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Round 4 of Would you use Steam for Rebirth thread
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Slashman





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PostPosted: Sun, 29. Apr 12, 19:37    Post subject: Reply with quote Print

DrATty wrote:
I don't really shop for games any more. I check for sales on the Steam RSS. I think the big software houses will be in trouble soon. There are too many cheap competitors and I don't see a way out for them. I can't see much future for high price games in a world where a new game can be bought for a pound.?


The big software houses are in trouble because they are over-saturating the market with rehashed, cookie-cutter 'AAA' titles. And when one of those titles fails, it hurts for 50 - 70 million dollars(sometimes much more). Most of their game funding goes toward marketing rather than game development and the concept of 'innovation' is lost on them.

Meanwhile, the indy developers, smaller dev studios and publishers are quietly chugging away. They may not get the kind of press that EA and Activision do, but I see interesting indie games released and doing well on Steam all the time. Like Legend of Grimrock, which managed to take top spot in sales over Skyrim one week on Steam and has recouped the cost of development several times over so far for the developer. Its actually still in the Top Ten on Steam right now.

High priced games aren't going to go anywhere. Sale to come or not, there are people who will absolutely buy the game on Day 1 or preorder it.

The thing is that each sale on Steam tends to generate a lot of sales for the product in question. Even at 25% off, chances are that the developer will still make a bundle for that sale and generate more word of mouth and recommendations via Steam, driving sales further.


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David Howland



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PostPosted: Sun, 29. Apr 12, 19:46    Post subject: Absurd! Reply with quote Print

The way people keep going on about license small print is absurd because:-
1. Unlike DRM where you play the game through the system and therefore the DRM company can enforce the playing physically by withdrawing membership. With a disk you pay your money for ownership, once the owner has had the chance to check proper ownership through activation the game can be played any time, any way the owner wishes. There is no way Deep Silver are going to send shock troops around to a private house to retrieve the disk and there is no way in any civilised country they would be allowed to do it. No Mightysword that is NOT comparable with driving a lethal motor vehicle on public roads at night at stupid speeds where one has a continuing legal duty of care on the roads.
2. Intellectual Property laws are there to protect the property from being stolen not being sold. Therefore courts will uphold publishers rights to establish ownership before use ie. verification. Also they will uphold prevention of illegal copying for selling on. No court in civilised country is going to enforce the publisher telling someone who has paid up to £50 for a game disk where, when and how they may play the game, no matter what idiotic conditions the megalomaniac publisher may have put in the small print. Since the late 1970s small print has to be reasonable for courts to uphold and case law has support rights of the owner as long as it is for 'PERSONAL USE'.
So can we have less of this claptrap about license small print that no buyer has put their name to and no court would take seriously.


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PostPosted: Sun, 29. Apr 12, 20:31    Post subject: Reply with quote Print

You know, I am always going to regret the fact that the trend will henceforth be towards Steam based gaming. - I use Steam, but I will always prefer a disk version... I'm of an age that my first Computer was bought in the 1970s and BASIC was loaded from a tape (Sharp MZ80K)... Then the next thing I knew, computer's game with disk drives... I was shocked when the first computers came out with CD drives, as it only seemed like a year or two before I'd seen them on Tomorrow's World... I mean - a laser reading a lump of plastic.... It seemed incredible...

In 1996 I had my first internet access, using some tatty old modem...

There is a point to this... Steam is just symbolic of how things are moving forward and, although I embrace it, I will still regret the inevitable decline of disk based gaming... BUT likewise I miss computers with 3.5" floppy drives -AND I miss cameras with film... But they go... We kick up a fuss and complain (and rightly so) but they still go... We feel indignant and protest, lose sleep and get angry, but our voices slowly fade into the background.

I shake my fist at lovefilm and Skystore, as I LOVE my Blurays / DVDs, but I wonder how long before films are bought on a Steam like app.

And I wonder what the next step beyond Steam and Sky store is going to be; I am sure someone, somewhere is planning it.


I don't like it but, as Darwin would put it, it's all just evolution.


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Slashman





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PostPosted: Sun, 29. Apr 12, 20:34    Post subject: Reply with quote Print

fox jumps wrote:
I am not a stroppy individual. I have come back to these boards purely because you felt the need to reignite them with your pro-steam thrusts. You keep coming back saying sales or business decision but you fundamentally do not seem to understand a simple concept: customers decide who stays in business.


If that's the case, then what's the problem? If enough customers decide that they don't like Rebirth on Steam, then Egosoft feels the hit and the customers get their way or Egosoft/Deep Silver pay the price.

The thing you might be missing is that it takes a sufficient number of unhappy customers to make something like that happen. If they don't exist, a smaller number of vocal customers won't bring about change.

That's how business works.

Whether you feel the need to be the 'balancing' force in this thread by countering what NS or anyone else who doesn't have an issue with Steam has to say, in the end, without enough customers applying the pressure you need, you have nothing except your choice to not purchase the software. That choice is always yours.


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PostPosted: Sun, 29. Apr 12, 21:08    Post subject: Reply with quote Print

Slashman wrote:
fox jumps wrote:
I am not a stroppy individual. I have come back to these boards purely because you felt the need to reignite them with your pro-steam thrusts. You keep coming back saying sales or business decision but you fundamentally do not seem to understand a simple concept: customers decide who stays in business.


If that's the case, then what's the problem? If enough customers decide that they don't like Rebirth on Steam, then Egosoft feels the hit and the customers get their way or Egosoft/Deep Silver pay the price.

The thing you might be missing is that it takes a sufficient number of unhappy customers to make something like that happen. If they don't exist, a smaller number of vocal customers won't bring about change.

That's how business works.

Whether you feel the need to be the 'balancing' force in this thread by countering what NS or anyone else who doesn't have an issue with Steam has to say, in the end, without enough customers applying the pressure you need, you have nothing except your choice to not purchase the software. That choice is always yours.


That choice is always mine. Why do you feel the need to point that out?

In case you missed the point, I will continue to argue against you and NS. I thought we had seen a watershed on this thread some time ago, when it was clearly established that nothing else could be said of either camp.

Still, you persist, expect the same from me.

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PostPosted: Sun, 29. Apr 12, 21:22    Post subject: Choice? Reply with quote Print

Yes Gavrushka,
BUT; Your parallels are mis-aligned. You compare Steam and disk games with film being on disk and moving to steam, maybe.
Forget it, films have already progressed through the stage of restricted viewing, Cinema shows and disks to open viewing on tv. This was handled well because choice was always allowed and films have survived so well that there is no danger of Steam getting its GREEDY, CONTROLLING RESTRICTIVE, claws on them.
PC games however, namely X games have moved from dual marketing, Steam and disk - a little restricted, to Steam only - NO CHOICE AT ALL. This has locked about a third of old X fans from the future of X games. No! DRM may be on the rise now and may survive in a reduced form but it is too restrictive to go on as it is. Modern society marketing is all about offering choice, DRM cannot expect to completely hold the sale of the whole gaming market with no competition, sooner or later the retail world is going to insist choice be allowed, and if Deep Silver and Steam expect courts around the world to uphold their restrictive practices, they are living in a fools paradise!


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quase





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PostPosted: Sun, 29. Apr 12, 21:28    Post subject: Reply with quote Print

Gavrushka wrote:

I shake my fist at lovefilm and Skystore, as I LOVE my Blurays / DVDs, but I wonder how long before films are bought on a Steam like app.

And I wonder what the next step beyond Steam and Sky store is going to be; I am sure someone, somewhere is planning it.


I don't like it but, as Darwin would put it, it's all just evolution.


Yes the media industry is already learning from the games industry. How can account bound DRM controlled content maximise the profit without interference from the consumer or a third party distributor, is the lesson they have to learn quickly.

The difference is pay-TV providers like Sky have had no chance on the German market because the free-TV is offering enough content already. As long as Football, Olympia and other important world events are on free-TV, pay-TV can not become widely spread in my country. They may have had a chance with HD becoming the norm, but thankfully the public television has already gone completely digital and HD too. Now they would have to offer their program at ridiculous low prices, like Steam does with the sales to lure some customers into pay-TV. As long as pay-TV does not have exclusives, like Steam has exclusive titles (e.g. Rebirth) they will not get new customers.

What we might see is a total shift and close-down of video/games rental shops. The good old rental system is completely going Internet with video/ games on demand because it is easier controlled by the content providers and no lousy shop owner can make a profit from it this way.


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PostPosted: Sun, 29. Apr 12, 22:07    Post subject: Reply with quote Print

fox jumps wrote:
You made the point yourself, Slug, do not try and get around it now. You know for a fact that when Steam discontinued support for '98, '98 users were forced to purchase an OS that Steam supported or lose access to their games. That is a fact.


A fact I don't dispute, I've no doubt a few holdouts still using 98 found themselves needing to upgrade. The point remains tho they were running an obsolete OS and represented a tiny minority. Should the rest of society be held back by a few individuals who insist their obsolete, insecure, unpatched software should continue to be supported until the end of time?

On a similar note, recently in the UK the analogue TV signal was switched off. My 22 year old black and white portable with the slightly blurry picture no longer works anymore!. I'm sure you consider it utterly scandalous that technology should move on in this area as well.. Rolling Eyes

fox jumps wrote:
I am not a stroppy individual. I have come back to these boards purely because you felt the need to reignite them with your pro-steam thrusts. You keep coming back saying sales or business decision but you fundamentally do not seem to understand a simple concept: customers decide who stays in business.


Actually all I did was post a newsclip that Steam were planning to support Linux systems. Yay! for the Linux boys and all that. Interpret it how you choose tho. Razz

You're right about customers deciding who stays in business tho. On the ultra-simplistic flip side tho if a business makes a decision that brings in two customers for every one they alienate then at the end of the financial year that company has made twice as much money. The fact that you personally might be one of the one's that have had your nose put out of joint is going to be neither here nor there to that company's shareholders.

Slashman wrote:
The thing is that each sale on Steam tends to generate a lot of sales for the product in question. Even at 25% off, chances are that the developer will still make a bundle for that sale and generate more word of mouth and recommendations via Steam, driving sales further.


Indeed. It's been observed that the initial peak in sales caused by a Steam sale is often matched by a corresponding peak in full price sales shortly after the Steam sale is over resulting from exactly that word of mouth and friend recommendations. So far from being detrimental to a developer, as some would prefer to believe, Steam sales are actually a positive thing for a developer.

Remembering of course it's the developer/publishers decision to participate in a Steam sale, not Valves. If it wasn't worth doing they wouldn't be doing it.


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PostPosted: Sun, 29. Apr 12, 22:23    Post subject: Reply with quote Print

One thing, for people who don't want to use Steam cause it is game lending (NOTE: this will not work if you don't want to use it out of principle, or if you decided to boycott it all together):

step 1: wait till Rebirth goes on a sale
step 2: buy Rebirth
step 3: ???
step 4: profit

Stupid jokes aside, buying Steam games on sale could be a viable compromise, even in the unlikely event that, in say 2 years after release both Steam and Egosoft go bankrupt and you loose access to your game, you will have gotten many hours of enjoyment for only a part of the full price?



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PostPosted: Sun, 29. Apr 12, 22:24    Post subject: Re: Choice? Reply with quote Print

David Howland wrote:
PC games however, namely X games have moved from dual marketing, Steam and disk - a little restricted, to Steam only - NO CHOICE AT ALL. This has locked about a third of old X fans from the future of X games. No! DRM may be on the rise now and may survive in a reduced form but it is too restrictive to go on as it is. Modern society marketing is all about offering choice, DRM cannot expect to completely hold the sale of the whole gaming market with no competition, sooner or later the retail world is going to insist choice be allowed, and if Deep Silver and Steam expect courts around the world to uphold their restrictive practices, they are living in a fools paradise!


1. There is a choice, buy or not buy. Rolling Eyes
2. "A third of all X fans", but unless I'm much mistaken less than 1/300th of the people ON THIS FORUM have even voted in this poll.
3. The thing is, Steam is offering choice; it's offering a choice to the developers and publishers, and the choice is that they can market the game for one integrated platform and get guaranteed millions of people exposed to it on release, as well as easy update structures, etc. A choice which they're understandibly taking...


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PostPosted: Sun, 29. Apr 12, 22:34    Post subject: Reply with quote Print

honestly is this ever going to end?

what people have to remember is that this is EGOSOFTS decision, if they decide to go with steam then its their choice to do so... griping about it isn't going to change that fact, EGO wouldn't make the move to steam if it didn't benifit them financially... they know people aint happy about it, they know they could potentially lose some older loyal fans, but they obviously believe that its in the best interests of the company, and the X series to make the move...

i dont like the idea of steam, but ive been running it now for a good bit, and ive had 0 problems with it, infact its probably made some aspects of the game better, if something goes wrong i just have to verify the files and before you know it problem solved!! i still dont like the concept and the possible downsides to them but right now thats all they are.. possibilities, imo its as simple as the band wagon is boarding, get your ticket and get on or walk....

just think this debate has went on long enough, every point thats going to be made will have been made... EGO will know the feelings of people, and will make the choices accordingly


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PostPosted: Sun, 29. Apr 12, 22:54    Post subject: Reply with quote Print

fox jumps wrote:
Mightysword wrote:

But physical media is still not the same as physical product:


Absolute nonsense. You hand over hard cash . To suggest that you are entitled to any less rights as a result is ludicrous.


So let do some math about your entitlement shall we?

- You pay $18000 for a Toyota Corolla: it comes with a steal frame, four wheel, an engine, stereo system, air condition, electric window, leather seat ...etc... given there is no diminishing in return, the worth of the parts seem to more or less the same as what you paid for. So yeah, you paid for the package, do whatever you want with it.

- You pay $50 for a game disk: let see what comes on the disk:

+ A game engine: let say they're licensed, the Unreal Engine costs 2500$ for the development kit per work station + royalty on the game sale.

+ Art assets: hey do this, go to a photographic shop and have them to create a fancy wall paper for you on photoshop. I think they'll charge you around $30, and that is for one wall paper. If you really have the skill for it, I believe a well detail 3D model can be sold for around 200$. Now remind me how many of these things exist in a game on average? (Hint: the number is around 4-5 digits)

+ Programming: I'm a programmer myself, I charge about 200$ per hour if working on a commission, the wage is around $50 (I think) + benefit. Even entry level position is around 18$-$25 an hour. Do you know how many man hours are needed to create a game? (Hint: it's in 5 digits upward).


Soooo, tell me, you're getting all that ... for $50. You really think you're entitled to everything? Not in your dream pal. In fact, I think most people have been dreaming about the fact until now when they finally figure out how to pinch the users from the dream. Razz

If you want all the right that come with it like you bought a car. Easy, just buy out the license and fund the game developing process. That'll set you back a few millions, but hey, you will absolutely have every right on the product, you can give it out for free, make as many as copy as you want, and even tell nobody to use it, all yours. Wink

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PostPosted: Sun, 29. Apr 12, 23:08    Post subject: Reply with quote Print

fox jumps wrote:

I hope this is your personal opinion.

1) ?? Under what circumstances do you view handing over hard cash acceptable in terms of reducing your existing consumer rights?


If it's not mine, whose is it? Confused

As for that comment, the point I was making is that there is no fundamental difference between paying for a game on Steam or buying a physical disc in terms of what it offers you. The EULA for this software may not have been tested in court, but until it is so tested and found to be wanting, it is *legally binding*--it is part of the contract between yourself and the game publisher, and you don't get to ignore the terms that you dislike.

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quase





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PostPosted: Sun, 29. Apr 12, 23:20    Post subject: Reply with quote Print

Don't you think, Mightysword, that the engineering is included in the price of a car as well or the construction of the assembly line, the designers, the engineers and their software licenses they use on top, testing, developing and building the car.

You cannot compare the budget of a game development to the budget of a new car design. It is at least ten times more expansive and the building of the physical object comes on top. I work in this branch and I can assure you that even the basic body in white production lines alone, are more expansive than most game development budgets.
The car is not only more expansive because of the sum of its physical parts, but also because of the money spent to develop it. The difference is that a car will always cost its price when produced because it is a physical object of course, while a game when finished can be copied without any further investment.

This does not change the problem that when a copy is sold once, the ownership for this particular copy is no longer in the hands of the producer, but the copy right remains in the hands of the developer of course. Just like the original car design is still intellectual property of the car producer.

After all, bad example Mightysword! Very Happy

pjknibbs wrote:

As for that comment, the point I was making is that there is no fundamental difference between paying for a game on Steam or buying a physical disc in terms of what it offers you. The EULA for this software may not have been tested in court, but until it is so tested and found to be wanting, it is *legally binding*--it is part of the contract between yourself and the game publisher, and you don't get to ignore the terms that you dislike.

The problem with this is that the legal twilight zone is twisting the burden of proof with account binding in favour of the publisher. Ever since, if I broke the EULA, the publisher always had the right to sue me. They never did so because they also knew that there was no legal foundation favouring any side, be it the customer or the publisher (and maybe because detecting my EULA infringement was mostly impossible). Now with account binding I have to sue the publisher, but again while there is still no legal foundation whether or not a EULA is binding or not. I can not afford to sue the publisher as long as I can not be sure if the costs for probably losing this lawsuit would then ruin me.


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PostPosted: Mon, 30. Apr 12, 02:10    Post subject: Reply with quote Print

fox jumps wrote:
That choice is always mine. Why do you feel the need to point that out?


Probably because you come across as if you don't have one. But since we're all on the same page about that I won't point it out to you again.

Quote:
In case you missed the point, I will continue to argue against you and NS. I thought we had seen a watershed on this thread some time ago, when it was clearly established that nothing else could be said of either camp.


What exactly is it that you're arguing against? What is it that I've stated in this thread that is provably false and that you feel the need to correct?

Quote:
Still, you persist, expect the same from me.


Oooookaaay.... Rolling Eyes


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