i downloaded it from the google source, and i got a russian version

My Game is the German Version. Can you help me to get the english planer?
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
After playing with it a little, it looks like it lists all the trade offers from stations for this ware and that the filter is used to select trade offers with respect to the average ware price.Simoom wrote:I was actually a bit confused about this feature myself, so I didn't translate it in detail (under the "Production & Consumption" window, I was unable to get any station or ware info to show when this feature is enabled).Wasca wrote:Hi,
This is an awesome tool, which I started using right away.
Congrats to the original developer and the translator.
One thing I haven't fully understood is the meaning of the trade offer filter.
Can anyone shed some light on this?
What I did notice is that under the "Wares" tab view, if you activate the map mode and click "Trade Offers", it displays the number of ships in the displayed area that are carrying the selected ware. I am guessing it's a way to figure out how much of the ware is being moved?
I'll ask the author about this and report back.
Oh cool! I guess my save game didn't import correctly for some reason (none of my trade offers were visible).Wasca wrote:After playing with it a little, it looks like it lists all the trade offers from stations for this ware and that the filter is used to select trade offers with respect to the average ware price.
First, as far as I'm concerned, the tool is made in russian language, which doesn't mean it is from russia (there are more countries around having russian as official language and even more having a great portion of population speaking russian).kitsune9tails wrote:Wow, it looks great, and I'd really like to try it, but I have to admit at being a little cautious of running a binary executable from Russia on my system...
Anyone have any assurances there aren't any "extra treats" as it were, hidden inside? (Or if anyone has any freeware VMs/containers/jails for windows I can use, that would also work, I guess.)
Huuumm, that's why this tool is so great, that's because it was developped by Russian gouvernement black ops!kitsune9tails wrote:Wow, it looks great, and I'd really like to try it, but I have to admit at being a little cautious of running a binary executable from Russia on my system...
Anyone have any assurances there aren't any "extra treats" as it were, hidden inside? (Or if anyone has any freeware VMs/containers/jails for windows I can use, that would also work, I guess.)
Since I am in direct contact with the main programmer (and you can too, if you want to - the OP has direct link to his profile here on the Egosoft forums), I doubt this tool has any sort of malware hidden inside it. I don't think people who write malware would want his identity known (in this case, I have his e-mail).kitsune9tails wrote:Wow, it looks great, and I'd really like to try it, but I have to admit at being a little cautious of running a binary executable from Russia on my system...
Anyone have any assurances there aren't any "extra treats" as it were, hidden inside? (Or if anyone has any freeware VMs/containers/jails for windows I can use, that would also work, I guess.)
Great, thanks! but you got the last point wrong: it IS Open Source alreadySimoom wrote:Updated OP to include Phipsz's web-based XR Station Calculator. It is a viable alternative/companion to the more extensive Builder 2.0, since it's pretty light-weight and responsive, so can provide quick production overviews without needing to fuss with the details.
It is also platform-independent so if you are on Linux or Mac OS, then it is your only option for the time being.
Phipsz is looking into making the project open-source at some point. Any interested party please contact him via PM.
If you want, I could add those stations to my web-based tool. Just give me a list with stations and their respective modules (including efficiency, if needed) and I would add themHunEndorfin wrote:Hello, the calculator is cool, but it should be compatible fully with the Conquer and War mod, since more, and more ppl using it. Currently the calculator disliking player owned shipyards(managed to capture a very rare pirate cv, and built a pirate cap ship factory, now cannot load the save file).
Apart from this, this is a quite handy tool.
Lol now i know that foodstuff suply>stapples factory(+its resource factories).
Keep up the goodwork.
Code: Select all
************** Exception Text **************
System.ArgumentException: Argument 'Index' is not a valid value.
at Microsoft.VisualBasic.Collection.get_Item(String Key)
at XRB.user_specialist.get_Name()
at XRB.StationGroup.FillSpecialists()
at XRB.StationGroup.FillStages()
at XRB.StationGroup.FillStationGroup()
at XRB.StationGroup.GroupScroll()
at XRB.StationGroup.PictureState_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)