.. I'll try grab a screenshot if I can.
EDIT: Screenshot link https://imgur.com/a/M3PQIJr
The same texture cockpit pack is included with the StarWars total conversion (probably modified to suit its paths etc. though) as well and it doesn't do this so not sure why the LU one would O.o