Military Tracking Scan & Captured Ship Command Reset 1.0 27/4/12 AP
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Military Tracking Scan & Captured Ship Command Reset 1.0 27/4/12 AP
Being off with a dislocated shoulder the boredom has been as painful as the injury, anyhow as i'm getting better slowly i can release this script 90% written with ONE hand
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RAR Download unpacked
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Download Site
Description
Military Tracking Scanner & Captured Ship Command Reset
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A ship with System Override Software Installed will have the ability to scan ships of class M2,1,7,8,6,TL to find their location and other forces in that sector via the Piracy Menu.
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I primarily wrote this to scan for TL ships that held stations to deploy for boarding purposes but adding the other ships was pretty simple and as my next script to be released is "Real Marine Training" it should mix into that
You can scan all ships with TL's or just for those that have a station on board.
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Scan Result (example Terran M2's)
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The scan will also show you what other ships of note are in the sector, obviously, the less the better chance of a successful [ external image ]
The command uses energy cells at a pretty high rate and is not instant, it can take up to 15 minutes to scan for all races TL that carry stations, A single race scan or scan for specific class is shorter.
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Once run you can return the scan not only through ingame menu but it was also write to the log in mydocs/egosft/ap bla bla
In addition to returning the info if you are scanning TL's with station, by clicking that TL in the menu it will deploy a camera drone to track the current location of the TL as some may be in hostile sector (god.deliver.station unfortunately does not set the TL's destination so i couldn't find where it was going so this was the trade off)
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Command Reset
We all know that capped ships have a mind of their own on occasions, especially the "AP War" ships - hopefully the clear ships command will sort this out (let me know)
t file 7488
interface command used
<t id="647">Military Tracking Scanner</t>
Edit: Fixed google code download link. X2-Illuminatus
[ external image ]
RAR Download unpacked
[ external image ]
Download Site
Description
Military Tracking Scanner & Captured Ship Command Reset
[ external image ]
A ship with System Override Software Installed will have the ability to scan ships of class M2,1,7,8,6,TL to find their location and other forces in that sector via the Piracy Menu.
[ external image ]
I primarily wrote this to scan for TL ships that held stations to deploy for boarding purposes but adding the other ships was pretty simple and as my next script to be released is "Real Marine Training" it should mix into that
You can scan all ships with TL's or just for those that have a station on board.
[ external image ]
Scan Result (example Terran M2's)
[ external image ]
The scan will also show you what other ships of note are in the sector, obviously, the less the better chance of a successful [ external image ]
The command uses energy cells at a pretty high rate and is not instant, it can take up to 15 minutes to scan for all races TL that carry stations, A single race scan or scan for specific class is shorter.
[ external image ]
Once run you can return the scan not only through ingame menu but it was also write to the log in mydocs/egosft/ap bla bla
In addition to returning the info if you are scanning TL's with station, by clicking that TL in the menu it will deploy a camera drone to track the current location of the TL as some may be in hostile sector (god.deliver.station unfortunately does not set the TL's destination so i couldn't find where it was going so this was the trade off)
[ external image ]
[ external image ]
--------------------
Command Reset
We all know that capped ships have a mind of their own on occasions, especially the "AP War" ships - hopefully the clear ships command will sort this out (let me know)
t file 7488
interface command used
<t id="647">Military Tracking Scanner</t>
Edit: Fixed google code download link. X2-Illuminatus
LV's TC Scripts
Readme's For All My Scripts
I felt a great disturbance in the forum, Like millions of voices cried out in terror, then were silenced
si tacuisses, philosophus mansisses
Readme's For All My Scripts
I felt a great disturbance in the forum, Like millions of voices cried out in terror, then were silenced
si tacuisses, philosophus mansisses
- DrBullwinkle
- Posts: 5715
- Joined: Sat, 17. Dec 11, 01:44
Re: Military Tracking Scan & Captured Ship Command Reset 1.0 27/4/12 AP
Which is just further proof that you can write great scripts even with one hand tied behind your back!LV wrote:i can release this script 90% written with ONE hand
I have used your Long Range Scanner for this kind of piracy, but it can be a long and tedious process.
Having a scanner that scans specifically for station cargo is... brilliant!
Peace through superior firepower
Bullwinkle's List | Marine Repairs and Training | Mobile Mining Mk2 | Drone Carrier Software 2 (DCS2) | Ship Tricks: Mini-Guides (with Video)
Bullwinkle's List | Marine Repairs and Training | Mobile Mining Mk2 | Drone Carrier Software 2 (DCS2) | Ship Tricks: Mini-Guides (with Video)
There are no JB's in my fresh 2.0 game so it appears unless you have 1.1 rrf ships in there (even with the rollback probably) it won;t find them, this is assuming you mean in cargo not deployedTheZapper wrote:how about also for Jump Beacons?
TZ
I'd have to put JB's back into RRF first and if i did that there would be more things i'd be doing to the ships that have them
I also have a more temptation to put a drill to my skull than go near rrf after the amount of work before release
No, live prey only, there's an abandoned ship scanner knocking about anyhowgefer8 wrote:Will it also scan for abandoned TL's and such?
I used it for some tests now.
At first it worked very well, it found a TL with a station.
But 2 min later the station was build and the drone destroyed.
I had some other scans at different times after this, all was ok.
But now it stats scanning, the after the approximated time, autopilot stops working and that was it. No text, no sound, no menu ...
What can this be ?
At first it worked very well, it found a TL with a station.
But 2 min later the station was build and the drone destroyed.
I had some other scans at different times after this, all was ok.
But now it stats scanning, the after the approximated time, autopilot stops working and that was it. No text, no sound, no menu ...
What can this be ?
- DrBullwinkle
- Posts: 5715
- Joined: Sat, 17. Dec 11, 01:44
The same thing happened to me every time I tried it. It never seemed to work correctly. No error message; no sign of anything wrong... it just does not appear to do anything.TheEarl wrote: it starts scanning, the after the approximated time, autopilot stops working and that was it. No text, no sound, no menu ...
But it is a cool idea.
Peace through superior firepower
Bullwinkle's List | Marine Repairs and Training | Mobile Mining Mk2 | Drone Carrier Software 2 (DCS2) | Ship Tricks: Mini-Guides (with Video)
Bullwinkle's List | Marine Repairs and Training | Mobile Mining Mk2 | Drone Carrier Software 2 (DCS2) | Ship Tricks: Mini-Guides (with Video)
- DrBullwinkle
- Posts: 5715
- Joined: Sat, 17. Dec 11, 01:44
So what is the cause of the problem? It will almost certainly "break" again. Does the global variable not clear properly?TheEarl wrote:I managed to get it work again.
...
- set global var 'lv.ss.scan' to null
Perhaps a "return null" that should clear the global variable before exit?
.
Peace through superior firepower
Bullwinkle's List | Marine Repairs and Training | Mobile Mining Mk2 | Drone Carrier Software 2 (DCS2) | Ship Tricks: Mini-Guides (with Video)
Bullwinkle's List | Marine Repairs and Training | Mobile Mining Mk2 | Drone Carrier Software 2 (DCS2) | Ship Tricks: Mini-Guides (with Video)