It introduces new station construction missions where we help to build stations for NPCs. By comparison. the vanilla station construction missions provide cash rewards for building stations for ourselves.
The author (Clownmug) is called camus on Steam.
http://steamcommunity.com/sharedfiles/f ... =387690011camus wrote: DESCRIPTION
This mod adds a new generic mission which involves delivering a bunch of wares to an npc construction vessel. After the mission is over, you can also continue helping to build extensions. Basically, you can use these missions to make a lot of money through trading while slowly expanding the universe.
This mission is not the same as the one recently added in the 3.5 patch. The 3.5 patch mission asks you to build a station for yourself where as this mission involves helping an npc faction build their own station.
Mission Variant 1 - Construction Materials Needed
In this variant of the mission you have to deliver wares to a construction vessel within the local area.
Mission Variant 2 - Support New Settlement
This variant of the mission mostly occurs in DeVries and Maelstrom and has you supplying a construction vessel in a lesser populated sector.
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Version 1.08 (19 Dec, 2015)
- Added support for Bulletin Board System (Version 4.0)
Version number unchanged (5 Sept, 2015)
- RU translation updated
Version 1.07 (26 Aug, 2015)
- A larger variety of factions are possible in DeVries and Maelstrom now
- New stations in Maelstrom should be populated correctly now
- Custom factions are now allowed instead of Argon Government or Plutarch by default
Version 1.06 (18 August, 2015)
- Added RU translation provided by DaveDee
Version 1.05 (11 July, 2015)
- Construction vessels are now replaced if they're destroyed (15 minute delay and must be out of zone)
- Added defense drones to construction vessels so they don't die easily anymore
Version 1.04 (26 Feb, 2015)
- Fixed mission briefing not updating from completing objectives out of order
Version 1.03 (25 Feb, 2015)
- Added more npc only build locations
- Added a new mission variant to expand into underdeveloped sectors
- Incomplete stations are now removed if their construction vessel dies
Version 1.02 (19 Feb, 2015)
- Fixed debug error and construction vessels not being found correctly
Version 1.01 (8 Feb, 2015)
- Added several npc only build locations
Known to be working in Rebirth 4.0.