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oreeater
Joined: 10 Nov 2011
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Posted: Wed, 20. Jun 12, 15:09 Post subject: beam lasers |
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I think there should be beam lasers like the kyon emmiter.They would be good at whittling. shields down and providing effective missile defence.
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squirrelrider

Joined: 12 Feb 2012
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Posted: Wed, 20. Jun 12, 15:13 Post subject: |
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Ok.
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shadowrunner85
Joined: 09 Nov 2010 Posts: 134 on topic Location: Norway

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Posted: Wed, 20. Jun 12, 16:25 Post subject: |
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no plz, no lazzors or beamz.
first, it looks silly when they just end mid air, it is light, it doesn't end.
Second, you cant see lazzors or even light in space. what you see from a lazzor on earth is the partials that reflect light, not the beam itself.
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squirrelrider

Joined: 12 Feb 2012
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Posted: Wed, 20. Jun 12, 16:30 Post subject: |
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| shadowrunner85 wrote: |
no plz, no lazzors or beamz.
first, it looks silly when they just end mid air, it is light, it doesn't end.
Second, you cant see lazzors or even light in space. what you see from a lazzor on earth is the partials that reflect light, not the beam itself. |
Why so worried about realism in a space game that features aliens and space highways? might as well put beams.
_________________ I'm naturally unfriendly sometimes. Don't take what I say too badly.
Spamming smileys till X rebirth comes out. |
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rusky
Joined: 04 Jan 2009 Posts: 276 on topic

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Posted: Wed, 20. Jun 12, 17:13 Post subject: |
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I'd love to see beams like in the Freespace games.
Big, thick, slow as hell and very nasty (with that ominous sound while charging and when active).
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bluenog143
Joined: 26 Oct 2011 Posts: 617 on topic

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Posted: Wed, 20. Jun 12, 19:03 Post subject: |
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Well if beams aren't in vanilla X:R they sure will be modded in.
_________________
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| SinisterDeath wrote: |
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EmperorJon

Joined: 29 Dec 2008 Posts: 6665 on topic Location: Leicester

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[SOLAR]INFERNO
Joined: 28 Jun 2010 Posts: 151 on topic

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Posted: Wed, 20. Jun 12, 19:23 Post subject: |
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| shadowrunner85 wrote: |
| no plz, no lazzors or beamz. |
Lazors?
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ConCorDian

 
Joined: 15 Jun 2011 Posts: 1521 on topic Location: Kilmarnock, Scotland

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Posted: Wed, 20. Jun 12, 20:53 Post subject: |
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| shadowrunner85 wrote: |
first, it looks silly when they just end mid air, it is light, it doesn't end.
Second, you cant see lazzors or even light in space. what you see from a lazzor on earth is the partials that reflect light, not the beam itself. |
okay im going to humour you,
what you are thinking of is a beam of light. the types of beams we are talking about are beams of energy!! energy for all it doesnt end, it changes which would create an end point. granted it wouldnt look like what we get.
kinda tackled this partly above but yes we dont just have light we have energy... second of all why would we use "invisible" beams, our own fighters or allied ships could fly into them... that means they would likely do something to them to make them visable.
also how can you not see light in space? light doesnt travel via particles like sound, it travels in waves, which can traverse space... by rights if what your saying is true we would not be able to see the sun... because there is a "wee bit" of space between us and the sun.
basing on our own technology now, id say its closer to reality to have continual beam weapons. because that way the beam has contact with the source and wont disapate. unless we look at ammo based energy weapons which the ammo contains the energy. but pulses of energy being fired with no grounding to a supply wouild dissapate in seconds.
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Noimageavaiable
Joined: 14 Apr 2010
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Posted: Wed, 20. Jun 12, 21:01 Post subject: |
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| shadowrunner85 wrote: |
no plz, no lazzors or beamz.
first, it looks silly when they just end mid air, it is light, it doesn't end.
Second, you cant see lazzors or even light in space. what you see from a lazzor on earth is the partials that reflect light, not the beam itself. |
Kyon Emitters don't emit light. In fact, none of the "lasers" in the X universe do.
Personally, I always wanted to see some Freespace style beams.
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Alan Phipps Moderator (English)

 
Joined: 16 Apr 2004 Posts: 10283 on topic Location: Stonehenge, UK

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Posted: Wed, 20. Jun 12, 21:07 Post subject: |
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A focused and coherent beam of electromagenetic energy would be effective until absorbed, scattered or reflected, or until the point at which it became unfocused or non-coherent (which could be deliberately engineered into the weapon system as a safety measure).
It would only be 'seen' in space where or if it interacted somehow with something in its path. Almost by definition, a coherent beam in a vacuum would not of itself show energy backwards or sideways to allow it to be seen unless is was also propelling reflectant mass particles at the speed of the beam (typically lightspeed - and which relativity theory would likely dismiss).
Hey, but its only a game anyway!
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EmperorJon

Joined: 29 Dec 2008 Posts: 6665 on topic Location: Leicester

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Posted: Wed, 20. Jun 12, 21:10 Post subject: |
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Pah, light/energy, mostly the same thing. I mean, come on, mass is energy too, right? Who cares if it's in the form of a particle, or a wave, or some sort of force that doesn't seem to have either yet...
For a start, all "gun" weapons in the game, even ammo based ones like the Gauss Cannon, are referred to as "Lasers" which, may I remind you, is an acronym? And guess what the "L" stands for...
The point is, the system never made sense in any way. 
_________________ _______________________________
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FellFromLog
Joined: 24 Jan 2004 Posts: 108 on topic

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Posted: Wed, 20. Jun 12, 22:06 Post subject: |
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| Quote: |
| also how can you not see light in space? light doesnt travel via particles like sound, it travels in waves, which can traverse space... by rights if what your saying is true we would not be able to see the sun... because there is a "wee bit" of space between us and the sun. |
I think he means you can't see beams of light in space. If you go out with a torch tonight and shine it at a wall you can see the light from the bulb, the circle of light on the wall and a beam of light connecting the two.
That beam is light reflecting from particles in the air. If you took your torch into a vacuum and shone it at a wall you'd see light from the bulb and the circle of light on the wall, but you wouldn't see a beam of light connecting them because there is nothing for the light to reflect off.
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bluenog143
Joined: 26 Oct 2011 Posts: 617 on topic

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Posted: Wed, 20. Jun 12, 22:07 Post subject: |
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Whoa, if that laser is powerful enough to slice an asteroid in half imagine what it could do to ships!
_________________
^Both sigs are the same with the same link, they just have different colors.
| SinisterDeath wrote: |
This reminds me of something...
"I don't believe in GoD, but GoD sure believes in blowing up my factories."
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aXeL_UK
Joined: 23 Oct 2008 Posts: 154 on topic

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Posted: Wed, 20. Jun 12, 22:11 Post subject: |
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What would be REALLY novel, this time, is if beam weapons actually shot parallel to the Z axis to the ship. When I put the white star into TC I was never able to fix this and it looked stupid firing the main gun at random oblique angles. It made sense for regular weapons like HEPTs where it aided hit ratios but beam weapons are 'insta-hit' so it should be possible to stop this behaviour for that time of weapon.
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