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Which Mod/Script Should i Download
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Panbot 3000





Joined: 30 Sep 2010
Posts: 12 on topic
Location: Coventry, UK
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PostPosted: Sat, 18. Aug 12, 12:20    Post subject: Reply with quote Print

Okay, so I have chosen a few mods to install to improve the game how I would like but I am still trying to decide between these two/three:

Race/Khaak Invasions

Frontier Wars

I'm after something to add a bit more life to the game whilst still keeping consistent with the vanilla game world. The simpler and less buggy the better.

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jelf





Joined: 27 Apr 2011
Posts: 53 on topic

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PostPosted: Wed, 29. Aug 12, 07:33    Post subject: Reply with quote Print

Is there a script that works like those add satellites scripts, but instead of adding only one satellite to each sector it adds 8+gates(+TL) like that in MARS or automated satellite network?

Thanks.

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DrBullwinkle





Joined: 17 Dec 2011
Posts: 3759 on topic
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PostPosted: Wed, 29. Aug 12, 08:37    Post subject: Reply with quote Print

jelf wrote:
Is there a script that works like those add satellites scripts, but instead of adding only one satellite to each sector it adds 8+gates(+TL) like that in MARS or automated satellite network?


I don't know what you mean by "(+TL)", but Galaxy Explorers will add multiple satellites to fully cover sectors.


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jelf





Joined: 27 Apr 2011
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PostPosted: Wed, 29. Aug 12, 08:55    Post subject: Reply with quote Print

DrBullwinkle wrote:
jelf wrote:
Is there a script that works like those add satellites scripts, but instead of adding only one satellite to each sector it adds 8+gates(+TL) like that in MARS or automated satellite network?


I don't know what you mean by "(+TL)", but Galaxy Explorers will add multiple satellites to fully cover sectors.


I think galaxy explorers can only add satellites by sending ships into the sector?

What I want is something like those add satellite cheats, press a button and all done.

Also TL means trade lanes. With MARS when deploying satellites trade lanes can be lit as well.

edit: I mean something like this
http://forum.egosoft.com/viewtopic.php?t=225068
But the link for this one seems to be dead. And it can't highlight gates or trade lanes.

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Kontaro





Joined: 05 Sep 2012
Posts: 58 on topic

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PostPosted: Sat, 15. Sep 12, 06:29    Post subject: Reply with quote Print

Any recommendations for Claiming Sectors in X3:AP?

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Linkblaze





Joined: 04 Aug 2006
Posts: 35 on topic

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PostPosted: Mon, 17. Sep 12, 19:54    Post subject: Reply with quote Print

Any mods that will allow me to search for a specific ship making use of my satellite network? Something that works like one of the universal best buy/sells scripts but for ships out putting around. I'd like to be able to find a specific ship type to board without having to click through a 100+ sectors.

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Charon_A





Joined: 06 Nov 2002

Location: Argon Prime

PostPosted: Tue, 18. Sep 12, 08:23    Post subject: Reply with quote Print

Linkblaze wrote:
Any mods that will allow me to search for a specific ship making use of my satellite network? Something that works like one of the universal best buy/sells scripts but for ships out putting around. I'd like to be able to find a specific ship type to board without having to click through a 100+ sectors.


Try Scorp's map
It comes with bonus scripts that will do just what you need.


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jack775544





Joined: 13 Dec 2011
Posts: 776 on topic
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PostPosted: Tue, 18. Sep 12, 09:02    Post subject: Reply with quote Print

Kontaro wrote:
Any recommendations for Claiming Sectors in X3:AP?

LazCorp Claim Sector / Unknown Sector by Lazerath
or
STO by Trickmov


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DrBullwinkle





Joined: 17 Dec 2011
Posts: 3759 on topic
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PostPosted: Tue, 18. Sep 12, 20:14    Post subject: Reply with quote Print

Linkblaze wrote:
Any mods that will allow me to search for a specific ship making use of my satellite network? ... find a specific ship type to board without having to click through a 100+ sectors.


Teladi Information Service by ScRaT_GER does exactly that. I like it because it does not tell me exactly where the ships is, but it greatly reduces the search area. It does not feel so much like a cheat because there is still some fun of hunting, although the hunt is usually less than 4 sectors (rather than 100).
.


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krnja21





Joined: 22 Aug 2012



PostPosted: Thu, 27. Sep 12, 13:23    Post subject: Reply with quote Print

hey is there a mod/script that will help me get rid of the annoying station built animation? it's really a pain when building large complexes Evil or Very Mad

already did a google and forum search but can't find anything

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vukica





Joined: 10 Aug 2008
Posts: 559 on topic
Location: Croatia
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modified
PostPosted: Thu, 27. Sep 12, 13:32    Post subject: Reply with quote Print

krnja21 wrote:
hey is there a mod/script that will help me get rid of the annoying station built animation? it's really a pain when building large complexes Evil or Very Mad

already did a google and forum search but can't find anything


hephaistos station building service.... you can order a bunch of stations to be built. the stations are bit more expensive, but it's worth it as they're all quite neatly positioned.


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Last edited by vukica on Thu, 27. Sep 12, 14:25; edited 1 time in total
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krnja21





Joined: 22 Aug 2012



PostPosted: Thu, 27. Sep 12, 14:10    Post subject: Reply with quote Print

awesome, thanks!

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TheTrollinator9001





Joined: 25 Sep 2012



PostPosted: Thu, 27. Sep 12, 18:54    Post subject: Reply with quote Print

Does anyone know a script which would send a message or write in player's log when a playership gets destroyed? It would be really useful if I could know when one of my explorers gets pew'd...

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joelR





Joined: 09 Jul 2007
Posts: 1930 on topic
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PostPosted: Thu, 27. Sep 12, 18:57    Post subject: Reply with quote Print

TheTrollinator9001 wrote:
Does anyone know a script which would send a message or write in player's log when a playership gets destroyed? It would be really useful if I could know when one of my explorers gets pew'd...


http://forum.egosoft.com/viewtopic.php?t=223953

Thats what you want.


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TheTrollinator9001





Joined: 25 Sep 2012



PostPosted: Thu, 27. Sep 12, 19:06    Post subject: Reply with quote Print

joelR wrote:
TheTrollinator9001 wrote:
Does anyone know a script which would send a message or write in player's log when a playership gets destroyed? It would be really useful if I could know when one of my explorers gets pew'd...


http://forum.egosoft.com/viewtopic.php?t=223953

Thats what you want.


I have installed it already and all it does is just show some useless text at the bottom of the screen, it doesn't actually save the message so I can't read it when I return from afking.

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