[MOD] Debug menu enabler
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[MOD] Debug menu enabler
Noticed there was a Debug menu in the game, so started up modding by enabling it
To install mods:
Create a folder named "extensions" on the game folder, then extract the mods inside, each on its own folder (mods mod should come with their own folder in the distribution packages already).
Download here: http://www.mumech.com/uploads/mumech_debugmode.zip
The Debug menu starts at the Main menu(open with Return key usually)->Universe->DEBUG
To install mods:
Create a folder named "extensions" on the game folder, then extract the mods inside, each on its own folder (mods mod should come with their own folder in the distribution packages already).
Download here: http://www.mumech.com/uploads/mumech_debugmode.zip
The Debug menu starts at the Main menu(open with Return key usually)->Universe->DEBUG
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Ugh... It seems to NOT disable the achievements if mods are active... Haven't actually achieved anything, but it updated my achievement amount to the 1B Cr achievement...HyperionXL wrote:Grats on the first "mod"!
Does this disable achievements like it would in TC/AP?
Hope they change that fast, it's trivial to make a mod to just unlock everything
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- Joined: Wed, 4. Feb 09, 17:30
For me it works with 1.12
There You can find "3 - Universum"
The mentioned "main menu" is not the main menu of the game (with load/save aso.) but the ingame menu You get by typing "enter".obo wrote:The hint that i can activate it under a "universe" option is there but there is no "universe" option.
There You can find "3 - Universum"
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- NZ-Wanderer
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- Joined: Thu, 5. Aug 04, 01:57
Ooooo, the Master of the Kerbals is here as wellr4m0n wrote:You can expect some automation more down the road, right now modding it just enough so I can play it without suffering too much...
Currently trying to add more keyboard hotkeys, specially targeting related.
Can't wait to see what you can pull out of the hat on this one r4m0n, needs a lot of TLC..
(Simplicity on KSP)
Re: [MOD] Debug menu enabler
Didn´t find DEBUG under Universe. Must I write it manually or must I enable a scripteditor 1st ? Or is it coloured black on black ?r4m0n wrote:Noticed there was a Debug menu in the game, so started up modding by enabling it
To install mods:
Create a folder named "extensions" on the game folder, then extract the mods inside, each on its own folder (mods mod should come with their own folder in the distribution packages already).
Download here: http://www.mumech.com/uploads/mumech_debugmode.zip
The Debug menu starts at the Main menu(open with Return key usually)->Universe->DEBUG
Lieben Gruß von Sabine
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//^:^\\ Trakkathrin-Kilrathina
Liberte, Egalite, Variete...