[MOD] Boarding Plus

The place to discuss scripting and game modifications for X Rebirth.

Moderators: Scripting / Modding Moderators, Moderators for English X Forum

User avatar
Litauen
Posts: 193
Joined: Fri, 22. Nov 13, 21:09
xr

[MOD] Boarding Plus

Post by Litauen »

[ external image ]

Adds some testosterone to the boooring boarding. E.g. real fighting sounds and cutscene at the end.

Watch on Youtube

I was on the Titurel capping spree for my trading empire and was bored to death with silent boardings.
First I thought to add some laser fighting sounds, but lasers sounds like pif pif pif - very lame and weak.
Remembered some fighting sounds from X3 but was unable to find them in a good quality, so added some real fighting sounds from youtube.
Cutscene as a bonus and proof of concept how to add new cutscenes.

Save to remove, does not change anything.

Download from Steam

Compatible with mod Boarding Options
Last edited by Litauen on Sun, 9. Nov 14, 20:23, edited 3 times in total.
User avatar
Sandalpocalypse
Posts: 4447
Joined: Tue, 2. Dec 03, 22:28
x4

Post by Sandalpocalypse »

Cool mod - I don't know why they didn't hang onto the pchew laser fight sounds they had already :)
Irrational factors are clearly at work.
User avatar
Tamina
Moderator (Deutsch)
Moderator (Deutsch)
Posts: 4619
Joined: Sun, 26. Jan 14, 09:56

Post by Tamina »

I don't know exactly what to expect from your mod.
I think this is the first one from your mods I will skip because of your youtube link...
you added sounds of 'real' dying people to the game? :(

Your mods are the only ones I have installed permanently (/at all) and never ever removed as they extend the game by a far amount.
So I am always excited when you have something new :D
Last edited by Tamina on Sat, 1. Nov 14, 23:40, edited 1 time in total.

Code: Select all

Und wenn ein Forenbösewicht, was Ungezogenes spricht, dann hol' ich meinen Kaktus und der sticht sticht sticht.
  /l、 
゙(゚、 。 7 
 l、゙ ~ヽ   / 
 じしf_, )ノ 
User avatar
Litauen
Posts: 193
Joined: Fri, 22. Nov 13, 21:09
xr

Post by Litauen »

Tamina wrote:you added sounds of 'real' dying people to the game?
There are no sounds of real dying people at all. Only the sounds of shooting which sounds real.

You hear some gun shots when boarding and one cutscene at the end when ship is captured.
Sparky Sparkycorp
Moderator (English)
Moderator (English)
Posts: 8074
Joined: Tue, 30. Mar 04, 12:28
x4

Post by Sparky Sparkycorp »

Very nice cutscene - nice use of your marine army from earlier videos too :)

There's a different kind of boarding mod on Workshop at the moment that does different things, which I'm using. I've created a thread for it in case it helps determine whether both can be used together:

http://forum.egosoft.com/viewtopic.php?t=373089
User avatar
ImTranKill26
Posts: 309
Joined: Wed, 3. Sep 14, 20:52

Post by ImTranKill26 »

Hello Litauen, my name is ImTranKill and I am French, first of all thank you for your many mods and for all the work you've done so far.

I have taken the liberty to modify your mod boarding plus to make a French version by simply changing the .ogg in the .cat.

I added effects and radio interference to communications and suddenly you can hear the commando speak French during collisions. My .ogg last longer.

My version is available here on the French forum: http://forum.egosoft.com/viewtopic.php?t=373376

I apologize for not having asked for permission before these changes on your mod.

If you wish, you can integrate my version to your mod for translation FR is like you want.

Sorry for my bad English.
User avatar
ImTranKill26
Posts: 309
Joined: Wed, 3. Sep 14, 20:52

Post by ImTranKill26 »

Hi Litauen,

Your mod does not work properly in 3.0, there is only one passage in his early collision and after nothing.

Can you do an update plz.
Altimis
Posts: 44
Joined: Sun, 28. Dec 14, 11:54
x4

Post by Altimis »

EDIT: never I decided to start new game again, and its work properly now

Return to “X Rebirth - Scripts and Modding”