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[MOD] Missile trail effect mod v1.0
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Zeron-mk7





Joined: 23 Feb 2008
Posts: 468 on topic
Location: Latvia
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PostPosted: Sun, 30. Oct 11, 15:00    Post subject: [MOD] Missile trail effect mod v1.0 Reply with quote Print

Missile trail effect mod v1.0
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============================================

Mod only for X2 The Threat 1.4 or 1.5 game version.

Mod add all vanilla missiles different trails effects - each missile have different trail effect:

- Add Mosquito Missile vanilla Argon ship engine trail effect
- Add Wasp Missile vanilla Boron ship engine trail effect
- Add Dragonfly Missile vanilla Teladi ship engine trail effect
- Add Silkworm Missile vanilla Split ship engine trail effect
- Add Hornet Missile vanilla Paranid ship engine trail effect
- Add all Khaak Missiles vanilla Khaak ship engine trail effect


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Compatible with all mods, who does not change "TRockets.pck" file.
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Installation:
Mod install as False patch.


====================
Missile trail effect mod link
====================


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3iff





Joined: 23 Oct 2003
Posts: 1082 on topic
Location: Birmingham, England
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PostPosted: Thu, 3. Nov 11, 11:35    Post subject: Reply with quote Print

I tried this and it looks nice. Unfortunately it overwrites some missile mods I've made in TRockets.pck.

Do you have instructions so I can manually add the effects in TRockets.pck and keep my other modifications?

Thanks.


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Zeron-mk7





Joined: 23 Feb 2008
Posts: 468 on topic
Location: Latvia
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PostPosted: Fri, 4. Nov 11, 08:34    Post subject: Reply with quote Print

3iff wrote:
Do you have instructions so I can manually add the effects in TRockets.pck and keep my other modifications?

Here are instruction - how can manually add missiles different trail effects:
Open TRockets file with X2 editor and change this "Unknown value" - as see into the screenshot: TRockets
Add each missile numbers 1 - 6 vanilla ships trail effects numbers.
Number into this "Unknown value" are number of trail effect from the "Particles3" file.
Here are list of trail effects (vanilla ships trail effects):
Code:
1: greenish dot structure / argon
2: dark blue cloud structure / boron
3: green cloud structure / teladi
4: Red cloud structure / split
5: Yellow dots /paranid & xenon
6: Khaak
7: Grey smoke (vanilla missiles trail effect)

Other trail effects not tested in missiles.


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3iff





Joined: 23 Oct 2003
Posts: 1082 on topic
Location: Birmingham, England
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PostPosted: Fri, 4. Nov 11, 12:42    Post subject: Reply with quote Print

Excellent. I'll give it a try.

Thanks.


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3iff





Joined: 23 Oct 2003
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PostPosted: Mon, 7. Nov 11, 18:13    Post subject: Reply with quote Print

Worked perfectly...now I can see my missiles speeding towards their targets.

Brilliant.


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davepark





Joined: 05 Jul 2012



PostPosted: Thu, 5. Jul 12, 07:20    Post subject: Reply with quote Print

This is very interesting and have fun on it.

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