Questions about the Present and the Future...

General discussions about X Rebirth.

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mr.WHO
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Post by mr.WHO » Mon, 4. May 15, 18:28

CBJ wrote: Our main development focus at the moment is on adding new features to the game engine. The result of a lot of this work is likely to find its way into a new game rather than an update to XR, but that by no means rules out further updates to XR nor future DLC for it.
One part of me is happy that there is some progress planned, but the other part of me feels extremely bad taste as you basically said that XR is prototype product and I should ignore any DLC and wait for a new game to come.


Edit: replaced failed with prototype.
Last edited by mr.WHO on Mon, 4. May 15, 19:18, edited 1 time in total.

CBJ
EGOSOFT
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Post by CBJ » Mon, 4. May 15, 18:52

I'm really struggling to understand how you managed to read what I wrote and get that interpretation out of it.

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Nikola515
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Post by Nikola515 » Mon, 4. May 15, 19:10

I just hope that next game comes out as early access... I don't want to be disappointed just like with XR and i also don't want to wait another 6 years :P Anyway CBJ is there any plans about early access (that is if there is going to be new game)?
It's not world hunger because we can't feed poor,it's because there will never be enough to feed the rich .....

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mr.WHO
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Post by mr.WHO » Mon, 4. May 15, 19:14

Maybe I overdramatized, but I still read "ignore the XR and it's DLC, all good stuff will be in the new game".

Well I'm OK with that as long as it will be same quality jump like between X3:Reunion and X3:TC. However there was no paid DLC for X3:R, so this really makes me seriously avoid any DLC for XR unless they are free (I'd definetly not paid for something like Teladi Outpost - it's nice as free DLC, but not really worth it's price).

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Santi
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Post by Santi » Mon, 4. May 15, 19:51

Egosoft after the original launch of a game, normally have around a 3 year developing time between games, so do not be too hyped for a new game anytime soon, and they build upon their original game, enhancing and updating the engine but keeping a lot of the original gameplay ideas and expanding them taking into account some player feedback and community created content. This is very noticeable if you have played all the games in the previous franchise.

I will be happy to buy a good, fat, expansion to the game, as said before, I will never have paid for the Teladi Outpost. And by my style of gameplay I believe I can add at least 100 ~ 150 hours more to my already played 300 easily.
A por ellos que son pocos y cobardes

vadiolive
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Post by vadiolive » Mon, 4. May 15, 20:58

Since ego like do standalone expansion....

If you are owner x-rebirth get 50%-75% off(depend content)
If not you pay full price

I see in fews game (and think bit fair)

But if guys think ego can sustain more patch without expansion or new game i have strong sure cant

I stopped in 3.20 and wait expansion
Whats i like to back play? well its other topic i think

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mr.WHO
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Post by mr.WHO » Mon, 4. May 15, 21:15

I like the idea of a new stand-alone XR-based game with a discount for XR owners (75% might be waaay to much, but 25-50% is resonable).

Especially if it would provide same evolution as it was between X3:R and X3:TC.

If the average 3 years developement between games will be kept, then we can expect the new game somewhere next year.

Luanda
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Post by Luanda » Mon, 4. May 15, 21:33

mr.WHO wrote:Maybe I overdramatized, but I still read "ignore the XR and it's DLC, all good stuff will be in the new game".
yes, i seem to read the same way as i've got to that idea too. which is somewhat good for me as i've got back the price of xr, at least there is no danger i will have to buy it again :)

what worries me is that for me there was no real quality jump between x3:r and x3:tc, not even with x3:ap. just fixed some bugs, added some minor menu changes and an overscripted pointless war (and some op ships like m7m-s). if that will be the jump they can give with the next iteration, i will have to start developing my own spacegame :) i will finish quicker...
i dont know when they have started developing the first x but the ancient x-wing games had better fight AI than what ego achieved since the first day until now. i've promised myself, i will not buy their game unless the AI and pathing gets fixed because when a straight line fly - 1 turn - straight line fly would be enough to dock a trader it goes 3 round around the station before it can find where to go and thats pretty bad.

DeathMade
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Post by DeathMade » Mon, 4. May 15, 22:40

I love whole X series. Hell, I even love XR! Exploration is just super cool and those huge stations are just mind blowing.

But there are many annoying bugs and the optimisation sucks! (we know that there is massive economy simulation running in the background, but when even on top end PCs it has max 40 FPS, there must be something wrong)

So here is a recipe for new title: Listen to community + optimisation + no bugs = MASTERPIECE

And PLEASE don't even think of those ****** console textures again! X series is PC master race only :)

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Nikola515
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Post by Nikola515 » Tue, 5. May 15, 00:57

XR is not that bad game.... But problem with it is that it don't have freedom just like all the other X2/X3 games. So for new players might be ok but for majority of X fans it is junk.... Having pretty graphics is nice but freedom and gameplay design is horrible :( Especially when we need to deal with stupid AI managers and almost no way to tell our ships what to do :( Even escorts ships are retarded :(
It's not world hunger because we can't feed poor,it's because there will never be enough to feed the rich .....

XenonSurf
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Post by XenonSurf » Tue, 5. May 15, 01:58

@Graaf,

Another flyable ship? Take another cockpit and change the external ship textures (that you don't see anyway, except in External View), and there you go, you fly another ship.
Sorry, but I could mod such a pathetic thing in 10 minutes... So what's the point in that? It doesn't change the gameplay for 1 yota.
Besides: There are already a couple of nice cockpits, so they don't even need to be modded...

@CBJ,
thanks very much for an excellent XR, I appreciate your numerous patches. Vortreffliche Arbeit :wink:

XenonS

Slashman
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Post by Slashman » Tue, 5. May 15, 02:26

XenonSurf wrote:@Graaf,

Another flyable ship? Take another cockpit and change the external ship textures (that you don't see anyway, except in External View), and there you go, you fly another ship.
Sorry, but I could mod such a pathetic thing in 10 minutes... So what's the point in that? It doesn't change the gameplay for 1 yota.
Besides: There are already a couple of nice cockpits, so they don't even need to be modded...

@CBJ,
thanks very much for an excellent XR, I appreciate your numerous patches. Vortreffliche Arbeit :wink:

XenonS
I'm thinking that people would want additional flyable ships to have different stats and abilities, advantages/disadvantages, weapons to the default ship.

That WOULD change the gameplay more than a little bit.

Also...the butt-ugliness of the Skunk is a turn off for some folks. Yes...one of those folks is me. :(
If you want a different perspective, stand on your head.

XenonSurf
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Post by XenonSurf » Tue, 5. May 15, 04:09

Slashman wrote: I'm thinking that people would want additional flyable ships to have different stats and abilities, advantages/disadvantages, weapons to the default ship.

That WOULD change the gameplay more than a little bit.
Yes, maybe in X4 or whatever game Egosoft will (hopefully) release, but not in X Rebirth, I guess. We could speak for days about what should be added in XR, ships, planet landings and activities, Cap ships doing some loopings or other strange things, but every real content costs credits ähhh...money :D

There is barely any reason for Egosoft (or any developer) to add content to an existing game. It's an easy calculation:
Let's say Egosoft would double the content of XR. A budget of about 20M Euro is reasonable. But whatever, 1x more content would mean:

- The game must be re-released with double the price, OR
- Twice as much people have to buy the game

Needless to hope for any of this...

XenonS

PS: What's possible is that a developer could buy the license of the work of a real good modder and implement some stuff 8)

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AdánPasos
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Post by AdánPasos » Tue, 5. May 15, 05:13

If they release a new X game next year, as a forumer said, and Ego keeps updating Rebirth, I just hope they make X Rebirth and the new game compatible to play separately.

Let me explain.

Many of us find Rebirth really exciting to play since very recently only (and many are still waiting for new content before playing "really"). If Ego releases a new game basically as a complete improvement from Rebirth, what motivation we'll have left to play Rebirth?

Maybe that concern is what Mr.Who meant to point out.

I hope they give incentives to play both games as I feel a new game after one or two years since X Rebirth got trully "fixed" could be a bit too soon? Especially with games focused on playing hundred of hours.

Don't know if I'm making sense at this hour of the night :P

jambock1978
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Post by jambock1978 » Tue, 5. May 15, 05:46

CBJ wrote:I should point out that that post was referring to a prospective update to the current XR game. It does not mean that's being ruled out for future games based on the core XR technology; quite the opposite in fact.
CBJ wrote:
pref wrote:Does this mean you actually work on that new title, or will we be left with DLCs for XR in the foreseeable future?
Our main development focus at the moment is on adding new features to the game engine. The result of a lot of this work is likely to find its way into a new game rather than an update to XR, but that by no means rules out further updates to XR nor future DLC for it.
linolafett wrote:I personaly keep track of good feedback in form of bookmarks in my browser and try to incoorperate this feedback into my work.
You may have noticed, that i ask sometimes for more details, when people complain about issues, gameplay wise. In these cases i tried to figure out why something is bad and how we could improve it.
I am happy and sad with these "official" answers; sad because now i am sure that i'll have to wait at least some more years to play a new X game that i may like, and happy because it seems that if it happens at least it will be closer of what i want. If you Devs, Mods, etc like to receive feedback from the community i can give some here and now, if it will or not be good is just a point of view, here we go:

Please, in the next game even if you decide to change core points of the series don't trap us in only one ship... What always attracted me (and a lot of people it seems) in the X series was the possibility to fly with practically anything you find, and achieve to buy/build bigger and better ships had the feeling of "leveling" in an mmo or something equivalent. So again please, never more one single ship, i would love to be able to fly with everything. This is really the only AND only change that make me don't like XR, and it's why i'll not buy it. Thanks for the answers, i am happy to be able to have some "official" answers.

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