The manager should be able to edit the globals file from that mod. Alternatively, using the X3 Editor 2 you could either delete the mod's globals file from its cat/dat(s) or extract and modify it yourself.sithneverdiealone wrote:I need to override the global from another mod so I need the fake patch, just the manager wont cut it.
[FAKE PATCH] 500km Comm Range Mod
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Gamefront download link for X3TC version of this mod
Nun verfügbar! X3: Farnham's Legacy - Ein neues Kapitel für einen alten Favoriten
Die komplette X-Roman-Reihe jetzt als Kindle E-Books! (Farnhams Legende, Nopileos, X3: Yoshiko, X3: Hüter der Tore, X3: Wächter der Erde)
Neuauflage der fünf X-Romane als Taschenbuch
The official X-novels Farnham's Legend, Nopileos, X3: Yoshiko as Kindle e-books!
Die komplette X-Roman-Reihe jetzt als Kindle E-Books! (Farnhams Legende, Nopileos, X3: Yoshiko, X3: Hüter der Tore, X3: Wächter der Erde)
Neuauflage der fünf X-Romane als Taschenbuch
The official X-novels Farnham's Legend, Nopileos, X3: Yoshiko as Kindle e-books!
- X2-Illuminatus
- Moderator (Deutsch)
- Posts: 24950
- Joined: Sun, 2. Apr 06, 16:38
Did you download the correct file, the one for X3AP? You also need to rename the cat/dat pair before you copy it into your addon folder. Otherwise you will overwrite an existing cat/dat pair.
Nun verfügbar! X3: Farnham's Legacy - Ein neues Kapitel für einen alten Favoriten
Die komplette X-Roman-Reihe jetzt als Kindle E-Books! (Farnhams Legende, Nopileos, X3: Yoshiko, X3: Hüter der Tore, X3: Wächter der Erde)
Neuauflage der fünf X-Romane als Taschenbuch
The official X-novels Farnham's Legend, Nopileos, X3: Yoshiko as Kindle e-books!
Die komplette X-Roman-Reihe jetzt als Kindle E-Books! (Farnhams Legende, Nopileos, X3: Yoshiko, X3: Hüter der Tore, X3: Wächter der Erde)
Neuauflage der fünf X-Romane als Taschenbuch
The official X-novels Farnham's Legend, Nopileos, X3: Yoshiko as Kindle e-books!
You don't have to use the plugin manager to install this.Trevelvis wrote:I am not very good with mods etc so I installed this with plugin manager I also extracted to main TC directory and renamed them to next available number but cant seem to find it in game, Any advice would be greatly appriciated
If you have AP, you need to install both files in the x3\addon folder, not the main one.
... it seems that this mod hasnt been updated for years ...
here is an "update" for X3AP 3.1
if you want to install it easily, create a text file (name = "Globals.txt"), and paste the following code in it, save it
then create a folder named "types" in your installation directory in the "addon" folder, put Globals.txt in addon\types\ ... ready !!
there are a bunch of other interesting values to "play" with ... e.g. scanner range, some value are in "game units": 500 game units = 1 meter
=> i only changed SG_MAX_DISTANCE_COMM from 25000 to 500000
//-------------------------------------------------------------------
EDIT:
here is the terran conflict 3.2 update:
again, create a text file named "Globals.txt", paste the following code in there, save it
then, create a folder named "types" in your installation folder (= where you can find "scripts", "t", etc..), put Globals.txt in types\ ... ready !!
... have fun !!
here is an "update" for X3AP 3.1
if you want to install it easily, create a text file (name = "Globals.txt"), and paste the following code in it, save it
then create a folder named "types" in your installation directory in the "addon" folder, put Globals.txt in addon\types\ ... ready !!
there are a bunch of other interesting values to "play" with ... e.g. scanner range, some value are in "game units": 500 game units = 1 meter
=> i only changed SG_MAX_DISTANCE_COMM from 25000 to 500000
Code: Select all
/Globals.txt
140;/GlobalSize
SG_MAXSTRAFEFACTOR_SMALLSHIP;49152;
SG_MAXSTRAFEFACTOR_BIGSHIP;26214;
SG_MAXGLIDESPEED;100;
SG_SCANNER_RANGE_SHIP;5000000;
SG_SCANNER_RANGE_SHIP_UPGRADE2;10000000;
SG_SCANNER_RANGE_SHIP_UPGRADE3;15000000;
SG_SCANNER_RANGE_SATELLITE;11000000;
SG_SCANNER_RANGE_SATELLITE2;17500000;
SG_SCANNER_RANGE_STATION;5000000;
SG_SCANNER_RANGE_ORBITALLASER;1250000;
SG_SCANNER_RANGE_FREIGHTSCANNER;2000000;
SG_SCANNER_RANGE_SO_NEBULA;750000;
SG_AVRSPEED;42500;
SG_HUE_ZEROPOS_ARGON;-26;
SG_HUEMODIFIER_MIN_ARGON;340;
SG_HUEMODIFIER_MAX_ARGON;30;
SG_SATMODIFIER_SPECIAL_ARGON;65536;
SG_SATMODIFIER_DEFAULT_ARGON;65536;
SG_HUE_ZEROPOS_BORON;0;// gimp gibt mir anscheinend die Grad in der Falschen richtung.260
SG_HUEMODIFIER_MIN_BORON;0;
SG_HUEMODIFIER_MAX_BORON;0;
SG_SATMODIFIER_SPECIAL_BORON;65536;
SG_SATMODIFIER_DEFAULT_BORON;65536;
SG_HUE_ZEROPOS_SPLIT;0;//350
SG_HUEMODIFIER_MIN_SPLIT;0;
SG_HUEMODIFIER_MAX_SPLIT;0;
SG_SATMODIFIER_SPECIAL_SPLIT;65536;//26214;
SG_SATMODIFIER_DEFAULT_SPLIT;65536;//26214;
SG_HUE_ZEROPOS_PARANID;0;
SG_HUEMODIFIER_MIN_PARANID;340;
SG_HUEMODIFIER_MAX_PARANID;20;
SG_SATMODIFIER_SPECIAL_PARANID;65536;
SG_SATMODIFIER_DEFAULT_PARANID;65536;
SG_HUE_ZEROPOS_TELADI;130;
SG_HUEMODIFIER_MIN_TELADI;340;
SG_HUEMODIFIER_MAX_TELADI;20;
SG_SATMODIFIER_SPECIAL_TELADI;65536;
SG_SATMODIFIER_DEFAULT_TELADI;65536;
SG_HUE_ZEROPOS_XENON;0;
SG_HUEMODIFIER_MIN_XENON;340;
SG_HUEMODIFIER_MAX_XENON;20;
SG_SATMODIFIER_SPECIAL_XENON;65536;
SG_SATMODIFIER_DEFAULT_XENON;65536;
SG_HUE_ZEROPOS_KHAAK;0;
SG_HUEMODIFIER_MIN_KHAAK;0;
SG_HUEMODIFIER_MAX_KHAAK;0;
SG_SATMODIFIER_SPECIAL_KHAAK;65536;
SG_SATMODIFIER_DEFAULT_KHAAK;65536;
SG_HUE_ZEROPOS_PIRATE;0;
SG_HUEMODIFIER_MIN_PIRATE;0;
SG_HUEMODIFIER_MAX_PIRATE;0;
SG_SATMODIFIER_SPECIAL_PIRATE;65536;
SG_SATMODIFIER_DEFAULT_PIRATE;65536;
SG_HUE_ZEROPOS_GONER;0;
SG_HUEMODIFIER_MIN_GONER;0;
SG_HUEMODIFIER_MAX_GONER;0;
SG_SATMODIFIER_SPECIAL_GONER;65536;
SG_SATMODIFIER_DEFAULT_GONER;65536;
SG_HUE_ZEROPOS_TERRAN;0;
SG_HUEMODIFIER_MIN_TERRAN;0;
SG_HUEMODIFIER_MAX_TERRAN;0;
SG_SATMODIFIER_SPECIAL_TERRAN;65536;
SG_SATMODIFIER_DEFAULT_TERRAN;65536;
SG_HUE_ZEROPOS_YAKI;0;
SG_HUEMODIFIER_MIN_YAKI;0;
SG_HUEMODIFIER_MAX_YAKI;0;
SG_SATMODIFIER_SPECIAL_YAKI;65536;
SG_SATMODIFIER_DEFAULT_YAKI;65536;
SG_HUE_ZEROPOS_RACE1;0;
SG_HUEMODIFIER_MIN_RACE1;0;
SG_HUEMODIFIER_MAX_RACE1;359;
SG_SATMODIFIER_SPECIAL_RACE1;65536;
SG_SATMODIFIER_DEFAULT_RACE1;65536;
SG_HUE_ZEROPOS_RACE2;0;
SG_HUEMODIFIER_MIN_RACE2;0;
SG_HUEMODIFIER_MAX_RACE2;359;
SG_SATMODIFIER_SPECIAL_RACE2;65536;
SG_SATMODIFIER_DEFAULT_RACE2;65536;
SG_MM_METHOD;1; // 0:fixed, 1-4:formulae
SG_MM_YIELD_TYPE;1; // 0:none, 1:random, 2:fixed
SG_MM_YIELD_MULTIPLIER;1;
SG_MM_YIELD_DIVISOR;30;
SG_MM_YIELD_ZERO;0; // 0:none, 1:normal
SG_MM_RELVALUE_TYPE;1; // 0:none, 1:random, 2:fixed
SG_MM_RELVALUE_BASE;100;
SG_MM_EMPTY_MULTIPLIER;1;
SG_MM_EMPTY_DIVISOR;1;
SG_MM_EMPTY_PERCENTAGE;30;
SG_MM_FIXED_MINIMUM;1;
SG_MM_RANDOM_MINIMUM;2;
SG_MM_RANDOM_RANGE;0;
SG_MM_BULLET_ENERGY;10000;
SG_MM_DESTRUCTION_RANGE;100000;
SG_MISSION_QUOTA_TRADE;4;
SG_MISSION_QUOTA_FIGHT;4;
SG_MISSION_QUOTA_BUILD;4;
SG_MISSION_QUOTA_THINK;4;
// 87
SG_DETAILVISIBLE_MINDIST;0;
SG_MIN_FOV;70;
SG_MAX_FOV;100;
SG_GATE_REALIGNMENT_ENERGY;10000; // needed energy cells
SG_GATE_REALIGNMENT_WAIT;7200; // time between linking
SG_GATE_REALIGNMENT_LINK;300; // time it takes for link to complete
// 93
SG_CURSORSTEERING_DAMPING;30; // damping factor
SG_CURSORSTEERING_MAXFIREANGLE;30; // max cursor firing angle, must be < 90
// all in km
SG_MAX_DISTANCE_COMM;500000; // largest Terran station ca 25km diameter, 12.5km radius
SG_MAX_DISTANCE_BEAMING;5000; // transporter device
SG_MAX_VERTEXDIST_DOCKCOMPUTER;4000; // distance to nearest vertex of station
SG_MAX_DISTANCE_BUILDCOMPLEX;20000; // distance between selected factories
// 99
SG_TRACKER_NUM_SHIP;10;
SG_TRACKER_NUM_PLSHIP;16;
SG_TRACKER_NUM_ENEMYSHIP;8;
SG_TRACKER_NUM_HUGESHIP;10;
SG_TRACKER_NUM_HUGEPLSHIP;10;
SG_TRACKER_NUM_HUGEENEMYSHIP;8;
SG_TRACKER_NUM_STATION;8;
SG_TRACKER_NUM_MINES;4;
SG_TRACKER_NUM_BEACON;2;
SG_TRACKER_NUM_CONTAINER;2;
SG_TRACKER_NUM_INMISSILE;2;
SG_TRACKER_NUM_CIVILIAN;2;
SG_TRACKER_NUM_GATES;16;
SG_TRACKER_NUM_ASTEROIDS;3;
SG_TRACKER_NUM_OTHER;3;
// 114
SG_DOCK_STORAGE_FACTOR;3; // Player Normal Docks Storage Multiplier
SG_HUB_STORAGE_FACTOR;6; // Player Terraformer Hub Storage Multiplier
SG_NPC_DOCK_STORAGE_FACTOR;1; // NPC Normal Docks Storage Multiplier
SG_NPC_HUB_STORAGE_FACTOR;6; // NPC Terraformer Hub Storage Multiplier
// 118
SG_OOS_FIGHT_MODE;1;
// all in m
SG_TRACTOR_BREAK_DIST;1332;
SG_TRACTOR_SPRING_DIST;777;
SG_TRACTOR_SPRING_CONST;4369; // fixed point spring constant
SG_TRACTOR_SPEED_LIMIT;80;
// 123
SG_MISSILE_SWARM_COUNT;8; // number of missiles in a swarm
SG_MISSILE_SWARM_ROT_TIME;15000; // time for a full rotation in ms, 0 stops rotation
SG_MISSILE_SWARM_WIGGLE_FACTOR;8192; // random position variance, 65536/missilecount is a good base
// War parameters
SG_WAR_SCORE_PLAYER_MULTIPLIER;20;
SG_WAR_SCORE_MD_MULTIPLIER;1;
SG_WAR_SCORE_HULL_DIVISOR;2000;
SG_WAR_SCORE_RELVAL_DIVISOR;1000;
// 130
//-------------------------------------------------------------------
EDIT:
here is the terran conflict 3.2 update:
again, create a text file named "Globals.txt", paste the following code in there, save it
then, create a folder named "types" in your installation folder (= where you can find "scripts", "t", etc..), put Globals.txt in types\ ... ready !!
Code: Select all
/Globals.txt
123;/GlobalSize
SG_MAXSTRAFEFACTOR_SMALLSHIP;49152;
SG_MAXSTRAFEFACTOR_BIGSHIP;26214;
SG_MAXGLIDESPEED;100;
SG_SCANNER_RANGE_SHIP;5000000;
SG_SCANNER_RANGE_SHIP_UPGRADE2;10000000;
SG_SCANNER_RANGE_SHIP_UPGRADE3;15000000;
SG_SCANNER_RANGE_SATELLITE;11000000;
SG_SCANNER_RANGE_SATELLITE2;17500000;
SG_SCANNER_RANGE_STATION;5000000;
SG_SCANNER_RANGE_ORBITALLASER;1250000;
SG_SCANNER_RANGE_FREIGHTSCANNER;2000000;
SG_SCANNER_RANGE_SO_NEBULA;750000;
SG_AVRSPEED;42500;
SG_HUE_ZEROPOS_ARGON;-26;
SG_HUEMODIFIER_MIN_ARGON;340;
SG_HUEMODIFIER_MAX_ARGON;30;
SG_SATMODIFIER_SPECIAL_ARGON;65536;
SG_SATMODIFIER_DEFAULT_ARGON;65536;
SG_HUE_ZEROPOS_BORON;0;// gimp gibt mir anscheinend die Grad in der Falschen richtung.260
SG_HUEMODIFIER_MIN_BORON;0;
SG_HUEMODIFIER_MAX_BORON;0;
SG_SATMODIFIER_SPECIAL_BORON;65536;
SG_SATMODIFIER_DEFAULT_BORON;65536;
SG_HUE_ZEROPOS_SPLIT;0;//350
SG_HUEMODIFIER_MIN_SPLIT;0;
SG_HUEMODIFIER_MAX_SPLIT;0;
SG_SATMODIFIER_SPECIAL_SPLIT;65536;//26214;
SG_SATMODIFIER_DEFAULT_SPLIT;65536;//26214;
SG_HUE_ZEROPOS_PARANID;0;
SG_HUEMODIFIER_MIN_PARANID;340;
SG_HUEMODIFIER_MAX_PARANID;20;
SG_SATMODIFIER_SPECIAL_PARANID;65536;
SG_SATMODIFIER_DEFAULT_PARANID;65536;
SG_HUE_ZEROPOS_TELADI;130;
SG_HUEMODIFIER_MIN_TELADI;340;
SG_HUEMODIFIER_MAX_TELADI;20;
SG_SATMODIFIER_SPECIAL_TELADI;65536;
SG_SATMODIFIER_DEFAULT_TELADI;65536;
SG_HUE_ZEROPOS_XENON;0;
SG_HUEMODIFIER_MIN_XENON;340;
SG_HUEMODIFIER_MAX_XENON;20;
SG_SATMODIFIER_SPECIAL_XENON;65536;
SG_SATMODIFIER_DEFAULT_XENON;65536;
SG_HUE_ZEROPOS_KHAAK;0;
SG_HUEMODIFIER_MIN_KHAAK;0;
SG_HUEMODIFIER_MAX_KHAAK;0;
SG_SATMODIFIER_SPECIAL_KHAAK;65536;
SG_SATMODIFIER_DEFAULT_KHAAK;65536;
SG_HUE_ZEROPOS_PIRATE;0;
SG_HUEMODIFIER_MIN_PIRATE;0;
SG_HUEMODIFIER_MAX_PIRATE;0;
SG_SATMODIFIER_SPECIAL_PIRATE;65536;
SG_SATMODIFIER_DEFAULT_PIRATE;65536;
SG_HUE_ZEROPOS_GONER;0;
SG_HUEMODIFIER_MIN_GONER;0;
SG_HUEMODIFIER_MAX_GONER;0;
SG_SATMODIFIER_SPECIAL_GONER;65536;
SG_SATMODIFIER_DEFAULT_GONER;65536;
SG_HUE_ZEROPOS_TERRAN;0;
SG_HUEMODIFIER_MIN_TERRAN;0;
SG_HUEMODIFIER_MAX_TERRAN;0;
SG_SATMODIFIER_SPECIAL_TERRAN;65536;
SG_SATMODIFIER_DEFAULT_TERRAN;65536;
SG_HUE_ZEROPOS_YAKI;0;
SG_HUEMODIFIER_MIN_YAKI;0;
SG_HUEMODIFIER_MAX_YAKI;0;
SG_SATMODIFIER_SPECIAL_YAKI;65536;
SG_SATMODIFIER_DEFAULT_YAKI;65536;
SG_MM_METHOD;1; // 0:fixed, 1-4:formulae
SG_MM_YIELD_TYPE;1; // 0:none, 1:random, 2:fixed
SG_MM_YIELD_MULTIPLIER;1;
SG_MM_YIELD_DIVISOR;30;
SG_MM_YIELD_ZERO;0; // 0:none, 1:normal
SG_MM_RELVALUE_TYPE;1; // 0:none, 1:random, 2:fixed
SG_MM_RELVALUE_BASE;100;
SG_MM_EMPTY_MULTIPLIER;1;
SG_MM_EMPTY_DIVISOR;1;
SG_MM_EMPTY_PERCENTAGE;30;
SG_MM_FIXED_MINIMUM;1;
SG_MM_RANDOM_MINIMUM;2;
SG_MM_RANDOM_RANGE;0;
SG_MM_BULLET_ENERGY;10000;
SG_MM_DESTRUCTION_RANGE;100000;
SG_MISSION_QUOTA_TRADE;4;
SG_MISSION_QUOTA_FIGHT;4;
SG_MISSION_QUOTA_BUILD;4;
SG_MISSION_QUOTA_THINK;4;
// 87
SG_DETAILVISIBLE_MINDIST;0;
SG_MIN_FOV;70;
SG_MAX_FOV;100;
SG_GATE_REALIGNMENT_ENERGY;10000; // needed energy cells
SG_GATE_REALIGNMENT_WAIT;7200; // time between linking
SG_GATE_REALIGNMENT_LINK;300; // time it takes for link to complete
// 93
SG_CURSORSTEERING_DAMPING;30; // damping factor
SG_CURSORSTEERING_MAXFIREANGLE;30; // max cursor firing angle, must be < 90
// all in km
SG_MAX_DISTANCE_COMM;500000; // largest Terran station ca 25km diameter, 12.5km radius
SG_MAX_DISTANCE_BEAMING;5000; // transporter device
SG_MAX_VERTEXDIST_DOCKCOMPUTER;4000; // distance to nearest vertex of station
SG_MAX_DISTANCE_BUILDCOMPLEX;20000; // distance between selected factories
SG_MAXHULL_CONTAINER;100;
SG_MAXHULL_BOARDINGPOD;300;
// 101
SG_TRACKER_NUM_SHIP;10;
SG_TRACKER_NUM_PLSHIP;16;
SG_TRACKER_NUM_ENEMYSHIP;8;
SG_TRACKER_NUM_HUGESHIP;10;
SG_TRACKER_NUM_HUGEPLSHIP;10;
SG_TRACKER_NUM_HUGEENEMYSHIP;8;
SG_TRACKER_NUM_STATION;8;
SG_TRACKER_NUM_MINES;4;
SG_TRACKER_NUM_BEACON;2;
SG_TRACKER_NUM_CONTAINER;2;
SG_TRACKER_NUM_INMISSILE;2;
SG_TRACKER_NUM_CIVILIAN;2;
SG_TRACKER_NUM_GATES;16;
SG_TRACKER_NUM_ASTEROIDS;3;
SG_TRACKER_NUM_OTHER;3;
// 116
SG_DOCK_STORAGE_FACTOR;0; // Normal Docks Storage Multiplier
SG_HUB_STORAGE_FACTOR;6; // Terraformer Hub Storage Multiplier
// 118
SG_OOS_FIGHT_MODE;0;
// all in km
SG_TRACTOR_BREAK_DIST;1332;
SG_TRACTOR_SPRING_DIST;777;
SG_TRACTOR_SPRING_CONST;4369; // fixed point spring constant
SG_TRACTOR_SPEED_LIMIT;80;
// 123
Last edited by JSDD on Tue, 9. Feb 16, 14:32, edited 3 times in total.
To err is human. To really foul things up you need a computer.
Irren ist menschlich. Aber wenn man richtig Fehler machen will, braucht man einen Computer.
Mission Director Beispiele
Irren ist menschlich. Aber wenn man richtig Fehler machen will, braucht man einen Computer.
Mission Director Beispiele
JSDD wrote:... it seems that this mod hasnt been updated for years ...
here is an "update" for X3AP 3.1
if you want to install it easily, create a text file (name = "Globals.txt"), and paste the following code in it, save it
then create a folder named "types" in your installation directory in the "addon" folder, put Globals.txt in addon\types\ ... ready !!
there are a bunch of other interesting values to "play" with ... e.g. scanner range, some value are in "game units": 500 game units = 1 meter
=> i only changed SG_MAX_DISTANCE_COMM from 25000 to 500000
Code: Select all
/Globals.txt 140;/GlobalSize SG_MAXSTRAFEFACTOR_SMALLSHIP;49152; SG_MAXSTRAFEFACTOR_BIGSHIP;26214; SG_MAXGLIDESPEED;100; SG_SCANNER_RANGE_SHIP;5000000; SG_SCANNER_RANGE_SHIP_UPGRADE2;10000000; SG_SCANNER_RANGE_SHIP_UPGRADE3;15000000; SG_SCANNER_RANGE_SATELLITE;11000000; SG_SCANNER_RANGE_SATELLITE2;17500000; SG_SCANNER_RANGE_STATION;5000000; SG_SCANNER_RANGE_ORBITALLASER;1250000; SG_SCANNER_RANGE_FREIGHTSCANNER;2000000; SG_SCANNER_RANGE_SO_NEBULA;750000; SG_AVRSPEED;42500; SG_HUE_ZEROPOS_ARGON;-26; SG_HUEMODIFIER_MIN_ARGON;340; SG_HUEMODIFIER_MAX_ARGON;30; SG_SATMODIFIER_SPECIAL_ARGON;65536; SG_SATMODIFIER_DEFAULT_ARGON;65536; SG_HUE_ZEROPOS_BORON;0;// gimp gibt mir anscheinend die Grad in der Falschen richtung.260 SG_HUEMODIFIER_MIN_BORON;0; SG_HUEMODIFIER_MAX_BORON;0; SG_SATMODIFIER_SPECIAL_BORON;65536; SG_SATMODIFIER_DEFAULT_BORON;65536; SG_HUE_ZEROPOS_SPLIT;0;//350 SG_HUEMODIFIER_MIN_SPLIT;0; SG_HUEMODIFIER_MAX_SPLIT;0; SG_SATMODIFIER_SPECIAL_SPLIT;65536;//26214; SG_SATMODIFIER_DEFAULT_SPLIT;65536;//26214; SG_HUE_ZEROPOS_PARANID;0; SG_HUEMODIFIER_MIN_PARANID;340; SG_HUEMODIFIER_MAX_PARANID;20; SG_SATMODIFIER_SPECIAL_PARANID;65536; SG_SATMODIFIER_DEFAULT_PARANID;65536; SG_HUE_ZEROPOS_TELADI;130; SG_HUEMODIFIER_MIN_TELADI;340; SG_HUEMODIFIER_MAX_TELADI;20; SG_SATMODIFIER_SPECIAL_TELADI;65536; SG_SATMODIFIER_DEFAULT_TELADI;65536; SG_HUE_ZEROPOS_XENON;0; SG_HUEMODIFIER_MIN_XENON;340; SG_HUEMODIFIER_MAX_XENON;20; SG_SATMODIFIER_SPECIAL_XENON;65536; SG_SATMODIFIER_DEFAULT_XENON;65536; SG_HUE_ZEROPOS_KHAAK;0; SG_HUEMODIFIER_MIN_KHAAK;0; SG_HUEMODIFIER_MAX_KHAAK;0; SG_SATMODIFIER_SPECIAL_KHAAK;65536; SG_SATMODIFIER_DEFAULT_KHAAK;65536; SG_HUE_ZEROPOS_PIRATE;0; SG_HUEMODIFIER_MIN_PIRATE;0; SG_HUEMODIFIER_MAX_PIRATE;0; SG_SATMODIFIER_SPECIAL_PIRATE;65536; SG_SATMODIFIER_DEFAULT_PIRATE;65536; SG_HUE_ZEROPOS_GONER;0; SG_HUEMODIFIER_MIN_GONER;0; SG_HUEMODIFIER_MAX_GONER;0; SG_SATMODIFIER_SPECIAL_GONER;65536; SG_SATMODIFIER_DEFAULT_GONER;65536; SG_HUE_ZEROPOS_TERRAN;0; SG_HUEMODIFIER_MIN_TERRAN;0; SG_HUEMODIFIER_MAX_TERRAN;0; SG_SATMODIFIER_SPECIAL_TERRAN;65536; SG_SATMODIFIER_DEFAULT_TERRAN;65536; SG_HUE_ZEROPOS_YAKI;0; SG_HUEMODIFIER_MIN_YAKI;0; SG_HUEMODIFIER_MAX_YAKI;0; SG_SATMODIFIER_SPECIAL_YAKI;65536; SG_SATMODIFIER_DEFAULT_YAKI;65536; SG_HUE_ZEROPOS_RACE1;0; SG_HUEMODIFIER_MIN_RACE1;0; SG_HUEMODIFIER_MAX_RACE1;359; SG_SATMODIFIER_SPECIAL_RACE1;65536; SG_SATMODIFIER_DEFAULT_RACE1;65536; SG_HUE_ZEROPOS_RACE2;0; SG_HUEMODIFIER_MIN_RACE2;0; SG_HUEMODIFIER_MAX_RACE2;359; SG_SATMODIFIER_SPECIAL_RACE2;65536; SG_SATMODIFIER_DEFAULT_RACE2;65536; SG_MM_METHOD;1; // 0:fixed, 1-4:formulae SG_MM_YIELD_TYPE;1; // 0:none, 1:random, 2:fixed SG_MM_YIELD_MULTIPLIER;1; SG_MM_YIELD_DIVISOR;30; SG_MM_YIELD_ZERO;0; // 0:none, 1:normal SG_MM_RELVALUE_TYPE;1; // 0:none, 1:random, 2:fixed SG_MM_RELVALUE_BASE;100; SG_MM_EMPTY_MULTIPLIER;1; SG_MM_EMPTY_DIVISOR;1; SG_MM_EMPTY_PERCENTAGE;30; SG_MM_FIXED_MINIMUM;1; SG_MM_RANDOM_MINIMUM;2; SG_MM_RANDOM_RANGE;0; SG_MM_BULLET_ENERGY;10000; SG_MM_DESTRUCTION_RANGE;100000; SG_MISSION_QUOTA_TRADE;4; SG_MISSION_QUOTA_FIGHT;4; SG_MISSION_QUOTA_BUILD;4; SG_MISSION_QUOTA_THINK;4; // 87 SG_DETAILVISIBLE_MINDIST;0; SG_MIN_FOV;70; SG_MAX_FOV;100; SG_GATE_REALIGNMENT_ENERGY;10000; // needed energy cells SG_GATE_REALIGNMENT_WAIT;7200; // time between linking SG_GATE_REALIGNMENT_LINK;300; // time it takes for link to complete // 93 SG_CURSORSTEERING_DAMPING;30; // damping factor SG_CURSORSTEERING_MAXFIREANGLE;30; // max cursor firing angle, must be < 90 // all in km SG_MAX_DISTANCE_COMM;500000; // largest Terran station ca 25km diameter, 12.5km radius SG_MAX_DISTANCE_BEAMING;5000; // transporter device SG_MAX_VERTEXDIST_DOCKCOMPUTER;4000; // distance to nearest vertex of station SG_MAX_DISTANCE_BUILDCOMPLEX;20000; // distance between selected factories // 99 SG_TRACKER_NUM_SHIP;10; SG_TRACKER_NUM_PLSHIP;16; SG_TRACKER_NUM_ENEMYSHIP;8; SG_TRACKER_NUM_HUGESHIP;10; SG_TRACKER_NUM_HUGEPLSHIP;10; SG_TRACKER_NUM_HUGEENEMYSHIP;8; SG_TRACKER_NUM_STATION;8; SG_TRACKER_NUM_MINES;4; SG_TRACKER_NUM_BEACON;2; SG_TRACKER_NUM_CONTAINER;2; SG_TRACKER_NUM_INMISSILE;2; SG_TRACKER_NUM_CIVILIAN;2; SG_TRACKER_NUM_GATES;16; SG_TRACKER_NUM_ASTEROIDS;3; SG_TRACKER_NUM_OTHER;3; // 114 SG_DOCK_STORAGE_FACTOR;3; // Player Normal Docks Storage Multiplier SG_HUB_STORAGE_FACTOR;6; // Player Terraformer Hub Storage Multiplier SG_NPC_DOCK_STORAGE_FACTOR;1; // NPC Normal Docks Storage Multiplier SG_NPC_HUB_STORAGE_FACTOR;6; // NPC Terraformer Hub Storage Multiplier // 118 SG_OOS_FIGHT_MODE;1; // all in m SG_TRACTOR_BREAK_DIST;1332; SG_TRACTOR_SPRING_DIST;777; SG_TRACTOR_SPRING_CONST;4369; // fixed point spring constant SG_TRACTOR_SPEED_LIMIT;80; // 123 SG_MISSILE_SWARM_COUNT;8; // number of missiles in a swarm SG_MISSILE_SWARM_ROT_TIME;15000; // time for a full rotation in ms, 0 stops rotation SG_MISSILE_SWARM_WIGGLE_FACTOR;8192; // random position variance, 65536/missilecount is a good base // War parameters SG_WAR_SCORE_PLAYER_MULTIPLIER;20; SG_WAR_SCORE_MD_MULTIPLIER;1; SG_WAR_SCORE_HULL_DIVISOR;2000; SG_WAR_SCORE_RELVAL_DIVISOR;1000; // 130
Easy lol, I am playing TC as stated so do I still do same instructions for that , Thx
Trevelvis wrote:Easy lol, I am playing TC as stated so do I still do same instructions for that , Thx
... i've updated the post above
To err is human. To really foul things up you need a computer.
Irren ist menschlich. Aber wenn man richtig Fehler machen will, braucht man einen Computer.
Mission Director Beispiele
Irren ist menschlich. Aber wenn man richtig Fehler machen will, braucht man einen Computer.
Mission Director Beispiele