EnglishGermanFrenchRussianPolishItalianSpanish
Log inRegister
 
beam lasers
Post new topic Reply to topic Goto page 1, 2, 3, 4  Next
View previous topic :: View next topic
Author Message
oreeater





Joined: 10 Nov 2011



PostPosted: Wed, 20. Jun 12, 15:09    Post subject: beam lasers Reply with quote Print

I think there should be beam lasers like the kyon emmiter.They would be good at whittling. shields down and providing effective missile defence.

Back to top
View user's profile Send private message
squirrelrider





Joined: 12 Feb 2012



PostPosted: Wed, 20. Jun 12, 15:13    Post subject: Reply with quote Print

Ok.


_________________
I'm naturally unfriendly sometimes. Don't take what I say too badly.
Surprised Shocked Sad Crying or Very sad Mad Evil or Very Mad Twisted Evil Headbang D'oh Skull Spamming smileys till X rebirth comes out.
Back to top
View user's profile Send private message
shadowrunner85





Joined: 09 Nov 2010
Posts: 134 on topic
Location: Norway
Thank you for registering your game
PostPosted: Wed, 20. Jun 12, 16:25    Post subject: Reply with quote Print

no plz, no lazzors or beamz.

first, it looks silly when they just end mid air, it is light, it doesn't end.

Second, you cant see lazzors or even light in space. what you see from a lazzor on earth is the partials that reflect light, not the beam itself.

Back to top
View user's profile Send private message
squirrelrider





Joined: 12 Feb 2012



PostPosted: Wed, 20. Jun 12, 16:30    Post subject: Reply with quote Print

shadowrunner85 wrote:
no plz, no lazzors or beamz.

first, it looks silly when they just end mid air, it is light, it doesn't end.

Second, you cant see lazzors or even light in space. what you see from a lazzor on earth is the partials that reflect light, not the beam itself.


Why so worried about realism in a space game that features aliens and space highways? might as well put beams.


_________________
I'm naturally unfriendly sometimes. Don't take what I say too badly.
Surprised Shocked Sad Crying or Very sad Mad Evil or Very Mad Twisted Evil Headbang D'oh Skull Spamming smileys till X rebirth comes out.
Back to top
View user's profile Send private message
rusky





Joined: 04 Jan 2009
Posts: 276 on topic

Thank you for registering your game
PostPosted: Wed, 20. Jun 12, 17:13    Post subject: Reply with quote Print

I'd love to see beams like in the Freespace games.

Big, thick, slow as hell and very nasty (with that ominous sound while charging and when active).

Back to top
View user's profile Send private message
bluenog143





Joined: 26 Oct 2011
Posts: 617 on topic

Thank you for registering your game
PostPosted: Wed, 20. Jun 12, 19:03    Post subject: Reply with quote Print

Well if beams aren't in vanilla X:R they sure will be modded in.


_________________


^Both sigs are the same with the same link, they just have different colors.
SinisterDeath wrote:
This reminds me of something...

"I don't believe in GoD, but GoD sure believes in blowing up my factories."
Back to top
View user's profile Send private message
EmperorJon



MEDAL

Joined: 29 Dec 2008
Posts: 6665 on topic
Location: Leicester
Thank you for registering your game
PostPosted: Wed, 20. Jun 12, 19:05    Post subject: Reply with quote Print

Lasers?


_________________
_______________________________
The Trade Plugin - Finally out of Beta.
STFUnit - Military Plugin
Find All Crates/Ships!
I Feel Like Killing GoD.
Back to top
View user's profile Send private message Send e-mail Visit poster's website
[SOLAR]INFERNO





Joined: 28 Jun 2010
Posts: 151 on topic

Thank you for registering your game
PostPosted: Wed, 20. Jun 12, 19:23    Post subject: Reply with quote Print

shadowrunner85 wrote:
no plz, no lazzors or beamz.


Lazors?

Back to top
View user's profile Send private message Visit poster's website MSN Messenger
ConCorDian



MEDALMEDALMEDAL

Joined: 15 Jun 2011
Posts: 1521 on topic
Location: Kilmarnock, Scotland
Thank you for registering your game
PostPosted: Wed, 20. Jun 12, 20:53    Post subject: Reply with quote Print

shadowrunner85 wrote:
first, it looks silly when they just end mid air, it is light, it doesn't end.

Second, you cant see lazzors or even light in space. what you see from a lazzor on earth is the partials that reflect light, not the beam itself.


okay im going to humour you,

what you are thinking of is a beam of light. the types of beams we are talking about are beams of energy!! energy for all it doesnt end, it changes which would create an end point. granted it wouldnt look like what we get.

kinda tackled this partly above but yes we dont just have light we have energy... second of all why would we use "invisible" beams, our own fighters or allied ships could fly into them... that means they would likely do something to them to make them visable.

also how can you not see light in space? light doesnt travel via particles like sound, it travels in waves, which can traverse space... by rights if what your saying is true we would not be able to see the sun... because there is a "wee bit" of space between us and the sun.

basing on our own technology now, id say its closer to reality to have continual beam weapons. because that way the beam has contact with the source and wont disapate. unless we look at ammo based energy weapons which the ammo contains the energy. but pulses of energy being fired with no grounding to a supply wouild dissapate in seconds.


_________________
find me on Steam
check out Roguey's Wiki - still under development
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Noimageavaiable





Joined: 14 Apr 2010



PostPosted: Wed, 20. Jun 12, 21:01    Post subject: Reply with quote Print

shadowrunner85 wrote:
no plz, no lazzors or beamz.

first, it looks silly when they just end mid air, it is light, it doesn't end.

Second, you cant see lazzors or even light in space. what you see from a lazzor on earth is the partials that reflect light, not the beam itself.


Kyon Emitters don't emit light. In fact, none of the "lasers" in the X universe do.

Personally, I always wanted to see some Freespace style beams.

Back to top
View user's profile Send private message
Alan Phipps
Moderator (English)
Moderator (English)

MEDALMEDALMEDAL

Joined: 16 Apr 2004
Posts: 10283 on topic
Location: Stonehenge, UK
Thank you for registering your game
PostPosted: Wed, 20. Jun 12, 21:07    Post subject: Reply with quote Print

A focused and coherent beam of electromagenetic energy would be effective until absorbed, scattered or reflected, or until the point at which it became unfocused or non-coherent (which could be deliberately engineered into the weapon system as a safety measure).

It would only be 'seen' in space where or if it interacted somehow with something in its path. Almost by definition, a coherent beam in a vacuum would not of itself show energy backwards or sideways to allow it to be seen unless is was also propelling reflectant mass particles at the speed of the beam (typically lightspeed - and which relativity theory would likely dismiss).

Hey, but its only a game anyway!


_________________
A dog has a master; a cat has domestic staff.
Back to top
View user's profile Send private message
EmperorJon



MEDAL

Joined: 29 Dec 2008
Posts: 6665 on topic
Location: Leicester
Thank you for registering your game
PostPosted: Wed, 20. Jun 12, 21:10    Post subject: Reply with quote Print

Pah, light/energy, mostly the same thing. Razz I mean, come on, mass is energy too, right? Who cares if it's in the form of a particle, or a wave, or some sort of force that doesn't seem to have either yet...
For a start, all "gun" weapons in the game, even ammo based ones like the Gauss Cannon, are referred to as "Lasers" which, may I remind you, is an acronym? And guess what the "L" stands for... Wink

The point is, the system never made sense in any way. Razz


_________________
_______________________________
The Trade Plugin - Finally out of Beta.
STFUnit - Military Plugin
Find All Crates/Ships!
I Feel Like Killing GoD.
Back to top
View user's profile Send private message Send e-mail Visit poster's website
FellFromLog





Joined: 24 Jan 2004
Posts: 108 on topic

Thank you for registering your game
PostPosted: Wed, 20. Jun 12, 22:06    Post subject: Reply with quote Print

Quote:
also how can you not see light in space? light doesnt travel via particles like sound, it travels in waves, which can traverse space... by rights if what your saying is true we would not be able to see the sun... because there is a "wee bit" of space between us and the sun.


I think he means you can't see beams of light in space. If you go out with a torch tonight and shine it at a wall you can see the light from the bulb, the circle of light on the wall and a beam of light connecting the two.

That beam is light reflecting from particles in the air. If you took your torch into a vacuum and shone it at a wall you'd see light from the bulb and the circle of light on the wall, but you wouldn't see a beam of light connecting them because there is nothing for the light to reflect off.

Back to top
View user's profile Send private message
bluenog143





Joined: 26 Oct 2011
Posts: 617 on topic

Thank you for registering your game
PostPosted: Wed, 20. Jun 12, 22:07    Post subject: Reply with quote Print

EmperorJon wrote:
Lasers?


Whoa, if that laser is powerful enough to slice an asteroid in half imagine what it could do to ships!


_________________


^Both sigs are the same with the same link, they just have different colors.
SinisterDeath wrote:
This reminds me of something...

"I don't believe in GoD, but GoD sure believes in blowing up my factories."
Back to top
View user's profile Send private message
aXeL_UK





Joined: 23 Oct 2008
Posts: 154 on topic

Thank you for registering your game
PostPosted: Wed, 20. Jun 12, 22:11    Post subject: Reply with quote Print

What would be REALLY novel, this time, is if beam weapons actually shot parallel to the Z axis to the ship. When I put the white star into TC I was never able to fix this and it looked stupid firing the main gun at random oblique angles. It made sense for regular weapons like HEPTs where it aided hit ratios but beam weapons are 'insta-hit' so it should be possible to stop this behaviour for that time of weapon.

Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic Reply to topic Goto page 1, 2, 3, 4  Next
 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You cannot download files in this forum
Control Panel
Login Data
The time now is Sun, 19. May 13, 10:43

All times are GMT + 2 Hours


Board Security

Copyright © EGOSOFT 1989-2009
Powered by phpBB © 2001, 2005 phpBB Group
Template created by Avatar & BurnIt!
Debug: page generation = 0.77153 seconds, sql queries = 74