(v1.00 - 16/12/2013)
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[ external image ] Features
- You have a chance of finding credits in each station of the universe.
- Credits are found into safes. If you find a safe, then you must find the combination to open it. This combination can be found in one of the station of the same sector.
- Safes can only be open if you have the combination. The game will simply consider if whether or not you have it (no need to memorize numbers).
- The combination will be given to you after completing a random little mission. For example, some informers willing to give you informations in exchange for Space Weed.
- One safe = one key.
- Explored stations will be colored in gray and stations that contains a safe whose you know the combination in yellow (then in gray when open). This can be deactivated and customized in the t file.
- This script adds one command into the ship's additional commands menu.
- Stations contents are generated when you enable the script (AL Plugin) - off by default. Turning it off and on again will reset everything.
- Various options are available in the t file.
- This script has been designed as an alternative to traditional rookies activities. Therefore, you won't get very rich by exploring stations.
- In case you hope this script has full 3D exceptional custom graphics, better than those of X-Rebirth.... no, it's full text, old-school.
Copy the content of the archive into your TC folder or your \addon folder if you play AP. I did not test this script with TC, but I don't see why it wouldn't work.
XRM is mandatory. This script uses hackerchips because they are often looted by pirates and they are illegal. IMO you have too few reasons to transport illegal wares, so now you have one more
My english is not great, so please report any spelling/grammatical mistakes.
You can do everything you want with this script.
[ external image ] Changelog
- 1.00 : Initial release (16/12/2013)
- 7022-L044.xml
- COMMAND_TYPE_SHIP_22