There does appear to be a problem with the way X3E2 extracts files (Using the Extract Files botton) with more then one "." (Period) in the file name. (As are most of the MD files in AP)DrBullwinkle wrote: I have never seen VFS make a mistake. If you move or modify a file outside of X3 Editor, then you may have to close and reopen X3 Editor to re-read the files.
For example, "0.1 Assassinate 1" is extracted as "0.xml"
This problem is compounded when extracting the entire directory, where any file in the format #.*.pck (ex. "0.19 Escort Convoy.pck") will be replaced by any other file starting with the same number (ex. "0.4 Return Wares.pck"). For each of these examples "0.xml" will be created and replace the previous "0.xml" file.
However, dragging the file (or folder) out of the VFS (to say your desktop) has the desired effect, with the file(s) named properly.
I'm not even sure how I ended up here, or why I'm even looking at MD files, or why this is my first post; I think it started a few days ago, looking for a script to remove rocks from a sector, now I have editors, studios, commandline tools, 100's of bookmarks, coffee stains...
Edit:
Neither of these methods produce the dircetor.htm/.css/.xsl files displayed in the first video.DrBullwinkle wrote:Rather than hunting for files, it is more reliable (and quicker) to find the file in VFS (Virtual File System).
You can Open from VFS from the file menu or:
- Pull down Plugins menu.
- Choose Cat Manager.
The only convoluted way to get to these files, is to open VFS (Plugins->Cat Manager) then go to File->Open Catalog and open each .cat file in your AP/TC folder. For AP it appears that 2 files are in 01.cat and the other 4 are in 02.cat
Oh, and after all that, these files only work with Internet Explorer. I haven't had IE installed on a computer for nearly a decade.