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exp1os1v3
Joined: 03 Feb 2012
Location: U.S.A.
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Posted: Wed, 27. Jun 12, 18:54 Post subject: |
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exp1os1v3 wrote:
Let me know what you think.
You wanna know what I think? Have a look some posts before:
Alex Corvis wrote:
@Cadius:
how about that ship from Ridley Scott's Prometheus as a new Aldrin M6 or maybe even a replacer for that - please don't kill me, guys - disgusting Springblossom?
You're too late but the more we vote for this ship the better. |
Yeah....found the other posts about 3 seconds AFTER I posted mine. Oh well...as you said--the more we vote for this ship the better! 
_________________ "Money is like a sixth sense - and you can't make use of the other five without it." - William Somerset Maugham |
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Pylzy
Joined: 05 Jul 2011
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Posted: Thu, 28. Jun 12, 20:10 Post subject: |
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Hi!
I was just wondering will "select mod package" from the start screen conflict with the x plugin manager?
And it also seems that I can choose only one option from the "select mod package" so if I use X-tra ships other mods listed in the menu won't work? 
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Kodiak88
Joined: 15 Oct 2009 Posts: 41 on topic

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Posted: Fri, 29. Jun 12, 02:00 Post subject: |
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| Pylzy wrote: |
if I use X-tra ships other mods listed in the menu won't work?  |
You can only select 1 mod package at a time. If you want two mods active, you'll need to load one (or both) as a false patch.
You can have several mods active in the Plugin Manager, and still have a single mod from the main menu active.
Whether they're compatible with eachother or not depends on which two (or more) mods you're wanting to combine.
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CKYRules
Joined: 28 May 2009 Posts: 91 on topic Location: Command deck, Andromeda Ascendant

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Posted: Tue, 3. Jul 12, 01:27 Post subject: |
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Hi Cadius, im playing your 2.01 TC version with stations, and i was wondering, what happened to the XXL SPP? I just started on a fresh install with your 2.01 and noticed they werent at any shipyard and i couldnt add them with the cheat script. Any help would be appreciated.
Best Regards,
Callen
_________________
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Sk_2013
Joined: 28 May 2009 Posts: 265 on topic Location: Low Earth Orbit

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Posted: Fri, 6. Jul 12, 07:10 Post subject: |
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I shall shoot whomever insulted my Springblossom. You're just jealous because you can't afford one. 
_________________ >>"How can a King expect his men to follow if he refuses to lead?" - Lelouch, Code Geass (CG)
>>"Bluffing is an important act of all strategies." - CG
>>"When will a war end? When someone wins." - CG
* “In any conflict between nations, there are three wars at any time, that of ships, that of commerce, and that of intelligence. Fall behind in any of these and failure will be inevitable.” - Sk_2013
Therefore: "All war is deception." - Sun Tsu |
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Alex Corvis

Joined: 29 Dec 2006 Posts: 1207 on topic

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Cadius

Joined: 05 Dec 2008 Posts: 939 on topic

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Posted: Fri, 6. Jul 12, 18:21 Post subject: |
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| Quote: |
| Hi Cadius, im playing your 2.01 TC version with stations, and i was wondering, what happened to the XXL SPP? I just started on a fresh install with your 2.01 and noticed they werent at any shipyard and i couldnt add them with the cheat script. Any help would be appreciated. |
They've been removed temporarily in v2.0, I needed a fresh start on organizing the custom factories. I'll put them back in the future.
Sorry for the lack of updates lately guys, been kinda drowning in work at the moment.
_________________ X-Tra Ship/Station Pack
Warp Gate Redesign |
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CKYRules
Joined: 28 May 2009 Posts: 91 on topic Location: Command deck, Andromeda Ascendant

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Posted: Fri, 6. Jul 12, 18:39 Post subject: |
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No worries. Thank you for the reply.
_________________
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Sk_2013
Joined: 28 May 2009 Posts: 265 on topic Location: Low Earth Orbit

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Posted: Fri, 6. Jul 12, 20:05 Post subject: |
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| Alex Corvis wrote: |
| Sk_2013 wrote: |
| Jealous? Can't afford one? |
Keep on dreaming
The Springblossom is one of the cheapest M6s buyable (at least TC - don't know about AP). And jealous? Not really. Imo this ship looks like escaped from Star Wars and so it does not fit to all the other ships ... and much less to Spitfyre and other terran ships (even if there was a long time between those days' and today's ships). |
Ok. True.
In any case, I'm adamantly against killing off the springblossom. High Speed, High Firepower, and while it does have problems docking, I'm always happy to over look them considering how much I like the ship.
As for ugly, (its only a light switch away?), I'm not arguing either way. I think it looks great, but that's because its practical.
_________________ >>"How can a King expect his men to follow if he refuses to lead?" - Lelouch, Code Geass (CG)
>>"Bluffing is an important act of all strategies." - CG
>>"When will a war end? When someone wins." - CG
* “In any conflict between nations, there are three wars at any time, that of ships, that of commerce, and that of intelligence. Fall behind in any of these and failure will be inevitable.” - Sk_2013
Therefore: "All war is deception." - Sun Tsu |
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TonyEvans
Joined: 15 Jan 2012
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Posted: Sat, 7. Jul 12, 05:28 Post subject: |
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I LOVE YOUR TERRAN SHIPS.
For... forever, I can remember despising how the terran ships looked. Just something about them didn't feel right. Then, stumbling across this ship pack and seeing these new ones, It's the joy of discovering the X-Universe all over again. Then, with the sweet-looking argon Daedalus, I'm in heaven. Wanted to give a whole-hearted thanks!
Cadius: I'm gonna nerd out here (more than already), and ask if I might be allowed to make a promotional video with your stuff. I'd probably focused on Terran and Argon ships, since (in my opinion) they're the best looking ships in the game. Your call.
Edit
Edit
Edit
Okay, Here's the problem I'm having.
I'm trying to use the following Mods
Cycrow's Advanced Jumpdrive + Overrides
Cycrow's Advanced Navigation Software + Overrides
Cycrow's Cheat Collection Package AP
Tatakau's Marine Repairs
Cycrow's Wing Hotkeys
Cycrow's Satellite Early Warning Network
Pelador's DAD Drones (specific-function drones)
EMP-X Mod (TC) (Lots of stuff that works for TC works for AP too, so far I've been able to tell at least) (Required for Pelador's DAD Drones)
Your Ship Package
The entire first section works great. No problems at all...
then I install your mod
Crashes before the opening vid. No error message except to tell me X# AP Has Stopped Working.
I know EMP-X modifies wares, and I'm assuming also stations. I know DAD Drones modifies stations. I noticed a Cadius's Station file when I installed everything. That was from the ships-only download. Am I doing something wrong?
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TonyEvans
Joined: 15 Jan 2012
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Posted: Sat, 7. Jul 12, 07:42 Post subject: |
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**Double Post**
dunno why
Last edited by TonyEvans on Sat, 7. Jul 12, 17:37; edited 1 time in total |
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Alex Corvis

Joined: 29 Dec 2006 Posts: 1207 on topic

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Posted: Sat, 7. Jul 12, 10:19 Post subject: |
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Not sure, but that doesn't sound like a problem with TShips/Stations/Docks/... since at least ships from older TShips simply won't appear or game will say savegame may be corrupt.
I'd rather say it sounds like a problem with Components or Dummies or CutData (though I'm not sure whether Xtra contains a CutData). Those files seem to be read while loading the game (not the savegame!). So maybe you should check whether some of your mods modifies these files and then creat a merged file in highest cat/dat (or unpacked in types folder).
_________________ Argon TS/TP Body Fix
X-Tra Ship/Station Pack (Thread) von Cadius
X-Tra Terran Conflict v2.01c
X-Tra Shippack v2.01b - Albion Prelude - Ships only |
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Etyneo
Joined: 25 May 2012 Posts: 107 on topic

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Posted: Sat, 7. Jul 12, 12:48 Post subject: |
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I'm not certain if this has been mentioned before, but I noticed that the Proteus seems to be using a model that's almost identical to one of the several possible configurations of the Legion class Strategic Cruiser from EVE Online. Not that I have a problem with this, but I did want to ensure that it was pointed out incase CCP (the company who puts out EVE) notices and decides to do something...
I'm only going off the screenshot as I don't have this mod installed...though I'm seriously considering it, even though it might be a bit of a pain...
Edit:
I feel a bit embarrassed now, having actually read the OP (I had skipped to the second post for the screenshots...) CCP was credited for various models, which likely includes the one I mentioned here... 
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blazin419
Joined: 11 Jul 2010
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TonyEvans
Joined: 15 Jan 2012
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Posted: Sat, 7. Jul 12, 17:40 Post subject: |
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| Alex Corvis wrote: |
Not sure, but that doesn't sound like a problem with TShips/Stations/Docks/... since at least ships from older TShips simply won't appear or game will say savegame may be corrupt.
I'd rather say it sounds like a problem with Components or Dummies or CutData (though I'm not sure whether Xtra contains a CutData). Those files seem to be read while loading the game (not the savegame!). So maybe you should check whether some of your mods modifies these files and then creat a merged file in highest cat/dat (or unpacked in types folder). |
Found out it was conflicting with my Thunderbolt... maybe. The whole situation is confusing me now.
So, I copied a fresh game directory from a Stock file I keep (I copy them for different mods and testing).
I use Cycrow's plugin manager and add the Cheat Package, then follow the instructions to install the Xtra Ship Pack. I go in game and there's nothing there. I saw mention to enabling a cheat package. I looked at the initial launch menu, and the Select Cheat Package option wasn't highlighted (couldn't click it).
My first game I played before it started crashing worked right off the bat after I did the install instructions. I've no clue what's going on now.
Edit: I'm giving up on getting the entire pack.
Is there a guide to taking individual ships out of a mod like this and having only certain ones? I want the new Argon M2 and M7, all the new Terran fights, the new ATF Fighters, the new Terran Ships, and some of the ATF ships. The rest I can do without.
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