[Mod] Litcube's Saturn Complex Hub V0.99b

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

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Litcube
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Post by Litcube » Tue, 24. Dec 13, 14:30

i64man, read the original post, and there's links to instructions half the way down.

Etyneo
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Post by Etyneo » Tue, 24. Dec 13, 18:39

Additionally, if you're running any mods that affect TFactories you will need to merge the TFactories files and modify the setup script so that it points to the correct factories. Otherwise the new shipyard in Saturn 3 will not have the correct stock. I seem to remember something about instructions on page 11 and/or 14...
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THE_TrashMan
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Post by THE_TrashMan » Fri, 23. Oct 15, 19:23

Will this work with AP and XRM?
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Post by Alan Phipps » Fri, 23. Oct 15, 20:19

@ THE_Trashman: Read the first 3 posts in this thread and the answer would seem to be pretty positive. (Post 3 says how to use with other mods and post 1 mentions X3AP installation.)

Of course you also need to check in its thread that XRM will work OK with this mod.
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caishow2
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Post by caishow2 » Sat, 24. Oct 15, 02:56

This MOD and FDN8.04 are the same?

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Zaitsev
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Post by Zaitsev » Sat, 24. Oct 15, 15:26

caishow2 wrote:This MOD and FDN8.04 are the same?
Short answer: No. From what I could gather the FDN act as a centralized access point for factories within its operating range, which is stated to be five jumps away, and it also seem to distribute resources among the factories within range.

Saturn Complex Hubs are basically an entire, self sufficient complex stuffed inside a single factory, designed to produce large amounts of one ware.
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Post by ArcticPrism » Wed, 18. Nov 15, 07:37

In the Litcube's Universe Mod, how do I transfer materials into the complex? I can't do it like I would with a normal station by simply opening freight and moving the slider.

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dizzy
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Post by dizzy » Wed, 18. Nov 15, 10:07

If this is a question about LU ask in the LU thread. Anyways, you don't transfer resources, like Zaitsev said it's self-sufficient. You can only transfer the products and its secondary resource (if you have some Energy Cells leftover).
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Zanzubaa
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Post by Zanzubaa » Wed, 1. Jun 16, 17:43

The complex calculator is just locking up X3LU for me.

I select number of modules, hit 'OK' and the game freezes up and I am forced to ctrl-alt-del back into Windows and force shut down the un-responsive game.

I have given the script plenty of time to do its business. I know it can take a few seconds. I left it much longer.

I re-installed the script a few times but no good.

Just to clarify.
DAT+CAT ----------> X3LU root directory, renamed. For me to 14.
script files ----------> addon/scripts
T files -----------> addon/t

I do not know what else to do really. Sometimes it locked up with 1 module selected, it always locks up with more selected. I assume 'modules' is the number of factories you want (say 50 wasp missile fabs).

My install is as so. All fresh. Installed in the order listed.
X3AP 3.0
X3AP_Bonus_Pack_5.1.0.0
LitcubesUniverseV1.7.0
SaturnComplexHub.99b

Satellites Monitoring 1.6b
GalacticNewsService-LU-v1.0.1b
XM-R v1.59b ([X3LU] X-Missions Reloaded (XM-R) v1.59b)
ShipBrowser-1.2.1
X3LU_SIaF-7-r7 (Ty Dizzy)
X3AP_3.0_nonsteam

Sirrobert
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Post by Sirrobert » Wed, 1. Jun 16, 18:00

SCH is already part of LU, this mod is for vanilla.
Also: don't use the bonus pack with LU, it has problems
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Zanzubaa
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Post by Zanzubaa » Wed, 1. Jun 16, 18:32

Ahh dang, alright then thanks. I will do a fresh install again. I did not realise SCH was already included in X3LU, I should have read over the documentation more thoroughly.

Edit: Yes, all seems fine now. No lockups. Learn from my mistake, do not install SCH twice.

X3LU also has an in-build ship browser as well, another addon I did not need apparently.

I was not aware the player-console was so useful. I only just came across it after going through more documentation.
Last edited by Zanzubaa on Wed, 1. Jun 16, 19:30, edited 1 time in total.

Sirrobert
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Post by Sirrobert » Wed, 1. Jun 16, 18:55

When looking at mods to add to LU, the ones build for LU all mention it in the title.
And they are listed here: http://forum.egosoft.com/viewtopic.php?t=380168
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shulthz
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Post by shulthz » Tue, 11. Oct 16, 09:31

NO X3AP_Bonus_Pack_5.1.0.0

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Litcube
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Post by Litcube » Tue, 11. Oct 16, 15:28

shulthz wrote:NO X3AP_Bonus_Pack_5.1.0.0
wut

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LordSekmeth
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Post by LordSekmeth » Sun, 30. Oct 16, 15:46

Would it be possible to tinker a bit with this, and say let me add a few extra factories to it?

Lets say I want to create a Bliss Complex in Weaver's Tempest, but I would also like a surplus of secondary wares, like Nostrop Oil, Silicon Wafers, Sunrise Flowers and Swamp Plants?
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Aranov
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Post by Aranov » Sat, 11. Mar 17, 19:26

Is there an alternative download link? The one in the first post isn't working ,at least for for me.


EDIT: So it turns out that http://archive.org/web/ has an archived version of the download link that works, In case anyone else was looking.

normntaz
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Post by normntaz » Sat, 25. Mar 17, 22:25

Aranov wrote:Is there an alternative download link? The one in the first post isn't working ,at least for for me.


EDIT: So it turns out that http://archive.org/web/ has an archived version of the download link that works, In case anyone else was looking.
I tried that. I get: "Page cannot be displayed due to robots.txt."

Any other places we can get this file?

icefire817
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Post by icefire817 » Thu, 13. Apr 17, 21:10

Could someone re-upload the mod? It'd be great to get this working in AP. Thanks!

BinarySecond
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Post by BinarySecond » Tue, 6. Jun 17, 13:41

Yeah it's a real shame because this mod seems really great, I love the automation that's built in.

Only way to get it is with LitCube's universe, which I don't want to play yet because I've not finished the AP plot yet.

BinarySecond
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Post by BinarySecond » Thu, 8. Jun 17, 12:38

A nice person on the XTC reddit has hosted the file on their google drive, if you search for Saturn Complex Hub you should be able to find it.

As of posting it's still on the front page.

Edit: Really struggling to figure out how to edit the files together, if anyone has experience of this that could help that would be great.

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