[MOD]Pimp my Skunk: textures overhaul

The place to discuss scripting and game modifications for X Rebirth.

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jeroll3d
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Post by jeroll3d » Thu, 5. Dec 13, 17:16

Oh... remember

Congratulations! Its fantastic!!!

:lol: :lol: :lol: :lol: :lol: :lol:
Entusiasta da série X3! The best game.

TMC04
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Post by TMC04 » Thu, 5. Dec 13, 17:23

Someone post some screenies...
I can't install until I get home theis afternoon :(
I know there are screenshots on the 1st page, but more is better :D

TMC04
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Post by TMC04 » Thu, 5. Dec 13, 17:26

NVM... Just looked at page 1 again and see you posted new shots ICO...
Very nice work. I love the military look. :D

ICO_hr
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Post by ICO_hr » Thu, 5. Dec 13, 17:29

TMC04 wrote:Someone post some screenies...
I can't install until I get home theis afternoon :(
I know there are screenshots on the 1st page, but more is better :D
I've uploaded 25+ screenshots in Nexus already. :)

TMC04
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Post by TMC04 » Thu, 5. Dec 13, 17:30

^^ Yeah I just caught that, sorry ICO. Good work sir I love it. :D

poupoulou
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Post by poupoulou » Thu, 5. Dec 13, 17:37

Thank you so much!

You have SHOWN ME YOUR SKILLS with this awesome mod.

veronique
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Post by veronique » Thu, 5. Dec 13, 17:42

thank u so much :D hmmm! shiny :P

Vim Razz
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Post by Vim Razz » Thu, 5. Dec 13, 18:59

Very nice! ty!

Zakuak
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Post by Zakuak » Thu, 5. Dec 13, 19:01

WOOHA! ICO, nice work!!

this is awesome!

EDIT: !!!!!!!!

ICO...Dude, you Camo my Skunk...omg I just pee'd all over I am so excited, that is f*cking bad ass!!!! THis is like better then the day the game released for me..

Lc4Hunter
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Post by Lc4Hunter » Thu, 5. Dec 13, 19:10

Zakuak wrote:WOOHA! ICO, nice work!!

this is awesome!

EDIT: !!!!!!!!

ICO...Dude, you Camo my Skunk...omg I just pee'd all over I am so excited, that is f*cking bad ass!!!! THis is like better then the day the game released for me..
Every mod makes the game better than it was released... :wink:
I love the Military-Look :-)

Can you maybe also make a "dark" skunk? You know, black is good. More black ist much better and so on :D
Black with wome read parts... would be awesome :D

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TheRealBix
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Post by TheRealBix » Thu, 5. Dec 13, 19:11

Lc4Hunter wrote: Can you maybe also make a "dark" skunk? You know, black is good. More black ist much better and so on :D
Black with wome read parts... would be awesome :D
With some leds and watercooling inside too ? xD

redshift690
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Post by redshift690 » Thu, 5. Dec 13, 19:50

Congratulations ICO_hr! These are very nice quality textures! Thank you for your time and effort in making Xr so much better! :D

spartanheyho
Posts: 162
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Post by spartanheyho » Thu, 5. Dec 13, 20:11

Debug text for your mod after starting new free-play game:

Code: Select all

[General] ======================================
[=ERROR=] Cannot match path '/materiallibrary/collection[@name='player']/material[@name='player_hulls_01']/properties/property[@name='diffuse_detail_map']' in patch file 'extensions\Pimp_My_Skunk\libraries\material_library'. Skipping node.
[General] ======================================
[General] ======================================
[=ERROR=] Cannot match path '/materiallibrary/collection[@name='player']/material[@name='player_trims']/properties/property[@name='diffuse_detail_map']' in patch file 'extensions\Pimp_My_Skunk\libraries\material_library'. Skipping node.
[General] ======================================
[General] ======================================
[=ERROR=] Cannot match path '/materiallibrary/collection[@name='player']/material[@name='player_tech']/properties/property[@name='diffuse_detail_map']' in patch file 'extensions\Pimp_My_Skunk\libraries\material_library'. Skipping node.
[General] ======================================
[General] ======================================
[=ERROR=] Cannot match path '/materiallibrary/collection[@name='argon']/material[@name='ar_hulls_02']/properties/property[@name='diffuse_detail_map']' in patch file 'extensions\Pimp_My_Skunk\libraries\material_library'. Skipping node.


FuzzyLogic
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Post by FuzzyLogic » Thu, 5. Dec 13, 20:12

:thumb_up: Great work :thumb_up:

Now we really need outside viewpoints in the game!

X2return
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Post by X2return » Thu, 5. Dec 13, 20:43

Hi ICO_hr,
I agree with that - a dark Skin could be funny.

Your actual shiny version isn't working at my configuration. Any ideas why?

X Rebirth 1.18 Beta + following MODs
- 5k Scan Range 0.3 (Tyrant597)
- Better Cockpit 0.5 (OlDav54)
- Better Highway alphas 1.0 (Nebogloee)
- Helpful Directions 0.25 (Swallen)
- Manual Command 0.12 (Jack08)
- No Fog 0.2 (enenra)
- Reduced Masstraffic 0.3 (enenra)
- Remove Boarding Cutscene 1.01 (koronus)
- Remove Detail monitor Animation 1.02 (koronus)
- Run 1.0 (Gazz)
- Show Skills 1.0 (StormMagi)
- Smart Miner 0.4 (Felrasha)
- Warning System 1.3 (Azalrion)
- Young Females 0.1 (FED)

I think Better Cockpit could be a problem but imho it just changes the cockpitview, not Stations. Some Screens:

Cockpit missing steering

Interior, Cups & Monitor

Interior 01

Interior 02

Interior to Station

Station

Any ideas? Thank you
X2return

ICO_hr
Posts: 415
Joined: Sat, 31. Aug 13, 17:56

Post by ICO_hr » Thu, 5. Dec 13, 20:45

spartanheyho wrote:Debug text for your mod after starting new free-play game:
Yep i redirect it to use one texture instead of two which in my case is blank 32 pixels texture, in other words i dont use any of these durt textures, i just need something to be in the material slot. :)

Does this brake something in game or just the engine complains that paths are different? :?

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TheRealBix
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Post by TheRealBix » Thu, 5. Dec 13, 20:45

X2return wrote: I think Better Cockpit could be a problem
That's it :)

ICO_hr
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Joined: Sat, 31. Aug 13, 17:56

Post by ICO_hr » Thu, 5. Dec 13, 20:57

X2return wrote:Your actual shiny version isn't working at my configuration. Any ideas why?
For some reason the game doesnt want to load the textures.Disable Better Cockpit mod and see if there is any difference.If this doesnt fix the problem disable all other mods.Also download some of the other versions(Vanilla or military) and try with them and post here if there is any difference.

This is frakin weird. :o

EDIT: I will download No cockpit mod to see if its doing something to materials.

spartanheyho
Posts: 162
Joined: Sun, 24. Nov 13, 16:06

Post by spartanheyho » Thu, 5. Dec 13, 20:59

Just debug text crapola stuff. Obviously its not a problem but just wanted to make sure. Moving on.

ICO_hr
Posts: 415
Joined: Sat, 31. Aug 13, 17:56

Post by ICO_hr » Thu, 5. Dec 13, 21:17

spartanheyho wrote:Just debug text crapola stuff. Obviously its not a problem but just wanted to make sure. Moving on.
Btw do you know how can i remove them completely? Because almost 1/4 of the code in the material.xml is used for replacing diffuse_detail_maps with blank texture.I want to remove them from the material.Also the game should run better in theory without extra textures and material instructions.

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